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Zero Tek Now Available (PROMO CODES)
by Bahoz ·You will fight your ways using your powerful blaster and killer laser rays to destroy all that is in your path. You must also jump your way through various obstacles and platforms, while avoiding dead -
Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)
by beefy_clyro ·So its been a couple of weeks and although work has stalled whilst i work on other projects, it hasn't completely stopped. -
Having some serious problems with layers.. about depth
by POM ·To reduce the problem i added 2 more layers , 1 at the top for objects that will always be in front of the heroes and 1 at the bottom for objects that will always be behind the heroes , but thats solv -
Penguin Pounce Complete!
by Braydon_SFX ·What message would it bring across when you had to destroy them? ;-) -
New Website!
by LeonardDeveloper ·Yes I can out the logo in the top left but wordoress are a but awckard with their "logo banners" I'll probably change that too!, -
New Website!
by debugdesign ·Are you able to put the logo in the top left? -
Having some serious problems with layers.. about depth
by POM ·So in my RPG game , I'm having some trouble with layers -
Regarding cookbook, and in need of help.
by MotherHoose ·1. you need to create a HUD layer in the scene... -
Regarding cookbook, and in need of help.
by jwoo13 ·1. I want to make a bar on top, that simply indicates the player's health, status, etc. How do I make this follow the camera (the camera is controlled by the player)? I tried constraining its x and y -
"application executable is missing a required architecture" error
by TomCoffee ·I'm still new to this Mac thing so I don't know if I can just double-click on the Gamesalad 0.9.85 executable to install it on top of 0.9.87. That makes me nervous (too many PC/Microsoft Office insta -
YELP !! Reset scene issue..
by tenrdrmer ·2. if not, is it supposed to revive destroyed actors and reset game & actor attributes? -
logo help/competition
by gilesgka ·my company is called table top studio -
YELP !! Reset scene issue..
by Braydon_SFX ·Then, when you destroy them, move the actor off screen, play a sound or two, and change an attribute (say game.objectcount) to game.objectcount TO game.objectcount-1. Then when objectcount = whatever, -
DragDrop Issue
by Braydon_SFX ·I don't think it will work on a non scrollable layer. Think about it, you want the screen to scroll across right? I dont think you can do that without a scrollable layer. -
YELP !! Reset scene issue..
by kinzua ·the attributes change and actors get destroyed depending on these attributes.. -
Problem with a multimenu
by kinzua ·also check .. if your background layer is not scrollable.... -
DragDrop Issue
by Sxarcisious ·I have 2 layers on my screen 1 is scrollable and 1 is not. I followed the DragDrop Howto. My drag and drop works perfectly on the scrollable layer. Does anyone know how to get it working on the non s -
Publishing - game too big
by SlickZero ·Exactly. GameSalad runs on top of the Objective-C/Cocoa architecture, which is why so many spawns and destroys and constraints, etc... kill performance. It's the trade off for not having the ability t -
Help with Display Text / Spawn Actor required to pop up and then disappear until touched again
by moxxi ·When you "touch" the door, I've created a Rule that spawns another actor called Text Box. I've discovered how to make the box appear transparent (which is awesome) but I cannot get t -
Publishing - game too big
by beefy_clyro ·This is absolutely bonkers! I really question the direction of GameSalad at times and wonder what on earth the guy sat at the top making the decisions is smoking????