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  1. New Website!

    LeonardDeveloper
    by LeonardDeveloper · December 2011
    Yes I can out the logo in the top left but wordoress are a but awckard with their "logo banners" I'll probably change that too!,
  2. New Website!

    debugdesign
    by debugdesign · December 2011
    Are you able to put the logo in the top left?
  3. Having some serious problems with layers.. about depth

    POM
    by POM · December 2011
    So in my RPG game , I'm having some trouble with layers
  4. Regarding cookbook, and in need of help.

    MotherHoose
    by MotherHoose · December 2011
    1. you need to create a HUD layer in the scene...
  5. Regarding cookbook, and in need of help.

    jwoo13
    by jwoo13 · December 2011
    1. I want to make a bar on top, that simply indicates the player's health, status, etc. How do I make this follow the camera (the camera is controlled by the player)? I tried constraining its x and y
  6. "application executable is missing a required architecture" error

    TomCoffee
    by TomCoffee · December 2011
    I'm still new to this Mac thing so I don't know if I can just double-click on the Gamesalad 0.9.85 executable to install it on top of 0.9.87. That makes me nervous (too many PC/Microsoft Office insta
  7. YELP !! Reset scene issue..

    tenrdrmer
    by tenrdrmer · December 2011
    2. if not, is it supposed to revive destroyed actors and reset game & actor attributes?
  8. logo help/competition

    gilesgka
    by gilesgka · December 2011
    my company is called table top studio
  9. YELP !! Reset scene issue..

    Braydon_SFX
    by Braydon_SFX · December 2011
    Then, when you destroy them, move the actor off screen, play a sound or two, and change an attribute (say game.objectcount) to game.objectcount TO game.objectcount-1. Then when objectcount = whatever,
  10. DragDrop Issue

    Braydon_SFX
    by Braydon_SFX · December 2011
    I don't think it will work on a non scrollable layer. Think about it, you want the screen to scroll across right? I dont think you can do that without a scrollable layer.
  11. YELP !! Reset scene issue..

    kinzua
    by kinzua · December 2011
    the attributes change and actors get destroyed depending on these attributes..
  12. Problem with a multimenu

    kinzua
    by kinzua · December 2011
    also check .. if your background layer is not scrollable....
  13. DragDrop Issue

    Sxarcisious
    by Sxarcisious · December 2011
    I have 2 layers on my screen 1 is scrollable and 1 is not. I followed the DragDrop Howto. My drag and drop works perfectly on the scrollable layer. Does anyone know how to get it working on the non s
  14. Publishing - game too big

    SlickZero
    by SlickZero · December 2011
    Exactly. GameSalad runs on top of the Objective-C/Cocoa architecture, which is why so many spawns and destroys and constraints, etc... kill performance. It's the trade off for not having the ability t
  15. Help with Display Text / Spawn Actor required to pop up and then disappear until touched again

    moxxi
    by moxxi · December 2011
    When you "touch" the door, I've created a Rule that spawns another actor called Text Box. I've discovered how to make the box appear transparent (which is awesome) but I cannot get t
  16. Publishing - game too big

    beefy_clyro
    by beefy_clyro · December 2011
    This is absolutely bonkers! I really question the direction of GameSalad at times and wonder what on earth the guy sat at the top making the decisions is smoking????
  17. problem whit animation

    cbt
    by cbt · December 2011
    If you destroy the actor or respawn the actor, it begins the animation from the beginning.
  18. I need a reliable artist

    jazapp
    by jazapp · December 2011
    I don't know what is the deal with watermarking over here. My experience is that if someone is set to s***w you, he'll find a way to do it regardless of what precautions one takes. So if sdsmith64 is
  19. Assistance Needed

    Sxarcisious
    by Sxarcisious · December 2011
    I have 2 Layers in the project im working on. 1 is a non scrollable layer which is for my HUD the other is a scrollable layer for just about everything else. Lets call them HUD and GameLayer
  20. Features Suggestions

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2011
    through them all and the same with images. Layers should lock and when you open a layer and select an actor the layer and then go back it should stay as you left it. Also, you should be able to split
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