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New Website!
by LeonardDeveloper ·Yes I can out the logo in the top left but wordoress are a but awckard with their "logo banners" I'll probably change that too!, -
New Website!
by debugdesign ·Are you able to put the logo in the top left? -
Having some serious problems with layers.. about depth
by POM ·So in my RPG game , I'm having some trouble with layers -
Regarding cookbook, and in need of help.
by MotherHoose ·1. you need to create a HUD layer in the scene... -
Regarding cookbook, and in need of help.
by jwoo13 ·1. I want to make a bar on top, that simply indicates the player's health, status, etc. How do I make this follow the camera (the camera is controlled by the player)? I tried constraining its x and y -
"application executable is missing a required architecture" error
by TomCoffee ·I'm still new to this Mac thing so I don't know if I can just double-click on the Gamesalad 0.9.85 executable to install it on top of 0.9.87. That makes me nervous (too many PC/Microsoft Office insta -
YELP !! Reset scene issue..
by tenrdrmer ·2. if not, is it supposed to revive destroyed actors and reset game & actor attributes? -
logo help/competition
by gilesgka ·my company is called table top studio -
YELP !! Reset scene issue..
by Braydon_SFX ·Then, when you destroy them, move the actor off screen, play a sound or two, and change an attribute (say game.objectcount) to game.objectcount TO game.objectcount-1. Then when objectcount = whatever, -
DragDrop Issue
by Braydon_SFX ·I don't think it will work on a non scrollable layer. Think about it, you want the screen to scroll across right? I dont think you can do that without a scrollable layer. -
YELP !! Reset scene issue..
by kinzua ·the attributes change and actors get destroyed depending on these attributes.. -
Problem with a multimenu
by kinzua ·also check .. if your background layer is not scrollable.... -
DragDrop Issue
by Sxarcisious ·I have 2 layers on my screen 1 is scrollable and 1 is not. I followed the DragDrop Howto. My drag and drop works perfectly on the scrollable layer. Does anyone know how to get it working on the non s -
Publishing - game too big
by SlickZero ·Exactly. GameSalad runs on top of the Objective-C/Cocoa architecture, which is why so many spawns and destroys and constraints, etc... kill performance. It's the trade off for not having the ability t -
Help with Display Text / Spawn Actor required to pop up and then disappear until touched again
by moxxi ·When you "touch" the door, I've created a Rule that spawns another actor called Text Box. I've discovered how to make the box appear transparent (which is awesome) but I cannot get t -
Publishing - game too big
by beefy_clyro ·This is absolutely bonkers! I really question the direction of GameSalad at times and wonder what on earth the guy sat at the top making the decisions is smoking???? -
problem whit animation
by cbt ·If you destroy the actor or respawn the actor, it begins the animation from the beginning. -
I need a reliable artist
by jazapp ·I don't know what is the deal with watermarking over here. My experience is that if someone is set to s***w you, he'll find a way to do it regardless of what precautions one takes. So if sdsmith64 is -
Assistance Needed
by Sxarcisious ·I have 2 Layers in the project im working on. 1 is a non scrollable layer which is for my HUD the other is a scrollable layer for just about everything else. Lets call them HUD and GameLayer -
Features Suggestions
by The_Gamesalad_Guru ·through them all and the same with images. Layers should lock and when you open a layer and select an actor the layer and then go back it should stay as you left it. Also, you should be able to split