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  1. which is best ? overscan, letterbox, stretch?

    Armelline
    by Armelline · September 2016
    Do I want to remove the top and bottom, or add to the left and right?
  2. GameSalad in Indonesia!

    AlchimiaStudios
    by AlchimiaStudios · September 2016
    You've got one day, and your code better be top notch (Image)
  3. In-App Purchase/Developer Action Needed

    unbeatenpixel
    by unbeatenpixel · September 2016
    (Quote)
  4. In-App Purchase/Developer Action Needed

    Moik
    by Moik · September 2016
    7) Select "Save" in the top right
  5. Defender Rush

    Toque
    by Toque · September 2016
    Sound effects are nice retro. Destroy enemy is very close to original sound. Made it to second level.
  6. Game of the Month: September Submissions Thread

    MentalDonkeyGames
    by MentalDonkeyGames · September 2016
    Goal of the game: Connect 4 or more tiles of the same color to score points and make more room for new tiles. The next 3 tiles are shown on the top of the screen, and you place them by dragging on the
  7. User reward ideas

    Baccarda
    by Baccarda · September 2016
    But what about something more valuable than being at the top of the list? What if users could get more valuable rewards for being at the top of the list but not too much expensive, just enough to attr
  8. User reward ideas

    KevinCross
    by KevinCross · September 2016
    Likes on Facebook and Instagram seem to be rewarding enough for a lot of people when they write a post or upload a pic so it probably doesn't need to be more than that. You could also have a section s
  9. Color Hexes is now available

    MentalDonkeyGames
    by MentalDonkeyGames · September 2016
    Goal of the game is simple. Connect 4 or more tiles of the same color to score points and make more room for new tiles. The next 3 tiles are shown on the top of the screen, and you place them by dragg
  10. State of GameSalad 8-25-2016

    smurfted
    by smurfted · September 2016
    add layers on top like a glow or hue / saturation adjustments to the whole scene
  11. State of GameSalad 8-25-2016

    smurfted
    by smurfted · September 2016
    in the layer select you should be able to choose on / off and visible or not, also make them lockable so you don't accidentally move them..
  12. help with this rule

    tatiang
    by tatiang · September 2016
    [rule condition for actor #2 being destroyed]
  13. How to display a negative number in the pre-custom-fonts way

    Armelline
    by Armelline · September 2016
    Why would you need to spawn and destroy? Just alpha 0 or 1.
  14. How to display a negative number in the pre-custom-fonts way

    mhedges
    by mhedges · September 2016
    Well, the less I have to do, the better. I thought there could be a more elegant approach than resorting to spawn and destroy.
  15. Random wish of the day - image exporting

    Hopscotch
    by Hopscotch · September 2016
    Since XMas is around the corner, Depth-sorting (Z-Order) of actors by layer. (Image)
  16. How to become rich and famous?

    gooner
    by gooner · September 2016
    Anyway, back on topic ...
  17. actor following actor... i dont know why

    InceptionDeveloper
    by InceptionDeveloper · September 2016
    i got it ... i have to move them (coins) back to actor layer.. but do you know how to copy or send actors back or front all at same time ...? any shortkeys?
  18. Character jumps while colliding anywhere with platform

    Icebox
    by Icebox · September 2016
    first create 2 real game attributes , Player X and Player Y
  19. actors that are generated in the same position ?

    jamie_c
    by jamie_c · September 2016
    How about checking for a collision between the two objects once they are spawned. If one is colliding with the other destroy that actor and spawn it in a new spot.
  20. Character jumps while colliding anywhere with platform

    saad1993
    by saad1993 · September 2016
    jump should only work when the character is on top of the platform.
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