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  1. Chain with physics?

    GreenfroggGames
    by GreenfroggGames · July 2017
    I've made chain parts with custom collisions similar to @Socks Ball and chain demo. I put acceleration downwards on the chain parts and collide with "actor 1". So the chain falls dow
  2. Advertising with Chartboost part 2: A/ B Test

    BigDave
    by BigDave · July 2017
    recommended could also be because you downlaoded one of my games on that device before
  3. How do I calculate the difference between two angles, on a scale...

    Adrenaline
    by Adrenaline · July 2017
    I know it doesn't make sense without seeing it...but when I'm done, I'll make an announcement post for my game and you'll see what I mean! I'll discuss it in more detail there if anyone is interested.
  4. Moving actors in a circle and/or a predetermined path

    Village Idiot
    by Village Idiot · July 2017
    @Socks .. oh. I tried a "move to" behaviour which works – sort of. It follows as should but it cuts the corners so to speak – which makes sense. The leader actor is travelling along
  5. Advertising with Chartboost part 2: A/ B Test

    BigDave
    by BigDave · July 2017
    So I can confirm that google needs about 2 days until you can see the impact of a campagin because engagement is a key metric of their rank algorithm.
  6. How do I calculate the difference between two angles, on a scale...

    RThurman
    by RThurman · July 2017
    But is this a test of what you want the user to do? If yes, I really don't understand how you expect a human to process information and respond faster than a computer. I believe GameSalad processes
  7. Moving actors in a circle and/or a predetermined path

    Socks
    by Socks · July 2017
    I see . . . . [scratches his chin like a doctor, fumbles under the desk for the alarm button] . . . . in GameSalad you need to give an actor a specific instruction to behave how you would like it to b
  8. Swapping location of two actors

    Icebox
    by Icebox · July 2017
    You can do it this way , but i don't think its the best method (there might be few bugs) , it might help if you didnt find a solution , demo attached (Image)
  9. Organize table data in increasing order

    tatiang
    by tatiang · July 2017
    Sorting is something GameSalad doesn't do well in my opinion. A SortTable() function would be really useful. Some people have created sorts that do the job... if you search you should be able to fin
  10. Organize table data in increasing order

    inferogroup
    by inferogroup · July 2017
    Hello everyone, I have a problem and I hope that someone can help me: I created a random map generator that follows the datas in a table. The problem is that sometimes the order of the actor layers is
  11. State of GameSalad on 4-18-2017

    ForumNinja
    by ForumNinja · July 2017
    I'll keep you guys posted with how it pans out, as I believe there's still a little scalability work that needs to be done first.
  12. Concept Artist/Illustrator available for freelance work

    gloominati
    by gloominati · July 2017
    Zwire- sorry I overlooked your question earlier. I do not discuss rates in public, sorry but I can tell you that a piece like this takes around 2-3 workdays to finish. If you would like to commission
  13. Formula to obtain player speed for diagonal move?

    Two.E
    by Two.E · July 2017
    Or, you could use the Magnitude function.
  14. Quiz Game《 Katakana Test 》(片假名測驗)

    Toke T
    by Toke T · July 2017
    Personally, i think the skull and bones is quite weird for a learning app. Your design choice should not build on what you think looks cool. An idea could be to use the shapes from your logo, i would
  15. Moving actors in a circle and/or a predetermined path

    Socks
    by Socks · July 2017
    How did you place it 'away from the leader' ?
  16. Moving actors in a circle and/or a predetermined path

    Village Idiot
    by Village Idiot · July 2017
    @Socks .. Regarding the actor moving in a triangular path etc (which works a treat), I'm trying make multiple other actors all follow the exact same path, behind the original one (although at this sta
  17. Trajectory Aiming Tracks

    Hopscotch
    by Hopscotch · July 2017
    Hi @LuappApps, I saw you PM'd me, I will answer you there.
  18. How do I set which layer is chosen when they overlap?

    tatiang
    by tatiang · July 2017
    If you're not already saving incremental versions, I highly recommend it. Basically, whenever I make a minor change to my project file, I save it with a new name. So I end up with Red Bouncing Ball
  19. Trajectory Aiming Tracks

    tatiang
    by tatiang · July 2017
    You can notify a forum user by adding the '@' symbol before their username like this: @Hopscotch
  20. State of GameSalad on 4-18-2017

    Icebox
    by Icebox · July 2017
    @ForumNinja @bdusing @adent42 Did things go according to plan ?? Was there an early beta ? I don't mind waiting but i want to know the progress , and please update the state with a new thread ( even
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