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  1. Armored Combat - show off

    RH
    by RH · June 2011
    Wow, nice one. And I agree, the trailer is awesome. Good luck with this, I think I'm getting an iPad soon so I'll pick it up on that.
  2. Armored Combat - show off

    Hunnenkoenig
    by Hunnenkoenig · June 2011
    It is iPad2 and iPhone4 only for now. We will try to make it for 3GS and iPad1 too.
  3. Touch Arcade - Front page review for Jon's "A Long Way Home" :D

    jonmulcahy
    by jonmulcahy · June 2011
    Now if only apple will feature it under ipad n&n and not the iPhone one so it shows up on the ipad.
  4. Zoom Out Scene

    robert.mccarthy
    by robert.mccarthy · June 2011
    Decided to move from iPhone to iPad now with GS.
  5. **1st look** InvaderTron a retro arcade game from AppChogie Games 90% complete.

    PhilipNewzealand
    by PhilipNewzealand · June 2011
    WOW... Looks amazing... Some great graphics... and really suitable for the ipad. Good luck with it...
  6. Touch Arcade - Front page review for Jon's "A Long Way Home" :D

    quantumsheep
    by quantumsheep · June 2011
    http://toucharcade.com/2011/06/20/a-long-way-home-for-ipad-review/
  7. Joypad SDK support

    tswartz
    by tswartz · June 2011
    This is really cool. Support for a wireless iPhone controller in GS would really make our iPad and Mac App Store games stand out with no barrier to entry on our end (i.e., creating the controller app)
  8. Accelerometer issue.

    Sheldon392
    by Sheldon392 · June 2011
    witch way do u want to twist your iPad
  9. Accelerometer issue.

    CaptFinn
    by CaptFinn · June 2011
    His video is for Landscape. But I need my ipad held in portrait. and I dont want any flipping of the screen during play. Can someone help me out?
  10. **1st look** InvaderTron a retro arcade game from AppChogie Games 90% complete.

    AppChogie
    by AppChogie · June 2011
    The game is about 90% complete so any comments or suggestions would be welcomed. InvaderTron will be available for iPhone and iPad soon.
  11. Particles (Back & Front)

    sebmacfly
    by sebmacfly · June 2011
    It's for an iPad game...
  12. CircleTime's TOTB3 Thread

    CircleTime
    by CircleTime · June 2011
    As a true GameSalad beginner with less then one month experience, I am excited to participate in this challenge!
  13. Any Public Domain Graphic Sites?

    Dhondon
    by Dhondon · June 2011
    I recommend you do it yourself. Clipart games usually ends up looking like a inconsistent mess. Consistent 8bit graphics will probably look better as an whole.
  14. Any Public Domain Graphic Sites?

    3d10
    by 3d10 · June 2011
    Then you buy some stock vectors or clipart from the websites providing that.
  15. Any Public Domain Graphic Sites?

    11clock
    by 11clock · June 2011
    Google Public Domain Clipart or Public Domain Graphics, Or public domain art.
  16. Any Public Domain Graphic Sites?

    tenrdrmer
    by tenrdrmer · June 2011
    Google Public Domain Clipart or Public Domain Graphics, Or public domain art.
  17. can't find my game in my gamesalad webpage

    cleveraustin
    by cleveraustin · June 2011
    since my game is for ipad, the scene size is too big for launching at gamesalad.com.
  18. How to publish i pad version of a game?

    akhil
    by akhil · June 2011
    Now I have developed the ipad version as well. What changes should i make in terms of iOS provisioning so that ipad version can be published separately and when downloaded on an ipad it should not ove
  19. Project Masala

    tenrdrmer
    by tenrdrmer · June 2011
    Project Masala is going to be nothing more than another way to monetize. Its not going to be a cool HTML5 technology, not iPad creator tool.
  20. iPhone & iPad App

    tsextro
    by tsextro · June 2011
    app I'm working on to be resized / built for the iPad as well as the iPhone. I'm probably 90% finished on the iPhone app, how do I leverage that for the iPad? I know that graphics would have to be r
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