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  1. Destroy Child Actor

    tatiang
    by tatiang · August 2016
              Destroy actor
  2. Destroy Child Actor

    daniel.robert.campbell
    by daniel.robert.campbell · August 2016
    (parent) actors, I want the (child) actor to be destroyed, but not the parent.
  3. Sort Of Fixed: Not receiving data from hosted PHP/JSON script.

    KevinCross
    by KevinCross · August 2016
    Works the same way as a web cookie. If you set it with a date and time in the past it will destroy once it's used. Might not have needed it but left it in just incase
  4. Sort Of Fixed: Not receiving data from hosted PHP/JSON script.

    KevinCross
    by KevinCross · August 2016
    Add these two lines to the top of the PHP page:
  5. When attribute X≠0 @ attribute Y=1?

    KevinCross
    by KevinCross · August 2016
    And make sure the drop down box at the top left of the rule says "All" and not "Any"
  6. Jump through platform - Actor is colliding with side of platform

    Socks
    by Socks · August 2016
    So the player is able to jump up through the platform (a positive Y velocity), whereas on the way back down (a negative Y velocity) or at rest (0 Y velocity) it will collide with the platform.
  7. Jump through platform - Actor is colliding with side of platform

    toastytee
    by toastytee · August 2016
    If: PlayerPositionY >= SelfPosition.y+(Self.size.height/2)+16, collide with player
  8. Jump through platform - Actor is colliding with side of platform

    toastytee
    by toastytee · August 2016
    I want the player to collide with the platform only when hes on top of it, not when hes on the side of it.
  9. how to upload the app on iphoe or android..

    NickJonathan
    by NickJonathan · August 2016
    You don't need to open Xcode. Once you launch the Gamesalad Viewer on your smartphone or tablet device, simply go your Gamesalad project's scene, save it and an option on top, on the right side of &am
  10. Is it possible to use game salad to make scratch card game?

    wayneh001
    by wayneh001 · August 2016
    The SCRATCH, FOREGROUND, BACKGROUND etc are all on different layers in GameSalad - so you can easily add other items to be 'revealed', then move them to a layer underneath the scratch surface.
  11. camera rotation, stationary actors and hud, please help.

    Socks
    by Socks · August 2016
    A quick point, make sure your HUD elements are always above the camera controls (in the layer order), the HUD elements are looking at the camera for their position so the camera's position needs to be
  12. Copies of one actor on scene behave differently.

    Socks
    by Socks · August 2016
    If you wanted light/pastely (is that even a word ?) colours, you'd just use the top of the range, like this:
  13. Free Art Friday

    Toque
    by Toque · August 2016
    Top notch art there. Well done.
  14. camera rotation, stationary actors and hud, please help.

    jay2dx
    by jay2dx · August 2016
    my scenes are around 2000 x 2000 and I'm already using the one big actor placed at the centre of a none scrolling layer, constrained to camera rotation thus achieving my desired effect on a background
  15. Making an archer

    NNterprises
    by NNterprises · August 2016
    Is it a side-scrolling view? Top down view?
  16. Is it possible to use game salad to make scratch card game?

    PhilipCC
    by PhilipCC · August 2016
    This just came to mind. What about @Armelline 's Drawing template on GS Helper? There is an eraser tool. Maybe you could conceal an object on a lower layer with another picture on the higher layer and
  17. Simply spawning 3 objects in rotation.

    NNterprises
    by NNterprises · August 2016
    Yea I don't think you can delete threads. you can go in and click EDIT by clicking the top right settings button. Then change the title to Duplicate thread or something and put your comment/write up a
  18. Simply spawning 3 objects in rotation.

    di_mk
    by di_mk · August 2016
    * Every time a player clicks the box the next object will appear and the one that was there before will be destroyed.
  19. Make balls launch towards moving target

    daniel.robert.campbell
    by daniel.robert.campbell · August 2016
    and TargetY). I have another actor at the top of the screen that is spawning a ball every 0.5 seconds. On the ball, I have a behavior telling it to launch towards the target actor using the global po
  20. The Futurist

    frd
    by frd · August 2016
    The Futurist is a chemically damaged lone survivor tasked with wiping out an invading species from his decaying concrete island. The aim is for a mix of platforming and top-down space shooting, where
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