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  1. moving block for platformer

    LiquidGameworks
    by LiquidGameworks · October 2011
    2) Go into your "main guy" and put an accelerate behavior at the top. Tell it to accelerate down (270 degrees) at 1000. This creates gravity for just this character, so nothing else
  2. Attributes Bug 0.9.80

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    have you tried having the +1 rule in the button to press the bombs, instead of in the bombs themselvse? I take it the bombs eventually destroy so maybe thats happening to fast. Not sure just throwing
  3. New Game at App Store: "A Pig's Dreams"

    marcosxray
    by marcosxray · October 2011
    #1 top free overall is about 5k - 6k downloads per day.
  4. Gradients

    retired_beeb2e49dcafeaad727b18c3b994c95a
    by retired_beeb2e49dcafeaad727b18c3b994c95a · October 2011
    2) Load it into the online editor, and duplicate the background layer, by right clicking on it, and clicking "Duplicate."
  5. The Art Of Ninja

    synthesis
    by synthesis · October 2011
    I would also recommend that you move your text off of the art itself to the bottom or top edges. Right now...you can't see the game underneath the text.
  6. Marketplace Update: Templates, Sellers, and Carts!

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    but you little guys never even get your stuff shown and at the top haha. Like we said a bunch of times in this thread, the old marketplace looks like a spam folder and alot of people dont even actuall
  7. FREE VECTOR: Halloween inspired potions vector

    retired_4d9579ade2c0b19011b4e3180318ec16
    by retired_4d9579ade2c0b19011b4e3180318ec16 · October 2011
    Nice one, debug... I would however add the highlight that's visible on the top of the bottle and in the liquid along the whole length of the potion bottles... and with a glass object a 2nd light sourc
  8. goto scene if

    Rob2
    by Rob2 · October 2011
    Use thee little + icon in the top right of your rule (just below the delete cross) to add extra conditions and then select all or any on the left (when all/any conditions are valid).
  9. Change Actor's Z Position?

    expired_012
    by expired_012 · October 2011
    doh... Work around solution is to destroy actor, and spawn an actor spawner that respawns the actor on the new layer..... Lets seee if that works!
  10. Change Actor's Z Position?

    quantumsheep
    by quantumsheep · October 2011
    doh... Work around solution is to destroy actor, and spawn an actor spawner that respawns the actor on the new layer..... Lets seee if that works!
  11. Change Actor's Z Position?

    jillians
    by jillians · October 2011
    doh... Work around solution is to destroy actor, and spawn an actor spawner that respawns the actor on the new layer..... Lets seee if that works!
  12. Change Actor's Z Position?

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    Yes, I should have said 'Can't change the layer order *dynamically*'
  13. Change Actor's Z Position?

    quantumsheep
    by quantumsheep · October 2011
    Yes, I should have said 'Can't change the layer order *dynamically*'
  14. Change Actor's Z Position?

    quantumsheep
    by quantumsheep · October 2011
    You can't currently change the layer order unfortunately.
  15. Change Actor's Z Position?

    jillians
    by jillians · October 2011
    Does anyone have any ideas on this? Can you change Z position? Or the layer on which the actor currently presides?
  16. Not destroying

    ShineyGames
    by ShineyGames · October 2011
    Sound like one is getting destroy before the other
  17. Looking for help on building a feature of the game.

    whycali
    by whycali · October 2011
    I have tried almost everything that has been mentioned and i am still unable to get the snow mobile to destroy when it crashes upside down.
  18. Not destroying

    Eagleone
    by Eagleone · October 2011
    I have actor A which goes towards actor B. Once actor A collides with actor B, both actors are supposed to destroy. My problem is that only actor B gets destroyed and actor A keeps on going.
  19. Gradients

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    In Photoshop, add a layer above your gradient.
  20. Game Creation Log - Arch Fiery

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · October 2011
    Arch Fiery is still near the top of the New Releases list. Although, I think Arcade and Action are two tough categories. The game is not performing well. It's not really featured anywhere special. But
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