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  1. Email characteristics test

    Hopscotch
    by Hopscotch · June 2017
    @tatiang I showed up top how to escape the "."
  2. Duck Fight is out now!

    Nalycan
    by Nalycan · June 2017
    Thank you all @Toque @oneking @GSAnimator @-Timo- for the positive feedback.
  3. Polycolor available on the Appstore!

    Hideki Matsui
    by Hideki Matsui · June 2017
    Unbelievable! How did you make it? Great!
  4. Piece Breaker, Available FREE for iOS

    Hideki Matsui
    by Hideki Matsui · June 2017
    You have many great apps. Is everyone made with gamesalad? Which one is your recommend? Thanks.
  5. Piece Breaker, Available FREE for iOS

    Hideki Matsui
    by Hideki Matsui · June 2017
    Thank you for your comment. Enjoy playing!
  6. I need help with my Non-Consumable IAP!

    Armelline
    by Armelline · June 2017
    Did you wrap your change scenes in rules? You need to have an attribute that records if ads have been removed. Then each scene change needs to have a rule around it - if the attribute is true, it trig
  7. How to create a new pivot point to slowdown pivot rotation? Thanks for your help !

    lavoiesvfx
    by lavoiesvfx · June 2017
    I want after clicking to create my first pivot point to click and hold again near by the pivot point to speed down the pivot rotation.
  8. Developer for Hire! (Part-time)

    Two.E
    by Two.E · June 2017
    Thanks all! Its been great working with a lot of you, and its always rewarding to hear such positive things about my work and style directions.
  9. Great article about elementary students developing a game at their local library

    BigDave
    by BigDave · June 2017
    Thats nice! Tough you cant find the name game salad in this article!
  10. Old Admob ads work but new admob add is not being displayed?

    BigDave
    by BigDave · June 2017
    get sure you use the correct
  11. Old Admob ads work but new admob add is not being displayed?

    therealburste123
    by therealburste123 · June 2017
    Old admob ads work fine with my game however when i create a new app and make a NEW add unit, the new add unit is not being displayed?
  12. State of GameSalad on 4-18-2017

    barleyesq
    by barleyesq · June 2017
    Regarding new tool. It would be great if 'how to build a universal app' just wasn't a thing and it came with built-in rules and guides that sorted it all out for you from the off.
  13. Refresh collision when touching a new actor?

    RThurman
    by RThurman · June 2017
    Great! You can do some simple tests -- like seeing if a falling object suddenly has a near zero or even a positive y-velocity. Or perhaps you can check to see if it's velocity in any direction has d
  14. Looking for testers for my latest game

    -Timo-
    by -Timo- · June 2017
    Send me a message if you are interested in helping me out! (Image)
  15. Toilet Bingo - Now Live

    gingagaming
    by gingagaming · June 2017
    I would really appreciate it if any of you could share this on social media. Twitter, Facebook, them all! Would be nice to gain some traction on it.
  16. Developer for Hire! (Part-time)

    quinn221
    by quinn221 · June 2017
    I have learn so much while working with him on many of my projects, he is a great asset to have on your development team...he is my secrete weapon...well not so secrete anymore!
  17. Can't stop colliding whilst still colliding

    imjustmike
    by imjustmike · June 2017
    (Quote)
  18. Toilet Bingo - Now Live

    gingagaming
    by gingagaming · June 2017
    For those of you who are following this.....
  19. Can't stop colliding whilst still colliding

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2017
    If you use my custom collision shpe animation technique you can have robust animation collisions and avoid using circle or square options. Also I would try putting the collision rule in a loop to jump
  20. Refresh collision when touching a new actor?

    Socks
    by Socks · June 2017
    You'd probably have to play around with it to get it tuned to your particular project, attached is the same demo as before but with a square wave instead of the white noise the last demo had, with a p
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