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Creepy Update almost ready
by BigDave ·Machines that are programmed to destroy any sign of the infection. -
Droid must deliver
by ErnstK ·What the Capital hides in all those “Top Secret” packages, being tucked away in the tundra of the deep north, Droid and the rest of us probably will never know. -
Tap To Play
by NNterprises ·Do a transparent layer full screen size on top of everything, and create a boolean attribute called START. -
Tap To Play
by gooner ·i am still having conflicting "touches" ... if i touch shop button (even on higher layer) ... i hear two clicks (both play a sound on touch) and it starts the game ... -
Video Tutorial: Custom Collision Shapes using Physics Body Editor
by NNterprises ·(Quote) -
Video Tutorial: Custom Collision Shapes using Physics Body Editor
by Armelline ·What image did you use on the floor? Looks like there's probably blank space at the top of the image. -
Tap To Play
by NNterprises ·I do tap to play on some things, I do the transparent layer full screen size on top of everything, and create a boolean attribute called START. -
Tap To Play
by gooner ·i tried this by making a transparent actor full size of scene and one layer below all of the other buttons .... but my problem is that even though other buttons are higher on the layer order, both see -
Video Tutorial: Custom Collision Shapes using Physics Body Editor
by build ·I have no idea why these things are happening. I've followed the tutorials on youtube from top to bottom, yet it doesnt seem to work for me. -
Is it possible to use game salad to make scratch card game?
by tatiang ·@smurfted I mean, you could slice the top image into tiny squares in Photoshop and spawn them in a grid to appear as one image and then upon collision with a small "cursor" actor, de -
Help needed for making personal database table for each playerID
by build ·Btw, another question: Do you know why my actor spawns a white rectangle on top of itself, when i add a custom .json collision shape file? -
Keyboard Input Done Button
by KevinCross ·Can someone please let me know if the Done button text at the top of the screen when using Keyboard Input is blue when an app is properly installed on an app? I only have a Basic account so can't test -
Side scroller with hills, instead of just flat bottom.
by croc0000 ·self.Position.Y to currentScene.layer.road.Position.Y -
Lag in actor following another actor - isometric view game
by Wonder Maru ·(Quote) -
Lag in actor following another actor - isometric view game
by Socks ·(Quote) -
Lag in actor following another actor - isometric view game
by Wonder Maru ·true, on an average I guess actors on top are the most important, while the ones in the back are probably background elements and stuff like that. But good to know! I'll try switching things from fron -
Lag in actor following another actor - isometric view game
by NNterprises ·Yes yes the BOTTOM layer goes first in the scene. -
Lag in actor following another actor - isometric view game
by Wonder Maru ·ah wait, I didn't know that. So the layers from the bottom are the first to be processed? But within the actor the instructions are top to bottom, right? -
Lag in actor following another actor - isometric view game
by NNterprises ·Yea idk, may be a limit to the engine, BUT I do know that Gamesalad processes the layers from BOTTOM FIRST to TOP... so remember that. Since your BACK is a lower layer than the top, maybe have the rul -
Lag in actor following another actor - isometric view game
by Wonder Maru ·and one called "back", the layers are ordered as follow: