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What language was GameSalad written in?
by adriangomez ·Why move on? What you interact with is Lua, but there is really no reason to move on. -
Free Music Resource
by Eric Matyas ·Here's a cool new track for your projects on my Sci-Fi 12 page: -
Publish with GameSalad? (Take a survey!)
by pinkio75 ·For example I'm exploring the html5 market and i see great potential there; so I'd like to have the games run better than they do now without little bugs that make them unattractive. -
Publish with GameSalad? (Take a survey!)
by MelodyCats ·I realise it's early days and that you're still exploring potential options - and it's cool that you're reaching out to the community for feedback also. Maybe a simple publishing setup for starters wo -
Is "OPEN URL" working?
by adent42 ·Can you DM me your project? It should work fine, but we haven't touched that code for iOS in a while so it may need updating. -
Publish with GameSalad? (Take a survey!)
by adent42 ·We know for a lot of you, publishing to the app store is a headache. -
Trouble with creating a Game Timer
by adent42 ·If you have a sample project, publish it. Then DM me the publishing portfolio link so I can take a look. -
Sand - A Puzzle Adventure Game
by Armelline ·I did take the time to make it HTML5 compatible, but it's a "play the first level then unlock the rest in a single purchase" kind of deal, so nothing in-game that can be unlocked via -
Sand - A Puzzle Adventure Game
by adent42 ·If you have a short HTML5 demo or something In-game that can be unlocked via a key, it would be awesome to have this on the advent calendar! -
Sand - A Puzzle Adventure Game
by Armelline ·@manuelamisani and I made a game earlier this year and we'd love you to play it! This is a rare treat for me, getting to make a game for me, rather than for a client, so I'm really excited by it! Manu -
iOS: Transporter: Failed because of Icon...
by adent42 ·What browser are you using. There is a known problem with submitting via Safari. If you switch to Chrome or Firefox, you shouldn't have a problem. -
iOS: Transporter: Failed because of Icon...
by Armelline ·I've replaced icons that accidentally had transparancy with ones that do not lots of times. Did you try actually making a new build and uploading it? I've always just chucked the new icon in, generate -
iOS: Transporter: Failed because of Icon...
by MarcoCol ·Yes, you are right, it should be fast and I think I can then delete the old slot, if that works. -
iOS: Transporter: Failed because of Icon...
by pinkio75 ·it's strange...anyway upload the same game in another slot with two window open than copy the bundle id, the ads setting and the new icon without alpha channel so push build RC; about 3 sec to make th -
iOS: Transporter: Failed because of Icon...
by MarcoCol ·To make a new product is a possibility, but much work - but I will do, if there's no other way. -
HELP !! Use banners as a button!
by djzcreative ·Thank you very much for your Help, I figured out how to set the reward for mini gochi that I want to implement. Thanks again. -
HELP - So confused with Android publishing right now!
by adent42 ·@DigiChain can you PM me your publishing link? -
CyberMonday Deal 2022!
by adent42 ·It was not when you wrote, this. -
HELP - So confused with Android publishing right now!
by DigiChain ·@pinkio75 - so when you use the build RC button does it create APK's for you too? -
Let's Make A GameSalad Advent Calendar!
by adent42 ·If it's a limited prize we'd like for there to be a backup. My suggestion is a single level or time-limited demo of your game on GameSalad arcade that points to your STEAM game. Maybe make it so the d