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Camera control & static layers
by cnmeyer1980 ·I'm working on a game where a character is controlling the camera - however, I would like to put a layer (basically a frame) around the game area that doesnt move depending on the camera (currently wh -
Creating a floor/wall?
by gunblaze ·How do i create a floor/wall so that my spawn actors coming from the top or moving from left to right gets its movement restricted to within the screen and will not leave the screen premises? -
Artist Available for Hire - New Portfolio Pics Added
by mu-kowAPPS ·maybe too much spikey-fuzzy on the top of the head. -
Spin The Nut is FREE for today only!
by POM ·I was checking this morning it was #251 in US top free -
Plingi Arcade - our first game nearly finshed
by Grunt ·out of 1000 probability that it will enter top 200 -
Make an actor completely stop moving
by carlosacj36 ·i have trying everything, constraing to 0,0, velocity to 0, etc......., the only way is to destroy the actor and spawn new one not movable. -
Do you like this screenshots for itunes?
by Ritskis ·I would get rid of the Menus, whenever I see menus in the App store I think the developer has something to hide, look at the top successful paid Apps most of them don't have menu screen-shots. Look at -
Among The Galaxies - Mac Game!
by Placebo ·Dodge stars and planets and defend yourself from enemies. Destroy them all. -
Someone slap me...I'm addicted to loading time improvement...
by RedlerTech ·Especially the top one... talk about a moderator -
Play with sand
by tenrdrmer ·It could prob do something like that but unfortunately it would require like 1000 individual actors so it might completely destroy performance. -
Roadmap 2011 questions
by gyroscope ·up of three actors (the hand, bottom of arm and top of arm), if you moved the top of the arm, the bottom of the arm and the hand would move as well, in relation to the others parts, like in a real ar -
Help with spawning
by Octappus ·Could be the order in which you list the behaviours and/or could be that actor 2 is destroyed before it can change monstercount. -
Goomba style enemy?
by svn ·Rather than an invisible hitbox, here's an easier thing to do: Create two REAL attributes. Call them PlayerX and PlayerY. Constrain them to the main character's X and Y positions respectively. Now, in -
color change
by zombieaddict ·So lets say you used the invisible route. You would have 3 backgrounds all stacked on top of each other but only one at a time would be visible based on what you selected with your LayoutChanger attri -
sudendly nothing work, whole game frozen (really need help!!!!!!)
by tabelor ·There is also a new bug but this one at least is known, when i try to change scene from the main menu of game salad i can't, it does not change but the name of the scene displayed on top change, as if -
★ Spooky Hoofs ★ Addictive Coach Ride by Gamesmold
by gamesmold ·Meanwhile, it's again slowly climbing into the Top 200 in US iPhone Games. At the moment, it's on place 196, while the peak was yesterday 189. -
Help Randomly Spawning Actors on screen...
by timbojill ·Help Randomly Spawning Actors on screen... I have an actor that starts on the top of the screen with gravity pulling it down. I need to spawn another actor directly above it once the actor goes down a -
programming a player that can eat spawned actors?
by zombieaddict ·Rule when actors overlaps/collides with actor of type [yourPlayer whatever it is] -
Bring Back xCode Export!
by theCodeMonsters ·I agree. If the people at gamesalad really wanted to be at the top game builder, they would add two things to their roadmap. Push notifications and Xcode export. All to pro members. -
How do I stretch an actor connected to another actor?
by RThurman ·To move an actor (like a drill 'tube') up and down, you can change its y attribute. Place a very long 'tube' on the bottom layer (behind everything) and then constrain its y attribute to be in sync w