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  1. Camera control & static layers

    cnmeyer1980
    by cnmeyer1980 · September 2011
    I'm working on a game where a character is controlling the camera - however, I would like to put a layer (basically a frame) around the game area that doesnt move depending on the camera (currently wh
  2. Creating a floor/wall?

    gunblaze
    by gunblaze · September 2011
    How do i create a floor/wall so that my spawn actors coming from the top or moving from left to right gets its movement restricted to within the screen and will not leave the screen premises?
  3. Artist Available for Hire - New Portfolio Pics Added

    mu-kowAPPS
    by mu-kowAPPS · September 2011
    maybe too much spikey-fuzzy on the top of the head.
  4. Spin The Nut is FREE for today only!

    POM
    by POM · September 2011
    I was checking this morning it was #251 in US top free
  5. Plingi Arcade - our first game nearly finshed

    Grunt
    by Grunt · September 2011
    out of 1000 probability that it will enter top 200
  6. Make an actor completely stop moving

    carlosacj36
    by carlosacj36 · September 2011
    i have trying everything, constraing to 0,0, velocity to 0, etc......., the only way is to destroy the actor and spawn new one not movable.
  7. Do you like this screenshots for itunes?

    Ritskis
    by Ritskis · September 2011
    I would get rid of the Menus, whenever I see menus in the App store I think the developer has something to hide, look at the top successful paid Apps most of them don't have menu screen-shots. Look at
  8. Among The Galaxies - Mac Game!

    Placebo
    by Placebo · September 2011
    Dodge stars and planets and defend yourself from enemies. Destroy them all.
  9. Someone slap me...I'm addicted to loading time improvement...

    RedlerTech
    by RedlerTech · September 2011
    Especially the top one... talk about a moderator
  10. Play with sand

    tenrdrmer
    by tenrdrmer · September 2011
    It could prob do something like that but unfortunately it would require like 1000 individual actors so it might completely destroy performance.
  11. Roadmap 2011 questions

    gyroscope
    by gyroscope · September 2011
    up of three actors (the hand, bottom of arm and top of arm), if you moved the top of the arm, the bottom of the arm and the hand would move as well, in relation to the others parts, like in a real ar
  12. Help with spawning

    Octappus
    by Octappus · September 2011
    Could be the order in which you list the behaviours and/or could be that actor 2 is destroyed before it can change monstercount.
  13. Goomba style enemy?

    svn
    by svn · September 2011
    Rather than an invisible hitbox, here's an easier thing to do: Create two REAL attributes. Call them PlayerX and PlayerY. Constrain them to the main character's X and Y positions respectively. Now, in
  14. color change

    zombieaddict
    by zombieaddict · September 2011
    So lets say you used the invisible route. You would have 3 backgrounds all stacked on top of each other but only one at a time would be visible based on what you selected with your LayoutChanger attri
  15. sudendly nothing work, whole game frozen (really need help!!!!!!)

    tabelor
    by tabelor · September 2011
    There is also a new bug but this one at least is known, when i try to change scene from the main menu of game salad i can't, it does not change but the name of the scene displayed on top change, as if
  16. ★ Spooky Hoofs ★ Addictive Coach Ride by Gamesmold

    gamesmold
    by gamesmold · September 2011
    Meanwhile, it's again slowly climbing into the Top 200 in US iPhone Games. At the moment, it's on place 196, while the peak was yesterday 189.
  17. Help Randomly Spawning Actors on screen...

    timbojill
    by timbojill · September 2011
    Help Randomly Spawning Actors on screen... I have an actor that starts on the top of the screen with gravity pulling it down. I need to spawn another actor directly above it once the actor goes down a
  18. programming a player that can eat spawned actors?

    zombieaddict
    by zombieaddict · September 2011
    Rule when actors overlaps/collides with actor of type [yourPlayer whatever it is]
  19. Bring Back xCode Export!

    theCodeMonsters
    by theCodeMonsters · September 2011
    I agree. If the people at gamesalad really wanted to be at the top game builder, they would add two things to their roadmap. Push notifications and Xcode export. All to pro members.
  20. How do I stretch an actor connected to another actor?

    RThurman
    by RThurman · September 2011
    To move an actor (like a drill 'tube') up and down, you can change its y attribute. Place a very long 'tube' on the bottom layer (behind everything) and then constrain its y attribute to be in sync w
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