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  1. Saving a table in GameSalad to GameSparks or Part 1 of multiplayer.

    fmakawa
    by fmakawa · May 2017
    (Quote)
  2. Get Me Outta Here is Out Now!

    RossmanBrothersGames
    by RossmanBrothersGames · May 2017
    had us in their best of the month for April. US downloads did go up a bit, it is now our biggest country where the UK and a few others were above it before as we got featured in other countries. With
  3. Can i publish my game with an ipad?

    Icebox
    by Icebox · May 2017
    ios devices (iphone , ipad) are just for testing your game while developing. Apple requires app binaries to be published on a mac using developer certificates. So you just need a mac and an apple deve
  4. Can i publish my game with an ipad?

    fatetaleteller
    by fatetaleteller · May 2017
    I do not own other IOS devices than an ipad and as far as i know you cannot publish your game to app store without an apple device so is it possible to publish my game by using an ipad? Thanks in adva
  5. Cutscene Issue

    sinbot
    by sinbot · May 2017
    TY Tatiang... I have put the images in sequential order and I understand your method. The problem is I am not sure where to create the integer and where I should assign the attribute exactly. Would yo
  6. To make a Actor fall down and camera to follow position - Game Over

    Toque
    by Toque · May 2017
    Changing the scene size by itself won't do it. You need to change scene size and design game in top half. Place the game over on the bottom.
  7. To make a Actor fall down and camera to follow position - Game Over

    aidanshaw92
    by aidanshaw92 · May 2017
    https://youtube.com/watch?v=fCYFxoD8jQI
  8. Could anyone share a cloud code of multiplayer's callback if you use gamesparks on gamesalad???

    tatiang
    by tatiang · May 2017
    As an aside, I recommend not having spaces or periods in your forums username. It makes it nearly impossible for people to notify you like this: @tatiang.
  9. Saving a table in GameSalad to GameSparks or Part 1 of multiplayer.

    GameSparks_Clare
    by GameSparks_Clare · May 2017
    While we do not have any GameSalad Tutorials on our site at the moment, if you want to use GameSparks and are having some trouble please do not hesitate to get in touch with our support team via - htt
  10. Could anyone share a cloud code of multiplayer's callback if you use gamesparks on gamesalad???

    GameSparks_Clare
    by GameSparks_Clare · May 2017
    Sorry for the delay in getting to your post!
  11. Spawning Actors at Random every 2 seconds in a repeat cycle

    aidanshaw92
    by aidanshaw92 · May 2017
    Thanks, That worked perfectly!
  12. Spawning Actors at Random every 2 seconds in a repeat cycle

    MelodyCats
    by MelodyCats · May 2017
    You might find this video helpful - it will cover the whole process.
  13. Spawning Actors at Random every 2 seconds in a repeat cycle

    aidanshaw92
    by aidanshaw92 · May 2017
    ---Game.X to Random(1,4)
  14. Spawning Actors at Random every 2 seconds in a repeat cycle

    aidanshaw92
    by aidanshaw92 · May 2017
    Thanks, ill give this a go and let you know how I get on> @Socks said:
  15. Spawning Actors at Random every 2 seconds in a repeat cycle

    Socks
    by Socks · May 2017
    Make an attribute, let's call it 'X'.
  16. Developer For Hire!

    gingagaming
    by gingagaming · May 2017
    (Quote)
  17. The Winner of IMGA China "Best Quickplay Game" is....

    pHghost
    by pHghost · May 2017
    ask around with some publishers. Don't put too much time into it, I agree that focusing on the next project is more important right now, but not doing anything at all would be a mistake, I think. You
  18. Unlocking Characters with coins help

    pHghost
    by pHghost · May 2017
    If you have multiple characters, and perhaps other unlocks in the game, I'd suggest using a table, not save attributes.
  19. OpenURL

    pHghost
    by pHghost · May 2017
    Nope. How would you return to the app? Sounds shady.
  20. PSA: Beta test your game!!

    jasonnowak
    by jasonnowak · May 2017
    For this game I took it a step further and opened an external beta to friends, old coworkers, and forums like this one. I can't tell you how many super valuable pieces of feedback I got from people wh
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