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  1. OpenURL

    dragon_12dk
    by dragon_12dk · May 2017
    Hello, the OpenURL function is very important in how my app functions, however for it to work properly for what I am doing, I need to remove the "close" button/header at the top, so
  2. Can not get the control camera function to work

    Braydon_SFX
    by Braydon_SFX · May 2017
    (Quote)
  3. Can not get the control camera function to work

    Toque
    by Toque · May 2017
    (Quote)
  4. Can not get the control camera function to work

    Braydon_SFX
    by Braydon_SFX · May 2017
    Make sure your actor is on a scrollable later. That's one common cause for it not to work.
  5. Set Distance Between Moving Actors

    tatiang
    by tatiang · May 2017
    True, you might need to detect when they are less than or equal to a positional value.
  6. Set Distance Between Moving Actors

    Socks
    by Socks · May 2017
    If you are using Move or Move To or Change Velocity (in fact anything other than Interpolate) to move your platform actors then they are very unlikely to ever land on x=900.
  7. Set Distance Between Moving Actors

    tatiang
    by tatiang · May 2017
    I would think it would be harder without timers but I'm not entirely sure. If you have it working without Timers, great, but if you don't then give them a shot.
  8. Set Distance Between Moving Actors

    brett-norton
    by brett-norton · May 2017
    Ok well i had pretty much got it 75% right with having position X be the controller rather than timers.
  9. Cutscene Issue

    tatiang
    by tatiang · May 2017
    Yes, you can number your images like this: cutscene1.png, cutscene2.png, cutscene3.png, etc. and create an integer attribute called something like game.frame with a starting value of 1 and then each t
  10. Cutscene Issue

    sinbot
    by sinbot · May 2017
    Correct. Is there a way to make it go 1 frame at a time every time player clicks ENTER or lets it play out based on the timer? I just want the player to have the option to hit ENTER to skip to the nex
  11. Set Distance Between Moving Actors

    tatiang
    by tatiang · May 2017
    The distance between spawned actors will be determined by the delay between spawn times. So if you want one platform to follow another at a distance, you would need to specify the delay before spawni
  12. GameSalad fails

    Zwire
    by Zwire · May 2017
    (Quote)
  13. GameSalad fails

    fmakawa
    by fmakawa · May 2017
    @zwire try not working in full screen mode. It might be a memory thing and I had something happen to me a few months back and we couldn't figure out why. It didn't happen whilst not on full screenmode
  14. Newbie - Help with purchased template

    tatiang
    by tatiang · May 2017
    Welcome. First of all, template support should be provided by the template seller. If you haven't already, contact someone at GSHelper.com (e.g. @Braydon_SFX).
  15. Developer For Hire!

    indra.aziz
    by indra.aziz · May 2017
    Hi @gingagaming do you design too or focus on the programming?
  16. Text Based Adventure - Any out there from GS? Templates? How to?

    Japster
    by Japster · May 2017
    @fmakawa No worries mate, I've been also meaning to respond to your reply, but been busy working on Parcel Monkey all weekend for a change! (Image)
  17. How do you make your Gamesalad game cost money (initial price, for example, on steam?) (PC)

    elementappdev
    by elementappdev · May 2017
    Not sure about steam, but if you submit it to Apple you can set a price tier (Free-a few grand). I would assume that Google Play/Steam is the same way.
  18. Cutscene Issue

    tatiang
    by tatiang · May 2017
    Your rules are essentially this:
  19. Cutscene Issue

    sinbot
    by sinbot · May 2017
    It basically works except the problem is that for either option when you progress to the next frame (starting with the first) it switches immediately to the last CHANGE IMAGE.
  20. Dynamic 3d lighting test..

    smurfted
    by smurfted · May 2017
    Glad you like it, sleep is for puppies anyway..
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