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Publishing Purchased Game Templates (GS Helper)
by jonhern47 ·I'm new here, and while browsing through the GS Helper Marketplace, I became aware of the ability to purchase complete game templates. However, I wasn't able to find any legal documentation defining u -
Zipalign file missing
by Japster ·Sounds good, and glad you got there/found another solution, but honestly, I think the method I mentioned is easier/really quick! - once the SDK is installed, if you navigate to the library folder and -
My game published but not showing up on the Google Play Store
by PixelGaming ·Yesterday we published our game, it showed up in the store. We removed it due to some errors and now that everything is fixed we re-published the app and now it doesn't show up. Our link works fine, a -
Zipalign file missing
by PixelGaming ·thank you! I updated my steps, added more details and specific names so no one gets confused (hopefully lol). -
8 way joystick / 2 way slider control
by Socks ·Also I'm not sure what your code is designed to do, my suggestion was: -
8 way joystick / 2 way slider control
by brett-norton ·Sorry socks but what is the exact wording to what you said i cant get it to work did you abbreviate what you said. -
Zipalign file missing
by Braydon_SFX ·Good, detailed instructions. This is something that comes up so much that this thread should be stickied. (Image) -
8 way joystick / 2 way slider control
by Socks ·You could of course do lots more with this kind of thing, for example you could measure the distance the joystick control has moved from the default x800 position and use this to control the speed of -
8 way joystick / 2 way slider control
by Socks ·Here's a pretty simple (as simple as I could make it) 2 way slider / control . . . Place an actor at X = 800 and give it a rule that says: -
Spriter Pro for CHEAPER
by brett-norton ·For anyone considering buying Spriter Pro for $60 USD, you can get it for £5 at G2A. -
Hide Actors from other Actors?
by tatiang ·If you haven't yet, search the forums for line of sight as there have been several discussions about this concept before. -
error uploading
by Toque ·I usually delete the profiles and generate with a new bundle identifier. You can change the bundle identifier in the store first. -
Hide Actors from other Actors?
by Japster ·@rainwaterstudios Yep, I was working on something similar, no doubt the tagged guys will have an awesome solution, but a (rough and) easy solution I thought about for Gravity Star was to simply use an -
Zipalign file missing
by Japster ·Glad you sorted it! - Yeah, that Library folder being hidden from general views and searches is why I had to use the above! (Image) -
Zipalign file missing
by PixelGaming ·folder location was. After that I decided to re-download the whole entire sdk tools in a different folder where I was able to access it. Then it worked, everything is good to go thank you! -
Hide Actors from other Actors?
by rainwaterstudios ·Any ideas on how to implement this functionality? -
published version not working, works in gamesalad creator
by Icebox ·@xotty9999 They are working on fixing the html5/arcade version to match gamesalad preview , so it will work for you once they are done but it might take a while. Sometimes you might find workarounds t -
error uploading
by Toque ·You created a provisioning profile specifically for submitting to store? And selecting that one during signing? -
published version not working, works in gamesalad creator
by Toque ·From what you describe it's impossible to troubleshoot. -
published version not working, works in gamesalad creator
by xotty9999 ·So without further suggestions from the community, I am redesigning the app with much limited variability (an inherent flaw, it seems, in gamesalad and perhaps all drag and drop app programs). Late ni