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  1. Bizarre Blocks - New Free Mobile Game Complete!!

    KevinCross
    by KevinCross · July 2016
    Yeah it would definitely make it a little more complicated to develop but spawning actors on a layer above the shape that move with the hole shapes would be the way to do it, providing there's no lag
  2. Bizarre Blocks - New Free Mobile Game Complete!!

    NNterprises
    by NNterprises · July 2016
    I have that on the list for an update but may cause a lot of difficulty. Might need actors that have the artwork of the top half of each obstacle only, then spawn it on top of layer and make sure it m
  3. Problem with controls in the "HUD" layer

    jirobane889
    by jirobane889 · July 2016
    I've seen multiple answers on how to keep controls in the camera from being scrolled off screen by creating a higher layer "Hud layer" and unchecking the scrollable option. Well when
  4. iOS: Screen flickers/flashes black whenever new actor is created/spawned

    fredsimma@gmail.com
    by fredsimma@gmail.com · July 2016
    All 150 "grass" actors already were set to density=friction=bounciness=0 with movable=off. But putting a layer beneath the grass layer indeed did the trick - no more flickering!! I g
  5. iOS: Screen flickers/flashes black whenever new actor is created/spawned

    Hopscotch
    by Hopscotch · July 2016
    Also, try putting a layer beneath the layer containing all the grass actors.
  6. New user please help

    Icebox
    by Icebox · July 2016
    destroy or death animation.
  7. iOS: Screen flickers/flashes black whenever new actor is created/spawned

    fredsimma@gmail.com
    by fredsimma@gmail.com · July 2016
    I tried changing the layer (from "back of layer" to "front of layer") but the flashing still seems to be there (Image)
  8. How to keep swinging like pendulum?

    Socks
    by Socks · July 2016
    Yeah, it's an attempt to demystify cos and sin, I suspect people get a bit put off by 'hypotenuse' and 'secant' and 'reciprocal of a cosine' all the other language that gets piled on top of a really r
  9. iOS: Screen flickers/flashes black whenever new actor is created/spawned

    Socks
    by Socks · July 2016
    Try changing the layer position of the spawning actor - so inside the spawning behaviour change - for example - in front on layer to behind layer . . . . see if this has an effect ?
  10. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · July 2016
    I'm guessing the either the name of the database or the login information is wrong. Should be at the top of the file.
  11. How to make player go from walking to swimming within one scene?

    dylanbell
    by dylanbell · July 2016
    I'm making a platformer and I'm wanting one of my levels to be half land and half water. I want the player to start the level on land but at some point have to jump in water and swim the rest of the w
  12. Need help. Hero is ''Sinking'' through looping ground (FIXED)

    ohtukrw
    by ohtukrw · July 2016
    do destroy this actor.
  13. Need help. Hero is ''Sinking'' through looping ground (FIXED)

    BigDave
    by BigDave · July 2016
    So your moving platform lies on top of an invisible ground that only collides with that moveable platform type but not with the player.
  14. How to make score count only when ball enters from the top of the ring

    Armelline
    by Armelline · July 2016
    What happens? I'd need to see more to tell you why it isn't working. But do you really want to destroy the balls as soon as they touch the basket on the way down? That would seem to kill the feeling o
  15. How to make score count only when ball enters from the top of the ring

    Armelline
    by Armelline · July 2016
    when the bottom of the ball is higher than the top of the basket). When the ball is higher than the basket, we spawn another copy of the basket for the ball to go underneath, to give the illusion tha
  16. Environmental Prop Artist (Anywhere)

    mintmonkey
    by mintmonkey · June 2016
    • Ability to show examples of top notch props and textures made for next gen console games.
  17. How to make my player throw/shoot something enemies in a platformer?

    Icebox
    by Icebox · June 2016
    * Rule if self.time > 5 or collides with enemies ( destroy )
  18. How to make my player throw/shoot something enemies in a platformer?

    frd
    by frd · June 2016
    Have your player spawn the object, give the object the appropriate movement/velocity, and destroy the enemy actor when it collides with the object.
  19. Wondering if this is possible

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · June 2016
    One is that you could use 2 ground actors, one the Hero collides with and one that is just scenery. Layer the two together to get the effect you want.
  20. Checking tables for Values quickly

    fmakawa
    by fmakawa · June 2016
    I have a word list, SOWPODS, in a table. I want to type words, which changes a text attribute and have that text attribute be searched for in the table as I type it. example- If I write the word 'top'
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