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Bizarre Blocks - New Free Mobile Game Complete!!
by KevinCross ·Yeah it would definitely make it a little more complicated to develop but spawning actors on a layer above the shape that move with the hole shapes would be the way to do it, providing there's no lag -
Bizarre Blocks - New Free Mobile Game Complete!!
by NNterprises ·I have that on the list for an update but may cause a lot of difficulty. Might need actors that have the artwork of the top half of each obstacle only, then spawn it on top of layer and make sure it m -
Problem with controls in the "HUD" layer
by jirobane889 ·I've seen multiple answers on how to keep controls in the camera from being scrolled off screen by creating a higher layer "Hud layer" and unchecking the scrollable option. Well when -
iOS: Screen flickers/flashes black whenever new actor is created/spawned
by fredsimma@gmail.com ·All 150 "grass" actors already were set to density=friction=bounciness=0 with movable=off. But putting a layer beneath the grass layer indeed did the trick - no more flickering!! I g -
iOS: Screen flickers/flashes black whenever new actor is created/spawned
by Hopscotch ·Also, try putting a layer beneath the layer containing all the grass actors. -
New user please help
by Icebox ·destroy or death animation. -
iOS: Screen flickers/flashes black whenever new actor is created/spawned
by fredsimma@gmail.com ·I tried changing the layer (from "back of layer" to "front of layer") but the flashing still seems to be there (Image) -
How to keep swinging like pendulum?
by Socks ·Yeah, it's an attempt to demystify cos and sin, I suspect people get a bit put off by 'hypotenuse' and 'secant' and 'reciprocal of a cosine' all the other language that gets piled on top of a really r -
iOS: Screen flickers/flashes black whenever new actor is created/spawned
by Socks ·Try changing the layer position of the spawning actor - so inside the spawning behaviour change - for example - in front on layer to behind layer . . . . see if this has an effect ? -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·I'm guessing the either the name of the database or the login information is wrong. Should be at the top of the file. -
How to make player go from walking to swimming within one scene?
by dylanbell ·I'm making a platformer and I'm wanting one of my levels to be half land and half water. I want the player to start the level on land but at some point have to jump in water and swim the rest of the w -
Need help. Hero is ''Sinking'' through looping ground (FIXED)
by ohtukrw ·do destroy this actor. -
Need help. Hero is ''Sinking'' through looping ground (FIXED)
by BigDave ·So your moving platform lies on top of an invisible ground that only collides with that moveable platform type but not with the player. -
How to make score count only when ball enters from the top of the ring
by Armelline ·What happens? I'd need to see more to tell you why it isn't working. But do you really want to destroy the balls as soon as they touch the basket on the way down? That would seem to kill the feeling o -
How to make score count only when ball enters from the top of the ring
by Armelline ·when the bottom of the ball is higher than the top of the basket). When the ball is higher than the basket, we spawn another copy of the basket for the ball to go underneath, to give the illusion tha -
Environmental Prop Artist (Anywhere)
by mintmonkey ·• Ability to show examples of top notch props and textures made for next gen console games. -
How to make my player throw/shoot something enemies in a platformer?
by Icebox ·* Rule if self.time > 5 or collides with enemies ( destroy ) -
How to make my player throw/shoot something enemies in a platformer?
by frd ·Have your player spawn the object, give the object the appropriate movement/velocity, and destroy the enemy actor when it collides with the object. -
Wondering if this is possible
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Checking tables for Values quickly
by fmakawa ·I have a word list, SOWPODS, in a table. I want to type words, which changes a text attribute and have that text attribute be searched for in the table as I type it. example- If I write the word 'top'