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  1. Touch rotate how?

    iraqiraq
    by iraqiraq · May 2017
    @elementappdev CAN YOU MAKE A DEMO PLEASE BECUZE SOME RULE I DONT KNOW HOW YOU MAKE IT!
  2. Touch rotate how?

    elementappdev
    by elementappdev · May 2017
    You want two real attributes (Touch_Start) and (Touch_Stop). Then make an actor on the background (size of whole screen) and when touch--> is down :: change attribute Touch_Start) to mouse.post
  3. Text Based Adventure - Any out there from GS? Templates? How to?

    Japster
    by Japster · May 2017
    Thanks for the response @pHghost ! - yeah, maybe I'm just being too ambitious in my expectations / design (well, the rest of it that's in my head at present, trying to put it all down in a readable fo
  4. Display text bugs when uploading a game to the arcade.

    TheCalesinator
    by TheCalesinator · May 2017
    In the game on gamesalad, the display text works fine. After it's put into the arcade, the display text is shifted upwards or downwards depending on the font. Not only that, pieces of the lettering se
  5. Hi, I'm a 2D Graphic Artist (Vector) for hire

    nikkyoryzano
    by nikkyoryzano · May 2017
    I can work on fixed price (based on my $14 per hour rate estimate), I do need a list of the assets to calculate.
  6. Shooting gallery--shooting object vs scrolling screen (swiping) left or right

    Screaming Goat Apps
    by Screaming Goat Apps · May 2017
    created some programming that kind of works, however, sometimes when the player scrolls the screen by swiping it will also cause the player to fire a bullet when it is not supposed to (not good, sinc
  7. Touch rotate how?

    iraqiraq
    by iraqiraq · May 2017
    he click on spinner if the finger right the spinner go right if the finger left the spinner go left . if touched not much he move easy if touched very speed he go speed .the spinner stoped with touch
  8. Best method - re-size and align images after animation "Spriter"

    Toque
    by Toque · May 2017
    513 to 512 would not make much difference to me in an animation.
  9. Best method - re-size and align images after animation "Spriter"

    brett-norton
    by brett-norton · May 2017
    I get what you mean, i guess i could put an X or an image to the side of the animation as a reference point to alighn the images up and then just cut that out from the images in illustrator.. i will g
  10. Best method - re-size and align images after animation "Spriter"

    Socks
    by Socks · May 2017
    I was simply asking if you were able to draw a square around your animation within Spriter, I'm not sure how else to describe what I mean . . . like I say I don't know Spriter at all or how it works.
  11. Best method - re-size and align images after animation "Spriter"

    brett-norton
    by brett-norton · May 2017
    Im unsure what you mean.. could you explain a little
  12. Best method - re-size and align images after animation "Spriter"

    Socks
    by Socks · May 2017
    What is preventing you from drawing straight lines ?
  13. Best method - re-size and align images after animation "Spriter"

    Socks
    by Socks · May 2017
    Can you draw a square around your animation within Spriter ?
  14. Best method - re-size and align images after animation "Spriter"

    brett-norton
    by brett-norton · May 2017
    Ahh yea layers would help hugely.. adobe tends to put out odd random number out now and again like 512x513 what would be the next step run it through another program to set them all 512x512 and what a
  15. Best method - re-size and align images after animation "Spriter"

    Toque
    by Toque · May 2017
    That's how I do it. I know no other way.
  16. Color splash in game?

    Toque
    by Toque · May 2017
    I think you explained it great. Colour splash. Detail what you want with colour and what not. Send the link. Good to go.
  17. Text Based Adventure - Any out there from GS? Templates? How to?

    Japster
    by Japster · May 2017
    Of course, it'll still let you type in commands eventually (possibly with optional predictive), in addition to possibly picking the lazy/none-pure option... (Image)
  18. Color splash in game?

    tatiang
    by tatiang · May 2017
    I'm fairly certain that any such effects would need to happen outside of GameSalad. You could then import entire color splash (a term new to me) graphics or import black & white images and se
  19. Text Based Adventure - Any out there from GS? Templates? How to?

    Japster
    by Japster · May 2017
    @fmakawa If you ping me your email address, I'll give you access to a rough Google Sheet I was working on, to lay the groundwork - it's a WIP, and in the early stages, but I think you'll get the idea.
  20. Change or Interpolate Text Size & Color?

    Socks
    by Socks · May 2017
    I suspect it's because text needs to be rasterized to pixels to be displayed on a device's screen, so - for example - if you have text growing in size over time from very small to very big, filling th
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