GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Power Bar Help

    ATNK1
    by ATNK1 · July 2011
    created another actor (a block) to move from the top of the bar to the bottom of the bar and the user could stop the bar at a certain area. The green being the best, providing an accurate ball shot.
  2. Pixel Point and Click Adventure?

    firemaplegames
    by firemaplegames · July 2011
    @digi-chain: The artwork takes me the most time by far. For these games I use a lot of matte painting techniques. Compositing several photos together and then digitally hand-painting on top of them to
  3. enemy bullets shoot at player, but not track?

    tenrdrmer
    by tenrdrmer · July 2011
    I know you got this working. But A really Easy way to accomplish this is have 2 real actor level attributes called target.X and target.Y and then your Player location attributes at the Game attribute
  4. Sales vs Promo codes

    jamesmunro2
    by jamesmunro2 · July 2011
    Under the word "Trends" at the top is a button for "Sales"... Hit "Sales"
  5. enemy bullets shoot at player, but not track?

    pjnolen
    by pjnolen · July 2011
    Ok, no that doesn't work either. If the badguy's location is the top corner of the screen, and the player is in the center of the screen or closer then when the bullet misses the player it doesn't mak
  6. enemy bullets shoot at player, but not track?

    pjnolen
    by pjnolen · July 2011
    Well even if I set the timer to 2 seconds then destroy, depending on the angle the bullet comes back on the screen in time. I have walls around the scene so i have it destroy when it hits one of the w
  7. enemy bullets shoot at player, but not track?

    mattyr64
    by mattyr64 · July 2011
    or on reaching the location destroy it
  8. enemy bullets shoot at player, but not track?

    mattyr64
    by mattyr64 · July 2011
    maybe add a lifetime for the bullets, so they are only 'alive' for a second or whatever is suitable. when lifetime is up, destroy it.
  9. enemy bullets shoot at player, but not track?

    pjnolen
    by pjnolen · July 2011
    the actor that fired it, because I had a rule to destroy it after 3 seconds, which is how long it took to pass it then return and pass it again and get near the original shooter then be destroyed. If
  10. how do i make a grid?

    bonywa
    by bonywa · July 2011
    You will want to create an actor that has the width and height of your preferred grid space. Lets name it "Block (Destructible)". You will also have your player actor. Lets assume
  11. how do i make a grid?

    sdsmith64
    by sdsmith64 · July 2011
    I know i can use replicate to make a grid of tiles (using one actor). but what i want is to move around and destroy the tiles as i move...like in Boulder Dash
  12. Uploading to apple

    quantumsheep
    by quantumsheep · July 2011
    There should be a 'ready to upload binary' button top right of the app's page in iTunes.
  13. When this actor is destroyed, destroy that actor.

    icanmake
    by icanmake · July 2011
    using attributes. when game.box1destroyed is true, destroy box2.
  14. When this actor is destroyed, destroy that actor.

    Goldensnypa
    by Goldensnypa · July 2011
    So I have two actors, box 1 and box 2. They're 20 pixels apart from each other. Box 1 is destroyed when clicked on. What I want is, when box 1 is destroyed, destroy box 2. What is the easiest and smoo
  15. Bouncing Birds! was rejected!!!

    ultima
    by ultima · July 2011
    to further elaborate, there are a few games that is loosely based on doodle destroy.. but they don't take the doodle approach instead they create a new story and new experience.. and they are doing fa
  16. pan pause screen

    SAMman
    by SAMman · July 2011
    Does anyone know of a way to use the pause behavior and have the pause scene pan across the actual scene it is on top of and show that scene while it is paused? Thanks!
  17. More help with Joystick

    ChucklingMonkey
    by ChucklingMonkey · July 2011
    the scene and the joystick on the scene on a new layer. I hit preview and nothing happened. Sort of frustrating after work 3 hours doing the code. So I tried something new today and is a good start I
  18. Known Issues for 0.9.6- Report bugs here

    StusApps
    by StusApps · July 2011
    Yep, agree on the parallax scrolling issue. With the main character controlling the camera and then using an unlocked actor with the camera origin to offset scrolling it stops any of my touch commands
  19. GameSalad 2011 Roadmap

    ultima
    by ultima · July 2011
    Layer functions (low)
  20. Help with spawning direction falling down

    bobzApps
    by bobzApps · July 2011
    I'm having a bit of trouble. whenever I spawn and actor from the top, I want it to fall straight down, but now for some reason its just falling diagonally, Can anyone help me out?
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla