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Subsist is now on the AppStore
by bentzmike ·-Use 4 unique power-ups to destroy or avoid incoming torpedoes! -
Quantumsheep presents '.Matrixx' - a trippy avoid/collect 'em up! :D
by creativeapps ·looks very professional. I like how you change the game play angel. left to right, top to bottom and vice versa -
Losing sound effects when iPad is set to sleep
by cesar_m_romero ·Something strange is happening... if during gameplay I turn the iPad to sleep (with the top button) and then just turn it back on the music will keep playing perfectly but all sound effects are gone, -
Two big bugs in HTML5 publishing
by xarmian ·the problem was with layering, then with certain destroy commands, then with hyphens in the image names, etc. So obviously Bug #2 made finding Bug #1 extremely difficult, since I tried commenting ou -
How to Keep An Actor on the Screen at all times
by jb15 ·You need to put the pause/joystick actors on a different layer, which is not scrollable (look in the scene attributes--layers). Then, you can have two layers, one that scrolls (with the character/car -
HUD layer and top actor
by svn ·In the layers tab, the actor at the top of each Layer list is checked to be there first. Make sure that all the Direction actors are already on screen. Then, in the layers tab, make sure Scrollable is -
HUD layer and top actor
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Curious about a method
by UtopianGames ·Have you tried using a simple collide...if the actors spawns on top of the wall and has a collide with wall it should move to the nearest free space. -
Quantumsheep presents '.Matrixx' - a trippy avoid/collect 'em up! :D
by quantumsheep ·The game sees the player posing as a hacker, piloting an ‘avatar’ within the enemy mainframe, ‘Lothos’, trying to collect blue data spheres while avoiding the enemy red data spheres and picking up pow -
Curious about a method
by Chiselbrain ·Let's say you have a maze made out of wall actors and you want to spawn an object anywhere in the maze, but not on top of a wall actor. -
Making backgrounds Transparent
by JohnPapiomitis ·in gimp, click layer, transparenct, add alpha chanel. That will put the transparency behind your image. Then use the fuzzy select tool or the select by color tool to select all the white around the i -
Recycling actor behind another
by PeeCee ·I recieved some heads up from guru's on how to call an off screen actor and then resend it back to its Y position(off screen position) to simulate a spawn and destroy. soo then.. -
distance based game help
by rlehm ·you could also create wall actors, invisible, if bullet/ball/whatever collide, destroy... it won't wrap like 50CENT no mo -
QUESTION:- spawn & destroy VS recycling
by rlehm ·To recycle, don't ever use "destroy." Instead, simply use Change Attribute self.position.x to -40 (or whatever get's it off your screen) -
distance based game help
by Trapper74 ·i tried making a floor collide actor that was like 5000000 wide and then tried to have the actual floor graphic (another actor) replicate constantly over the top, but when i do this the bouncing physi -
When does Lion come out?
by steve86 ·but if I click on the apple logo on the top left screen corner and then software update.. will the dev version update to the retail version once it goes live? Or will I just keep the golden master ver -
General Game Center Question
by JohnPapiomitis ·i submit the best score. I ran a test and if u have ur highest score on top of the leaderboard gamecenter wont update and change to a lower score if u try to post it. So i just use bestscore so if th -
QUESTION:- spawn & destroy VS recycling
by tenrdrmer ·Easy, If your going to be spawn and destroying a lot. Use Recycle instead. If its going to be just here and there it will likely be easier to spawn and destroy. -
QUESTION:- spawn & destroy VS recycling
by PeeCee ·I've been reading some info from members and nonmembers on the difference and when to decide to spawn & destroy as apposed to recylce or vice versa. Im finding different answers from different -
When does Lion come out?
by DreamLab ·Think about it like this. Not a lot of people have macs. So to get decent sales that would actually be comparable to iphone sales you would have to be some where on the top charts. TSB got to number 3