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Spawn actor to mouse position on an endless runner
by FireCroc ·I am trying to spawn an actor to the mouse position on an endless runner where the screen is touched. When the screen starts scrolling and the screen is touched the actor does not spawn by the mouse p -
Problem With Simultaneous Multi Touch
by Orbacs ·(Quote) -
Problem With Simultaneous Multi Touch
by Armelline ·(Quote) -
Problem With Simultaneous Multi Touch
by AlchimiaStudios ·looked at it in awhile, but I believe it is unique to others i've seen. Might be worth a shot. -
Please Help, i'm a Noob.
by tatiang ·(2) assign the object actor and the label actor a unique ID (integer attribute) that matches for each pair. When the object actor is to be hidden/destroyed, have it change a game attribute to its own -
Looking to create a Message Log or Chat Log
by tatiang ·Yeah, I wasn’t too thrilled with how the text was flowing in my demo. Given more time, I would place or spawn one actor for each potential row of text and then have that actor retrieve its correspondi -
My last project that I did not finish :(
by Two.E ·Breaking a number will split it into two smaller values. ie, a 8 will spawn 2 x 4. -
Spawning Grid from Booleans in Table
by rainwaterstudios ·I'm trying to spawn a grid based on boolean values of a table. Does anyone have any example projects that does this? -
Spooky Town
by gswonder ·Will fix footsteps, thanks. Well, ghost become aggressive when you stare at them for a while or if you miss to catch them at first, so you have to flash them before the hit you or just avoid the hit … -
Constraint Problem?
by rainwaterstudios ·I have two game attributes constrained to the X and Y coordinates of my player actor. I have a joystick set up to spawn ammo from these coordinates - but after moving around the scene, this becomes di -
Spooky Town
by mikejamesfisher ·Love the unique fun game mechanics and art. Pretty weird stuff in a good way. Like The show stranger things. However Bob is right, the second ghost shows up and bonks you on the head and runs away. An -
Featured Games candidates? Share them here!
by rainwaterstudios ·patterns (the enemies move in repeating patterns unique to each level). -
Cube Land ver1.1.5 released in Play Store
by Binny ·* 12+ Hunters with unique weapons -
Duplicate actor when it's being dragged away
by JB makin' a game ·It moves because you constrain its position to the mouse, before spawning the new one. It leaves the spawned actor where you pressed the original one. -
Duplicate actor when it's being dragged away
by tatiang ·That's the part where I disagree. You shouldn't have to pre-create any instances. You can just spawn them. You don't have to physically have 150 stacked tiles to allow the user to drag 150 tiles from -
Help Needed!
by Sneaky ·Picture the screen of your game divided into two parts: the upper part, and the lower part. I simply need to know how to make an actor, AT RANDOM, to spawn and pass through my game's scene either thro -
Error on iOS Submission
by adent42 ·Basically the ad networks use bluetooth (I assume to get a unique user ID between apps). So I have to add the key in the message to that tells users why your app is requesting bluetooth access. -
spawn 2 instances in opposite order
by tatiang ·You can also spawn the instances to "back of layer." See attached demo. -
spawn 2 instances in opposite order
by 3absh ·I fixed this issue by making the instance spawn another instance behind it. -
spawn 2 instances in opposite order
by 3absh ·How to I spawn 2 instances of an actor so that the second instance is behind the first instance in layer order?