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  1. What am I doing wrong...?

    EnderGames.Co
    by EnderGames.Co · April 2017
    to be fair my initial question was suppose to be the start of a much more in depth discussion. Hence, here we are
  2. Map stored as a table..

    Hopscotch
    by Hopscotch · April 2017
    Looking at your loop (until all) conditions, and the way your scanX and scanY increments -
  3. Need help with short code!

    tatiang
    by tatiang · April 2017
    SBAM!!! It's like you didn't quite see it coming... sssss.... BAM!!! SBAM.
  4. What am I doing wrong...?

    Socks
    by Socks · April 2017
    See how much simpler it is to diagnose an issue when you don't have to guess at what might be causing it !
  5. What am I doing wrong...?

    RossmanBrothersGames
    by RossmanBrothersGames · April 2017
    hmmm. it would be a good idea to post a screenshot here. also, make sure the keys are the same, putting a space at the end of one is always the kind of the that trips me up
  6. Need help with short code!

    dkfm1492
    by dkfm1492 · April 2017
    Hi. it isn't any complicated, looking perfect but doesn't work for hours.
  7. What am I doing wrong...?

    Socks
    by Socks · April 2017
    A screenshot of your rules would be ideal, without seeing what it is that is causing the problem means the best people can do is make guesses.
  8. What am I doing wrong...?

    RossmanBrothersGames
    by RossmanBrothersGames · April 2017
    Tables are more efficient, but saving attributes works as well if you just want to use them for a few things.
  9. What am I doing wrong...?

    EnderGames.Co
    by EnderGames.Co · April 2017
    @Socks What else would you like to know? My apologies, I'd give more information on the subject if I knew exactly what the issue is.
  10. What am I doing wrong...?

    smurfted
    by smurfted · April 2017
    Have you had it working in other apps before?
  11. What am I doing wrong...?

    smurfted
    by smurfted · April 2017
    You made an apk and it didn't work?
  12. What am I doing wrong...?

    EnderGames.Co
    by EnderGames.Co · April 2017
    I have been trying for over a week now to use save and load attributes and they just aren't working for me. It's stopping from releasing my game and I'd rather not give up on this project. I've search
  13. Map stored as a table..

    tatiang
    by tatiang · April 2017
    You can't easily loop loops but you can use multiple "checker" actors, one for each row of values. That's essentially what I did with my maze spawner/checker.
  14. Map stored as a table..

    smurfted
    by smurfted · April 2017
    if the character is moving we need to be reading the map, and it will be much more likely to find nothing than something...
  15. I want to make a "next in line" actor to show next actor in the queue

    RThurman
    by RThurman · April 2017
    1) you get double letters to start because both bullet actors have the same letter and both fire their rule when they collide.
  16. Kids Wooden Shapes Released on Android!

    trialhuni
    by trialhuni · April 2017
    Thank you!
  17. Map stored as a table..

    Hopscotch
    by Hopscotch · April 2017
    two main things will affect how you should approach it.
  18. Why my game always delay when change scene?

    Socks
    by Socks · April 2017
    (Quote)
  19. Map stored as a table..

    smurfted
    by smurfted · April 2017
    So what would be the most efficient way of doing this do you think?
  20. Why my game always delay when change scene?

    Hopscotch
    by Hopscotch · April 2017
    This is the unfortunate thing with GS. It is not the actual "loading" that takes long, but the time GS takes to initially step through all of your code recursively to sniff out possi
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