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What am I doing wrong...?
by EnderGames.Co ·to be fair my initial question was suppose to be the start of a much more in depth discussion. Hence, here we are -
Map stored as a table..
by Hopscotch ·Looking at your loop (until all) conditions, and the way your scanX and scanY increments - -
Need help with short code!
by tatiang ·SBAM!!! It's like you didn't quite see it coming... sssss.... BAM!!! SBAM. -
What am I doing wrong...?
by Socks ·See how much simpler it is to diagnose an issue when you don't have to guess at what might be causing it ! -
What am I doing wrong...?
by RossmanBrothersGames ·hmmm. it would be a good idea to post a screenshot here. also, make sure the keys are the same, putting a space at the end of one is always the kind of the that trips me up -
Need help with short code!
by dkfm1492 ·Hi. it isn't any complicated, looking perfect but doesn't work for hours. -
What am I doing wrong...?
by Socks ·A screenshot of your rules would be ideal, without seeing what it is that is causing the problem means the best people can do is make guesses. -
What am I doing wrong...?
by RossmanBrothersGames ·Tables are more efficient, but saving attributes works as well if you just want to use them for a few things. -
What am I doing wrong...?
by EnderGames.Co ·@Socks What else would you like to know? My apologies, I'd give more information on the subject if I knew exactly what the issue is. -
What am I doing wrong...?
by smurfted ·Have you had it working in other apps before? -
What am I doing wrong...?
by smurfted ·You made an apk and it didn't work? -
What am I doing wrong...?
by EnderGames.Co ·I have been trying for over a week now to use save and load attributes and they just aren't working for me. It's stopping from releasing my game and I'd rather not give up on this project. I've search -
Map stored as a table..
by tatiang ·You can't easily loop loops but you can use multiple "checker" actors, one for each row of values. That's essentially what I did with my maze spawner/checker. -
Map stored as a table..
by smurfted ·if the character is moving we need to be reading the map, and it will be much more likely to find nothing than something... -
I want to make a "next in line" actor to show next actor in the queue
by RThurman ·1) you get double letters to start because both bullet actors have the same letter and both fire their rule when they collide. -
Kids Wooden Shapes Released on Android!
by trialhuni ·Thank you! -
Map stored as a table..
by Hopscotch ·two main things will affect how you should approach it. -
Why my game always delay when change scene?
by Socks ·(Quote) -
Map stored as a table..
by smurfted ·So what would be the most efficient way of doing this do you think? -
Why my game always delay when change scene?
by Hopscotch ·This is the unfortunate thing with GS. It is not the actual "loading" that takes long, but the time GS takes to initially step through all of your code recursively to sniff out possi