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  1. BAD ARCHAEOLOGIST - Developer Diary

    StuartY
    by StuartY · May 2011
    I added a few hills, including a paler, bluer layer to give the impression of depth.
  2. Random Items

    therobkaufman
    by therobkaufman · May 2011
    as he tries to catch items that fall from the top of the screen. My only problem is I am stuck on how to do this.
  3. Is it possible to specifiy what layer to spawn on?

    jb15
    by jb15 · May 2011
    Have the main actor (spawner) on layer A, and, let's say you want to spawn on layer B. Have an invisible actor on layer B that spawns actors on that layer, that constrains X and Y to the main actor. A
  4. Extra Destroy Actor Options

    11clock
    by 11clock · May 2011
    Destroy Actor destroys the object that uses the behavior. I suggest a few more options with it. Here are the options I would like.
  5. A Few things...

    JamieOneil
    by JamieOneil · May 2011
    • Choose layer to spawn actor on.
  6. Is it possible to specifiy what layer to spawn on?

    JohnPapiomitis
    by JohnPapiomitis · May 2011
    No u can't pick what layer to spawn on.
  7. Is it possible to specifiy what layer to spawn on?

    jb15
    by jb15 · May 2011
    I need an actor to spawn another actor on a different layer.
  8. Help with collisions

    networ
    by networ · May 2011
    I have 2 actors called "stone" and "ice".. I need they can access to scene attributes, so I need put them to game and unlock it. If actor "stone"
  9. New Game Studio Creation - Team Members Wanted

    slash97
    by slash97 · May 2011
    It only works if you start the thread, but there should be a button to add one at the top.
  10. Game Center

    bluebyu25
    by bluebyu25 · May 2011
    Thanks TSB, top of the mornin' to ya by the way! At least here in Missouri, not sure what time it is in Canada lol. Anyways I will let you know if this works out.
  11. ..what is up with these tutorials??

    gyroscope
    by gyroscope · May 2011
    Support menu item (top of this page) > Cookbook. (Image)
  12. Game Creation Log: Cancer Sucks

    outasite
    by outasite · May 2011
    If you're making a simple tap-to-destroy game then I'd call it: Tumor Tap
  13. Artist/Animator Needed [PAID]

    DBiggy
    by DBiggy · May 2011
    I am looking for an artist/animator to create all the graphics for one of the games I am currently working on. It's a top down shoot-em-up, and although the game mechanics are almost complete I havn'
  14. do you think gamesalad should have this?

    rlehm
    by rlehm · May 2011
    have a tag for bounce, and one for destroy (if ball game for example)
  15. Game Creation Log: Cancer Sucks

    DrGlickert
    by DrGlickert · May 2011
    If you're making a simple tap-to-destroy game then I'd call it: Tumor Tap
  16. Is there such thing as too many actors?

    DrGlickert
    by DrGlickert · May 2011
    Well, I thought about Interpolate. But the bricks continuously move downward. So if the brick directly below one is destroyed then the bricks on top will move down...
  17. Is there such thing as too many actors?

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · May 2011
    I have around 40 actors with movable checked that fall from the top of the scene.
  18. Mini map / full map?

    starcat
    by starcat · May 2011
    that would happen.. because it would be like a layer. but not really.
  19. Tower Defense: how to begin (I'm new)

    tenrdrmer
    by tenrdrmer · May 2011
    by GameSalad. So click that support tab at the top of the site and watch all of the Cookbook tutorial videos, As well as read through all of the information in the help link as well. There is tons of
  20. Is there such thing as too many actors?

    DrGlickert
    by DrGlickert · May 2011
    I have around 40 actors with movable checked that fall from the top of the scene. They all have a lot of rules and such, but no particles. It's a brick-breaker style game so the "ball&quo
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