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  1. Incoming Calls Freezing Game on all Gamesalad games

    RossmanBrothersGames
    by RossmanBrothersGames · March 2017
    Thanks for the update. Glad you guys are on it. Hope to see it fixed quickly.
  2. I want to make a "next in line" actor to show next actor in the queue

    Trebs222
    by Trebs222 · March 2017
    holy crap it worked wow i have been trying for so long srsly you are a genius tatiang, wow i am so happy right now (Image)
  3. Physics Query... How To Make A Marble React When Encountering A Trampoline, Sand Pit, Water Tank

    jamie_c
    by jamie_c · March 2017
    You can use the Physics options to get some of the effects you mention. In the sample attached the blue shape acts as a bouncy trampoline and the tan shape as sand. Click on the screen to spawn a marb
  4. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · March 2017
    so why do both actors get destroyed when i touch one?
  5. Physics Query... How To Make A Marble React When Encountering A Trampoline, Sand Pit, Water Tank

    rainwaterstudios
    by rainwaterstudios · March 2017
    I'm working on a game where you move, swing, push, drop, toss etc. a marble around the scene to reach the goal.
  6. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    You could simplify things and use self.myLetter in the first Change Attribute behavior but I'm assuming you might need that value outside of the Bullet actor which is why I suggest leaving game.Bullet
  7. how to spawn actors that are planned before

    tatiang
    by tatiang · March 2017
         do A
  8. One giant leap for my kind!

    Toque
    by Toque · March 2017
    To make a link just use iTunes link maker. You can select the different country so I assume that would give you a link to the different store???????
  9. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · March 2017
    (Quote)
  10. Tutorials and Free Stuff from Jamie_C

    jamie_c
    by jamie_c · March 2017
    @Braydon_SFX, @RThurman, @ericleclair, @PhilipCC, you're all welcome. (Image)
  11. How to promote or get reviews for our apps

    Village Idiot
    by Village Idiot · March 2017
    BE GONE OH SPAMMY ONES.. BE GONE I SAY.. AND GO BACK TO THE DEPTHS OF HELL FROM WHENCE YOU CAME!
  12. One giant leap for my kind!

    Village Idiot
    by Village Idiot · March 2017
    About the link.. I'm not sure about how to do that.. I want to make it international – is that possible?
  13. I want to make a "next in line" actor to show next actor in the queue

    Trebs222
    by Trebs222 · March 2017
    thanks for your help again, i tried it and i think i set it up correctly but the bullet and the next bullet letter is changed at the same time rather than next bullet being shown as for example &q
  14. Tutorials and Free Stuff from Jamie_C

    PhilipCC
    by PhilipCC · March 2017
    @jamie_c Very generous of you... as usual. (Image)
  15. How to promote or get reviews for our apps

    PhilipCC
    by PhilipCC · March 2017
    @ForumNinja @Braydon_SFX and other Moderators
  16. how to spawn actors that are planned before

    pHghost
    by pHghost · March 2017
    Yes, the reason is that once you press it once, game.touchCount is changed to 1 and the otherwise section is triggered as well. You need to work around that.
  17. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · March 2017
    ive tried what you said, but both actors get destroyed on first touch
  18. A Long Way Home RELEASED on Steam!!

    pHghost
    by pHghost · March 2017
    Not a known way to make them .exe, though, as far as I am aware.
  19. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    Your Display Text behavior is again randomizing the value. Just change it so you're displaying the value that was already chosen:
  20. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    My guess is you're doing something like this:
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