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  1. Could anyone tell me if this is possible on gamesalad? thanks :)

    Socks
    by Socks · March 2017
    Make a random selection from the table, use it to display the next block - as well as using it to generate the next block.
  2. Could anyone tell me if this is possible on gamesalad? thanks :)

    Albz19
    by Albz19 · March 2017
    i am making a game shooting blocks of letters and i was wondering if i could somehow tell the player what letter block will be loaded next into the shooter?
  3. Touch steering stutters

    Socks
    by Socks · March 2017
    You don't need the three conditions that say:
  4. One button 2 jobs

    quinn221
    by quinn221 · March 2017
    Here is how I have my button set up
  5. Touch steering stutters

    eberlepeter
    by eberlepeter · March 2017
    The problem is: Once the rocket reached the touch location you cant move your finger to a new position on the cscreen and the rocket follows...
  6. how to spawn actors that are planned before

    tatiang
    by tatiang · March 2017
    I've been around here a long time and I'm not usually one to recommend a template immediately but in this case, it's probably easiest to start with something that already works and adapt it for your u
  7. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · March 2017
    A bunch of cool new stone images are ready. You'll find them here:
  8. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · March 2017
    so basically im not sure how to get on this certain thing which is like
  9. 1st timer HELP Please

    pHghost
    by pHghost · March 2017
    So, how is your Move To logic actually set up?
  10. android back button - rules not to exit app?

    kes0h
    by kes0h · March 2017
    @BlackCloak and @Icebox thank you both, it work as you write, so not BACK but ESC key do that ! Perfect
  11. 1st timer HELP Please

    pHghost
    by pHghost · March 2017
    What do you mean by 'better collision'?
  12. 1st timer HELP Please

    brett-norton
    by brett-norton · March 2017
    Thanks, Would you suggest using the better collision? and if so would i apply it to both enemy and player or just one?
  13. 1st timer HELP Please

    pHghost
    by pHghost · March 2017
    The point is that interpolation takes the actor out of the physics engine temporarily, so it simply doesn't detect collisions. The actors not being interpolated should potentially still detect the col
  14. 1st timer HELP Please

    brett-norton
    by brett-norton · March 2017
    I would like to start by saying this engine is awesome for begginers.. i hope ine of you kind people can help me out.
  15. Is this possible on GameSalad?

    pHghost
    by pHghost · March 2017
    I sent you a PM, did you get it?
  16. IAPs

    grahameckersley
    by grahameckersley · March 2017
    I've set up all my IAPs how ever when beta testing one of them does not show it's price and does not connect instead i get a message saying you need to sign into your account.
  17. after destroy this actor save the destroy actor.not working !

    iraqiraq
    by iraqiraq · March 2017
    i swear i make all the table but all video youtube not worked with my hero shop
  18. Timer every random 2 to 10 seconds

    pHghost
    by pHghost · March 2017
    I answered pretty much the same question recently here: http://forums.gamesalad.com/discussion/94367/random-number-generation#latest
  19. Timer every random 2 to 10 seconds

    Triangularity Games
    by Triangularity Games · March 2017
    Make a variable called "randomTime" that changes every time you go through the timer.
  20. after destroy this actor save the destroy actor.not working !

    pHghost
    by pHghost · March 2017
    Like in Excel, you have rows and columns and can save data in the cells.
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