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App SDK did not pass Revmob validation
by johnnymagne ·Please, could you at GS comment on this? -
Can GameSalad make a game similar to Uncharted
by Toque ·You can look at the games on the arcade and featured on Gamesalad to see what it can do. -
Intoducing myself
by Toque ·If you love games then you are at the right place. -
introducing myself
by Socks ·They let you out of prison !? -
introducing myself
by PhilipCC ·@fourthmeyer Hello and welcome. You've come to the right place to learn about making games... and after you graduate you might even make some money. (Image) -
Building a Library of Images for Everyone
by Eric Matyas ·Btw, I've also had folks ask about how to credit me for my images. Please simply list me and my website under "Textures" in your credits section...there's no need to identify which i -
Table keep crashing GS
by fmakawa ·@pHghost interesting! So no idea then. Its not a big deal since its a minor tweak I wanted to make but t might have repercussions later so wanted to get to the bottom of it. -
Data Usage, what may cause my game to be using a lot?
by Socks ·Could you post what you find back here in this thread, I'm sure it would be really useful information for everyone, it'd be a pity if it ended up being resolved via PM between just the two of you. -
Can GameSalad make a game similar to Uncharted
by Socks ·Yes, there's nothing you mention that would be problematic in GameSalad. -
Can GameSalad make a game similar to Uncharted
by LiberDBell ·When I say similar to Uncharted, that's just an example. I know GS is a 2D game maker and couldn't do anything close to that. But what about some of the simple stuff in the game? Could you make a play -
Data Usage, what may cause my game to be using a lot?
by adent42 ·@RossmanBrothersGames could you send me PM to the portfolio link? My first thought was the analytics, but that's nothing new. If it's due to a bad version of the ad networks, we'd like to know to see -
Table keep crashing GS
by pHghost ·Some limits are hard-coded in GS, but can be circumvented. For example, in-app, GS limits the size of text in a DisplayText behavior, but you can easily edit this text to be larger through XML editing -
Table keep crashing GS
by fmakawa ·Nope. I have never touched the xml. Don't know enough to tinker with that properly. Or at least as well as I would like. -
Data Usage, what may cause my game to be using a lot?
by AlchimiaStudios ·I think you're right, but still seems excessive for what they've said they collect in the past. -
Data Usage, what may cause my game to be using a lot?
by RossmanBrothersGames ·(Quote) -
Table keep crashing GS
by pHghost ·Did you manipulate the XML inside the project at all? -
Table keep crashing GS
by fmakawa ·No it does not. -
Nestor The Nesting Bird, Available FREE on the App Store!
by Chechesoft ·(Quote) -
Detecting multiple collisions
by pHghost ·So for example, you can make a: -
Detecting multiple collisions
by pHghost ·Basically, if the hero is hit by a bullet and a second bullet hits him while the first is still touching him, it won't be detected. This is because the rules are differential, looking for a change of