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  1. App SDK did not pass Revmob validation

    johnnymagne
    by johnnymagne · March 2017
    Please, could you at GS comment on this?
  2. Can GameSalad make a game similar to Uncharted

    Toque
    by Toque · March 2017
    You can look at the games on the arcade and featured on Gamesalad to see what it can do.
  3. Intoducing myself

    Toque
    by Toque · March 2017
    If you love games then you are at the right place.
  4. introducing myself

    Socks
    by Socks · March 2017
    They let you out of prison !?
  5. introducing myself

    PhilipCC
    by PhilipCC · March 2017
    @fourthmeyer Hello and welcome. You've come to the right place to learn about making games... and after you graduate you might even make some money. (Image)
  6. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · March 2017
    Btw, I've also had folks ask about how to credit me for my images. Please simply list me and my website under "Textures" in your credits section...there's no need to identify which i
  7. Table keep crashing GS

    fmakawa
    by fmakawa · March 2017
    @pHghost interesting! So no idea then. Its not a big deal since its a minor tweak I wanted to make but t might have repercussions later so wanted to get to the bottom of it.
  8. Data Usage, what may cause my game to be using a lot?

    Socks
    by Socks · March 2017
    Could you post what you find back here in this thread, I'm sure it would be really useful information for everyone, it'd be a pity if it ended up being resolved via PM between just the two of you.
  9. Can GameSalad make a game similar to Uncharted

    Socks
    by Socks · March 2017
    Yes, there's nothing you mention that would be problematic in GameSalad.
  10. Can GameSalad make a game similar to Uncharted

    LiberDBell
    by LiberDBell · March 2017
    When I say similar to Uncharted, that's just an example. I know GS is a 2D game maker and couldn't do anything close to that. But what about some of the simple stuff in the game? Could you make a play
  11. Data Usage, what may cause my game to be using a lot?

    adent42
    by adent42 · March 2017
    @RossmanBrothersGames could you send me PM to the portfolio link? My first thought was the analytics, but that's nothing new. If it's due to a bad version of the ad networks, we'd like to know to see
  12. Table keep crashing GS

    pHghost
    by pHghost · March 2017
    Some limits are hard-coded in GS, but can be circumvented. For example, in-app, GS limits the size of text in a DisplayText behavior, but you can easily edit this text to be larger through XML editing
  13. Table keep crashing GS

    fmakawa
    by fmakawa · March 2017
    Nope. I have never touched the xml. Don't know enough to tinker with that properly. Or at least as well as I would like.
  14. Data Usage, what may cause my game to be using a lot?

    AlchimiaStudios
    by AlchimiaStudios · March 2017
    I think you're right, but still seems excessive for what they've said they collect in the past.
  15. Data Usage, what may cause my game to be using a lot?

    RossmanBrothersGames
    by RossmanBrothersGames · March 2017
    (Quote)
  16. Table keep crashing GS

    pHghost
    by pHghost · March 2017
    Did you manipulate the XML inside the project at all?
  17. Table keep crashing GS

    fmakawa
    by fmakawa · March 2017
    No it does not.
  18. Nestor The Nesting Bird, Available FREE on the App Store!

    Chechesoft
    by Chechesoft · March 2017
    (Quote)
  19. Detecting multiple collisions

    pHghost
    by pHghost · March 2017
    So for example, you can make a:
  20. Detecting multiple collisions

    pHghost
    by pHghost · March 2017
    Basically, if the hero is hit by a bullet and a second bullet hits him while the first is still touching him, it won't be detected. This is because the rules are differential, looking for a change of
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