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  1. Opinion/How To: street for Spy Hunter like driving game

    Toque
    by Toque · February 2017
    Yeah sort of like River Raid. I would do the really long scene with levels. But I could see how you could do it with spawning.
  2. Chartboost not sending reward ads. How to inform the user?

    DigiChain
    by DigiChain · February 2017
    To get an ad click on the help '?' button whilst playing, if you disable your internet connection you can see how it handles no ad delivering. Like I said, it's not ideal but a way of doing things:
  3. Chartboost not sending reward ads. How to inform the user?

    Wonder Maru
    by Wonder Maru · February 2017
    (Quote)
  4. Advertising in Tizen.

    DigiChain
    by DigiChain · February 2017
    Thanks for the samsung test lab link - I've managed to run my game successfully using it but it seems that the test lab doesn't support sound so can't tell if there are audio issues.
  5. WIP - currently nameless mobile app

    Adrenaline
    by Adrenaline · February 2017
    It looks GREAT as-is, but you did mention it might change, so maybe...
  6. Opinion/How To: street for Spy Hunter like driving game

    pHghost
    by pHghost · February 2017
    But both are possible, and will depend on you implementation of the "level design."
  7. Fonts & Colours

    jamie_c
    by jamie_c · February 2017
    I don't know about the colors since I only use the Macintosh version. But since I recorded the Absolute Beginner's Guide videos Gamesalad has changed the way they handle fonts so the list of fonts has
  8. Dasher

    Pete79
    by Pete79 · February 2017
    for inexperienced game designers. Will keep you updated.
  9. Fonts & Colours

    gcarne
    by gcarne · February 2017
    I am Developing on a Windows 10 machine and am new to GS. In my GS Creator I only have a small number of fonts with unfamiliar names for the "Display Text" behaviour and I am missing
  10. Mac Creator Release 1.25.80 is Available

    johnnymagne
    by johnnymagne · February 2017
    It seems like several people have reported that boolean attributes do not work with HTML5 (explains a lot if you ask me), but people have had success replacing them with integers....
  11. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · February 2017
    I've added about 100 new texture images. You'll find them on the following pages:
  12. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    birdboy
    by birdboy · February 2017
    Unfortunately change attribute doesn't work or at least it didn't when I tested it. If you push into that object the rule triggers once put fails after that. Give it a try - maybe I did something wron
  13. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    birdboy
    by birdboy · February 2017
    Attached how I'd do it if I wanted a quick and easy solution.
  14. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    birdboy
    by birdboy · February 2017
    I don't know how your game looks so of course constraining might not be the best idea.
  15. Libpng vunrubility

    pHghost
    by pHghost · February 2017
    You need to publish again, generate again and sign again.
  16. Cutting down on actor numbers

    pHghost
    by pHghost · February 2017
    When you say spawning from a table -- are you actually spawning the actors? Or just loading their texture from a table?
  17. Introduction to MultiPlayer (Video)

    all.in.one.amandaip@gmail.com
    by all.in.one.amandaip@gmail.com · February 2017
    is there any way that I can watch the video because it shows "it is private" now. thanks
  18. My Story with GameSalad - The Beginning and the End.

    Toque
    by Toque · February 2017
    I tried developing with a young family. It was impossible. BUT when my boy was four I had a great reason and inspiration to develope games. You might want to develop games for your kids so
  19. WIP - currently nameless mobile app

    Braydon_SFX
    by Braydon_SFX · February 2017
    How do I put this...
  20. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    Socks
    by Socks · February 2017
    I don't know how you have your project set up, but you could utilise the fact that actors can collide with each other to position those actors, then use the fact that actors can be taken out of the ph
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