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  1. Blank icons in the App

    sebmacfly
    by sebmacfly · November 2010
    You have to make your icon in 72x72 (for an ipad) or other size for other devices. and resize it with photoshop in 512x512 with the EXACT option (not bicubic)
  2. Bounce of the wall while moving an actor with a finger

    Yogamatta
    by Yogamatta · November 2010
    I am doing a small demo for iPad. I could install GS viewer and publishing works as well. Let me say that I am a new user and had a clean installation. I haven't bought Pro version either.
  3. Christmas is at risk for GS developers

    Mogos
    by Mogos · November 2010
    Apparently in all the cases, a fresh boot of the iPad solves the problem but as we all know, we cannot tell the reviewers or the final user ... "if it crashes at boot, please reboot your devi
  4. Crash after splash screen

    ancch
    by ancch · November 2010
    When I ran the app from my iPad the first time, the app crashes after the splash screen and throws me out. I had to reset my iPad before the app could run properly. Anybody with the same issue?
  5. Menu card for my adventure game

    gyroscope
    by gyroscope · November 2010
    PS For your interest, I'm developing this for the iPad and might consider amending it for iPhone/iPod Touch at a later date.
  6. iAds: iPhone 4 only?

    robz
    by robz · November 2010
    My game for iPad (iAd in) will be approved soon...
  7. iAds: iPhone 4 only?

    sebmacfly
    by sebmacfly · November 2010
    My game for iPad (iAd in) will be approved soon...
  8. iAds: iPhone 4 only?

    sebmacfly
    by sebmacfly · November 2010
    I have an iPad with iOS 4.2.1 installed on it...
  9. IOS 4.2 update reset game

    sebmacfly
    by sebmacfly · November 2010
    Did you saved all your iPhone/iPad content before the update?
  10. Happy Thanksgiving FREEBIES

    Vmlweb
    by Vmlweb · November 2010
    iPad
  11. how to animate an actor to behave like a piano key?

    xyloFUN
    by xyloFUN · November 2010
    I never thought that I'd see the day where I can this and have a prototype on my iPad!
  12. Splash screen really blurry

    TechnoDave
    by TechnoDave · November 2010
    Ok I am still hoping to god that GameSalad will give us pros an option to remove the GS splash screen. There has be no response to our cries! But if you are going to force us to use a splash screen co
  13. Alpharoids HD now available on ipad app store!

    Cee3pee0
    by Cee3pee0 · November 2010
    Thanks to everyone who has helped me out a long the way! I'll post a link when i can find one. Still working on a promo video too.
  14. Touch actions work on GS Preview but not at the Ipad viewer preview

    CodeCode
    by CodeCode · November 2010
    Hi, my problem is everything works fine on the Gs preview but when i preview it on my iPad the touch functions doesn't work at all.
  15. i have "GS Viewer on my iPad after updating to iOS 4.2

    xyloFUN
    by xyloFUN · November 2010
    Today, I've updated my ipad to the new release 4.2 and curious as i am, was digging around in the systems panel where I was the GS Viewer!
  16. i have "GS Viewer on my iPad after updating to iOS 4.2

    xyloFUN
    by xyloFUN · November 2010
    again, I was just messin' around and hit the publish button ... and THERE it is, at last, the iPad is an option! YAY
  17. i have "GS Viewer on my iPad after updating to iOS 4.2

    xyloFUN
    by xyloFUN · November 2010
    I was just messin' around on my ipad, checking out the new software update and found gamesalad viewer ...
  18. move acotor back and forward

    MotherHoose
    by MotherHoose · November 2010
    so I am going to suggest that you open a new My Great Project... and put it in iPad Landscape so you have plenty of room to play in.
  19. What constitutes the term HD in a game?

    GamersRejoice
    by GamersRejoice · November 2010
    "Example" for the iphone and "Example GX" for the ipad would that work too? Or would it be better to follow the convention?
  20. What constitutes the term HD in a game?

    firemaplegames
    by firemaplegames · November 2010
    It's a standard convention used to differentiate iPad games from their iPhone counterpart. Doesn't really mean anything.
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