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State of GameSalad on 12-1-2016
by Manto ·(Quote) -
How can i do this without using interpolate
by tatiang ·I don't know about other people but I don't have the time to watch a nearly 11-minute video and figure out what it is you're trying to do. If you can possibly summarize and/or provide a time marker ( -
Actor move to random other actor?
by tatiang ·I don't, sorry. -
State of GameSalad on 12-1-2016
by Braydon_SFX ·(Quote) -
Actor move to random other actor?
by Matschz ·I'll try this out. Do you have an pic where I can see these settings in app? I'm just getting back into this and have to refresh my memory :P -
State of GameSalad on 12-1-2016
by ForumNinja ·@jamie_c Sure! I'll make a list of any additional long time users that are interested (you included) and when we have the version to send out for feedback I'll send it to that list as well (Image) -
State of GameSalad on 12-1-2016
by ForumNinja ·The Windows version has a lot of workflow advantages over the Mac tool, though the visual look of it is inferior. Since it has the nicer workflow, we decided to start with the general layout of the Wi -
Testing out Matchmaking and VS mode - Final Detonation
by chaosmasterro ·Wow, thank you for the feedback! I will definitely try to work on those things. Those problems didn't even cross my mind. Haha. I will provide updates on it and I don't mind giving out general questio -
Fake layer order
by Armelline ·More details on how it's going to be used please. What you want to do should be possible, but it's going to be one of those things where even a slightly wrong approach will be totally wasted effort. -
Check out my new game on Google Play!
by iraqiraq ·how you make the store ? please answer me -
Fake layer order
by imjustmike ·I'm working on a project where I want to create an effect that make actors look like they join together, I've attached a GIF below that uses hedges as an example: -
Random movement blocks - collect "reward"
by LemonKicks ·Thank you all for your help! Really appreciate it (Image) -
Tables and load times/fps
by fmakawa ·Are you guys working on improving that? I have a game with quite a lot tables and its taking 24 secs to load as a result plus it refused to create an APK if I included my largest table. Plus I have ot -
My Spider needs help
by Japster ·(Quote) -
Check out my new game on Google Play!
by ejj456 ·Thanks! I think you're right about the outlines, thanks for the suggestion! And oh cool I was wondering how it would do on an an older device, good to know! -
Super Rabbit: The golden totem quest
by hybrid ·Thanks @-Timo- @Hopscotch yes, that make it better, thanks for the suggestion! -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by Manto ·Are those request in the image clickable? Can you find more information about what data is sent to the server? -
Random movement blocks - collect "reward"
by tatiang ·What does "randomly" mean in this case? Does the upper block move at a constant speed, all the way to the top of its range, then back to the bottom of its range, and then pause for -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by Manto ·Why not let the database check if the username is unique? Send the username using the get table behavior and let the server only return whether the username is available or not. You should be able to -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by Manto ·Tested your code on a local php 5.6.28 server and it worked. What version of php are you using? If you are using PHP 7, the code may not work because mysql_connect is removed. You can check the versio