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Heads up for 1.25 release
by Socks ·Agreed, as @AlchimiaStudios said there are certainly better solutions than simply removing a thread, but if it was a coin toss between a thread being deleted and month after month of the slow spread o -
IOS Publishing
by MacProductions ·Thank you for your response. To be in compliant with 10.6, the controls must be fully visible on the screen. As you can see in the screenshot provided, you are not able to see the left button on the b -
Collision?
by The_Gamesalad_Guru ·questions. You have five threads along on the top page. We don't mind helping with tough issues but the things you are asking are answered by taking the time to learn with the videos. We don't mind h -
Vectradius is now on the app store!
by owen_dennis ·Hah! Perfect! It's pretty fun on my end watching people's scores incrementally get higher and higher. I know the two people in the top two places and they're apparently going out to lunch today to dis -
show image
by Gnarly ·You could use destroy actor to no show. -
Crazy Bakery
by igamesentertainment ·Match and crush all the candies and cookies to complete the level. Ask for more lives from friends if you’re out of lives in the gameplay to make on the top list of leader-board in this sweet candy ga -
Heads up for 1.25 release
by KevinCross ·I always thought this was needed from GS too, and have the video on their featured games made with GameSalad page. A video at the top of the page showing highlights from some of the best games would s -
Heads up for 1.25 release
by Socks ·better option than leaving this thread up at the top of the forum for month after month. The same can be said of your unsticky (+sink!) option too, certainly a much better option than having the grim -
Vectradius is now on the app store!
by owen_dennis ·Vectradius is a fast paced, circle based shooter! Tilt to swing your Vectradian ship around the edge of the circle while blasting Vectovillians back to the 1980’s! Avoid your enemies as they cross the -
Game of the Month: April Submissions Thread
by owen_dennis ·Vectradius is a fast paced, circle based shooter! Tilt to swing your Vectradian ship around the edge of the circle while blasting Vectovillians back to the 1980’s! Avoid your enemies as they cross the -
Nobody likes lag
by Hopscotch ·@smurfted if the controlling actor is beneath the constrained actors in the layer stack, and they are together, then it should be OK. -
Heads up for 1.25 release
by Icebox ·Yes your right, people tend to focus on the cons more than the pros even for me id look for the cons first and as you said its really damaging specially when its at the top of the forum. -
Heads up for 1.25 release
by Socks ·having this as the post right at the top of the forum is probably not doing GS any favours. -
Help w/ Timer/Scene Change
by Socks ·Spawn actor: died, in front of layer -
Help w/ Timer/Scene Change
by kristi.forbes0000 ·Spawn actor: died, in front of layer -
Help w/ Timer/Scene Change
by kristi.forbes0000 ·Spawn actor: died, in front of layer -
Need help moving sprite.
by Socks ·(Quote) -
Need help moving sprite.
by KevinCross ·(Quote) -
Need help moving sprite.
by milkywaystudios ·Hi i have had a look but cant seem to work out how to get the basic square to move off the solid platform and then slide down a slide using physics, can anyone possibly do my a quick template top look -
Changing actor problem
by KevinCross ·Either spawn a blue actor and destroy the red actor then the blue actor will have the blue behaviours or do what you're doing by changing the image on the one actor but have an attribute on the actor