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player accelerates through floor
by Toque ·So you want object to just stop when it hits the floor? Bounce off? -
Platformer game progress
by Clock ·Very nice gameplay so far. I like the slope platform. In gamesalad its kinda hard to do the slope. I give you a thumb up on that! Overall you have a solid start. Keep up the good work. -
how can I make a curveball (baseball) ?
by Hopscotch ·It is probably close to what you want, also in portrait mode. -
HTML 5 Wrapping, Gamepad support possible?
by Icebox ·Im glad html5 is working good for you , I hope they do support that soon html5 needs love. @adent42 Is this possible anytime soon ? -
Circle Coundown
by Socks ·You'd be best off controlling the overall value with a separate controller actor, demo attached below, click anywhere to add 10% back onto the countdown clock. -
how can I make a curveball (baseball) ?
by gooner ·I downloaded project from the thread and adjusted the points to get the curve I need. -
Galaga wars game
by Japster ·I'd check the spare code thread! - @Socks has plenty of mathematical ways to achieve sine paths, and I do believe @Hopscotch posted an excellent example of trialling/calculating a path, if you used a -
Circle Coundown
by quinn221 ·So, I know how to make a timer countdown bar...but how would I make one in a circle. So every second the circle would loose a %... any thoughts on how to best do this? -
Countdown Timer
by staticfritz ·of the timer when the game boots so the timer doesn't forget to display. When the user clicks on your button, it needs to activate the bonus AND starts the clock (changing the Lock State to False). M -
Free contact List to Gaming Youtubers
by PhilipCC ·You just made it clear what I am doing wrong. -
Cannonball Pop
by BigDave ·thanks for mentioning, good luck with the downloads! -
Problem with in-app purchase on iOS
by BigDave ·you should only have one bundle ID. -
Free contact List to Gaming Youtubers
by BigDave ·even getting ridiculed in public is better than getting no attention. At-least money wise. -
Way of counting large numbers by putting k
by Socks ·You can join two elements (like an attribute and text) together like this . . . -
Aiming turret actor towards mouse position fails beyond a certain point
by Socks ·You will need to unlock the turret actor in order to acces the scene attributes (where you will find Camera Orgin X and Y). -
player accelerates through floor
by azelen22 ·(Quote) -
player accelerates through floor
by Toque ·You could make game Boolean attribute call it"Collide" -
Is there a way to decelerate an actor in the y direction?
by Braydon_SFX ·Assuming you have a gravity force, make the actor jump by changing their motion.linearVelocity.y value. It'll quickly make them "jump", but it's not a constant force so your gravity -
Is there a way to decelerate an actor in the y direction?
by azelen22 ·I am trying to make an actor (the player) slowly come to a stop at the apex of their jump but I cannot seem to figure out how to make an actor decelerate with upward momentum. Any suggestions? -
Way of counting large numbers by putting k
by Socks ·What does 'add the K' mean ?