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  1. player accelerates through floor

    Toque
    by Toque · November 2016
    So you want object to just stop when it hits the floor? Bounce off?
  2. Platformer game progress

    Clock
    by Clock · November 2016
    Very nice gameplay so far. I like the slope platform. In gamesalad its kinda hard to do the slope. I give you a thumb up on that! Overall you have a solid start. Keep up the good work.
  3. how can I make a curveball (baseball) ?

    Hopscotch
    by Hopscotch · November 2016
    It is probably close to what you want, also in portrait mode.
  4. HTML 5 Wrapping, Gamepad support possible?

    Icebox
    by Icebox · November 2016
    Im glad html5 is working good for you , I hope they do support that soon html5 needs love. @adent42 Is this possible anytime soon ?
  5. Circle Coundown

    Socks
    by Socks · November 2016
    You'd be best off controlling the overall value with a separate controller actor, demo attached below, click anywhere to add 10% back onto the countdown clock.
  6. how can I make a curveball (baseball) ?

    gooner
    by gooner · November 2016
    I downloaded project from the thread and adjusted the points to get the curve I need.
  7. Galaga wars game

    Japster
    by Japster · November 2016
    I'd check the spare code thread! - @Socks has plenty of mathematical ways to achieve sine paths, and I do believe @Hopscotch posted an excellent example of trialling/calculating a path, if you used a
  8. Circle Coundown

    quinn221
    by quinn221 · November 2016
    So, I know how to make a timer countdown bar...but how would I make one in a circle. So every second the circle would loose a %... any thoughts on how to best do this?
  9. Countdown Timer

    staticfritz
    by staticfritz · November 2016
    of the timer when the game boots so the timer doesn't forget to display. When the user clicks on your button, it needs to activate the bonus AND starts the clock (changing the Lock State to False). M
  10. Free contact List to Gaming Youtubers

    PhilipCC
    by PhilipCC · November 2016
    You just made it clear what I am doing wrong.
  11. Cannonball Pop

    BigDave
    by BigDave · November 2016
    thanks for mentioning, good luck with the downloads!
  12. Problem with in-app purchase on iOS

    BigDave
    by BigDave · November 2016
    you should only have one bundle ID.
  13. Free contact List to Gaming Youtubers

    BigDave
    by BigDave · November 2016
    even getting ridiculed in public is better than getting no attention. At-least money wise.
  14. Way of counting large numbers by putting k

    Socks
    by Socks · November 2016
    You can join two elements (like an attribute and text) together like this . . .
  15. Aiming turret actor towards mouse position fails beyond a certain point

    Socks
    by Socks · November 2016
    You will need to unlock the turret actor in order to acces the scene attributes (where you will find Camera Orgin X and Y).
  16. player accelerates through floor

    azelen22
    by azelen22 · November 2016
    (Quote)
  17. player accelerates through floor

    Toque
    by Toque · November 2016
    You could make game Boolean attribute call it"Collide"
  18. Is there a way to decelerate an actor in the y direction?

    Braydon_SFX
    by Braydon_SFX · November 2016
    Assuming you have a gravity force, make the actor jump by changing their motion.linearVelocity.y value. It'll quickly make them "jump", but it's not a constant force so your gravity
  19. Is there a way to decelerate an actor in the y direction?

    azelen22
    by azelen22 · November 2016
    I am trying to make an actor (the player) slowly come to a stop at the apex of their jump but I cannot seem to figure out how to make an actor decelerate with upward momentum. Any suggestions?
  20. Way of counting large numbers by putting k

    Socks
    by Socks · November 2016
    What does 'add the K' mean ?
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