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Which Icon do you prefer?
by gyroscope ·I'd say the second one as well; the added details adds more atmosphere and "depth" to it. :-) Agree with butterbean about the top one as well. -
Which Icon do you prefer?
by butterbean ·The top one to me looks like "clipart" where as the one on the bottom looks more professional, and better from an art perspective and I think the reason why people like the top one i -
some chef help please on app loader
by quantumsheep ·I have no idea, but hope that having no idea and posting it will put this subject near the top where someone who *does* have an idea will share said idea with you and fix your problem! -
Little Composers Clarinet - it's getting there :)
by xyloFUN ·at first, I wanted to take the shadows out (they were not planned) but then i've decided to just leave them in because I have enough room at the top for the songs. Plus, a bigger touch area doesn't hu -
Which Icon do you prefer?
by MotherHoose ·top one... giraffe pops off the page... makes it more exciting... -
Which Icon do you prefer?
by Scoots ·Top one catches your eye more. -
Which Icon do you prefer?
by sebmacfly ·I like the bottom one, but I think the deep blue of the top one would attract a kid's attention more! -
Which Icon do you prefer?
by gazjm ·I like the bottom one, but I think the deep blue of the top one would attract a kid's attention more! -
Which Icon do you prefer?
by mintmomeg ·top one -
Little Composers Clarinet - it's getting there :)
by xyloFUN ·The video is on my web page, top post http://littlecomposers.net/ and on youtube -
How To Do This
by tenrdrmer ·--------destroy actor. -
How To Do This
by scitunes ·--------destroy actor. -
How To Do This
by craps ·You will notice that if you miss a target on purpose the ammo gets destroyed when it hits the ground. Is it colliding with an invisible actor? If so why doesn't it get destroyed as it "travel -
The Next Big Thing Here at GS
by SethsApps ·). Thanks for your feedback though maybe just a $20 charge on top and nothing taken away from sales will be good? What do you think of that? Were still just throwing around ideas so nothing is set in -
How To Do This
by craps ·The trouble is that the actor - trying to hit something near the top of the screen has to travel over the invisible wall - collides with it and is destroyed - before it gets to the top of the screen a -
How To Do This
by LAdrian ·Why can't you have the ammo destroyed when it hits the actor of the ground itself? Or an invisible ground put on top of the artwork? -
Spawning actor in a specific layer
by madmassey ·Ah yeah man, I didn't even think about that lol. I made an actor in the UI layer called "Item Spawner" and it worked great, thanks! -
How To Do This
by craps ·In many of the sling shot games the ammunition travels up the screen and "destroys" when it hits a target. -
Strange Problem
by craps ·This works fine. However when it collides/overlaps with a wall it wont destroy as set up - when "swiped" at a -
My iAds experience
by Chaser ·Spawn (new actor) iAd display actor at bottom or top of your scene