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  1. Which Icon do you prefer?

    gyroscope
    by gyroscope · December 2010
    I'd say the second one as well; the added details adds more atmosphere and "depth" to it. :-) Agree with butterbean about the top one as well.
  2. Which Icon do you prefer?

    butterbean
    by butterbean · December 2010
    The top one to me looks like "clipart" where as the one on the bottom looks more professional, and better from an art perspective and I think the reason why people like the top one i
  3. some chef help please on app loader

    quantumsheep
    by quantumsheep · December 2010
    I have no idea, but hope that having no idea and posting it will put this subject near the top where someone who *does* have an idea will share said idea with you and fix your problem!
  4. Little Composers Clarinet - it's getting there :)

    xyloFUN
    by xyloFUN · December 2010
    at first, I wanted to take the shadows out (they were not planned) but then i've decided to just leave them in because I have enough room at the top for the songs. Plus, a bigger touch area doesn't hu
  5. Which Icon do you prefer?

    MotherHoose
    by MotherHoose · December 2010
    top one... giraffe pops off the page... makes it more exciting...
  6. Which Icon do you prefer?

    Scoots
    by Scoots · December 2010
    Top one catches your eye more.
  7. Which Icon do you prefer?

    sebmacfly
    by sebmacfly · December 2010
    I like the bottom one, but I think the deep blue of the top one would attract a kid's attention more!
  8. Which Icon do you prefer?

    gazjm
    by gazjm · December 2010
    I like the bottom one, but I think the deep blue of the top one would attract a kid's attention more!
  9. Which Icon do you prefer?

    mintmomeg
    by mintmomeg · December 2010
    top one
  10. Little Composers Clarinet - it's getting there :)

    xyloFUN
    by xyloFUN · December 2010
    The video is on my web page, top post http://littlecomposers.net/ and on youtube
  11. How To Do This

    tenrdrmer
    by tenrdrmer · December 2010
    --------destroy actor.
  12. How To Do This

    scitunes
    by scitunes · December 2010
    --------destroy actor.
  13. How To Do This

    craps
    by craps · December 2010
    You will notice that if you miss a target on purpose the ammo gets destroyed when it hits the ground. Is it colliding with an invisible actor? If so why doesn't it get destroyed as it "travel
  14. The Next Big Thing Here at GS

    SethsApps
    by SethsApps · December 2010
    ). Thanks for your feedback though maybe just a $20 charge on top and nothing taken away from sales will be good? What do you think of that? Were still just throwing around ideas so nothing is set in
  15. How To Do This

    craps
    by craps · December 2010
    The trouble is that the actor - trying to hit something near the top of the screen has to travel over the invisible wall - collides with it and is destroyed - before it gets to the top of the screen a
  16. How To Do This

    LAdrian
    by LAdrian · December 2010
    Why can't you have the ammo destroyed when it hits the actor of the ground itself? Or an invisible ground put on top of the artwork?
  17. Spawning actor in a specific layer

    madmassey
    by madmassey · December 2010
    Ah yeah man, I didn't even think about that lol. I made an actor in the UI layer called "Item Spawner" and it worked great, thanks!
  18. How To Do This

    craps
    by craps · December 2010
    In many of the sling shot games the ammunition travels up the screen and "destroys" when it hits a target.
  19. Strange Problem

    craps
    by craps · December 2010
    This works fine. However when it collides/overlaps with a wall it wont destroy as set up - when "swiped" at a
  20. My iAds experience

    Chaser
    by Chaser · December 2010
    Spawn (new actor) iAd display actor at bottom or top of your scene
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