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  1. can I "tap" on an image and have it move to the back (z - debth)?

    xyloFUN
    by xyloFUN · December 2010
    Imagine if there were say three cards (pictures) laying on top of each other and the only function they need to perform is that when the top one is tapped, it moves to the bottom of the stack!
  2. integers or booleans?

    scitunes
    by scitunes · December 2010
    So you may want to have a self.boolean in each called self.Destroy.
  3. New video for my new game

    scitunes
    by scitunes · December 2010
    The problem is that you only get one shot on the new release list. Updates do not put you back on the top of the list. If you pull it and resubmit you will need a new name. Here is one possible middle
  4. integers or booleans?

    GamersRejoice
    by GamersRejoice · December 2010
    Im having an actor spawn at the top of the screen and when that actor falls and collides with another actor in the center it subtracts from a hud up at the top set to five. I'm currently setting a boo
  5. AppChogie Winter clear out projects for sale

    AppChogie
    by AppChogie · December 2010
    I am working on a new top secret project one that no one has pulled of properly in GS and apart from Darren at Utopian no one else knows details and it's enthused me again to produce my best work to d
  6. Gamesalad Uploader problem

    MightyBoosh
    by MightyBoosh · December 2010
    thanks for the post but just tried that and it gives an error on top of the failed codesign error:((
  7. iPad screen-size 1024 x 768 questions!

    expired_012
    by expired_012 · December 2010
    No, do not leave a space empty for that. Cover up the whole 1024x768 screen. GS apps do not show the status bar at the top
  8. iPad screen-size 1024 x 768 questions!

    xyloFUN
    by xyloFUN · December 2010
    when I look at apps on my iPad, I realize that there is a small (20 pixels?) strip at the top which is reserved for displaying the network connection, the time and battery level.
  9. iads features and URL link working for new pro?

    POM
    by POM · December 2010
    So are you saying that if I put an invisible actor behind my "back button" actor, and give it the iad behavior, so when the player touch the "back button" To go to
  10. iads features and URL link working for new pro?

    paulitsme
    by paulitsme · December 2010
    http://gamesalad.com/forums/topic.php?id=13853
  11. What am I doing wrong??

    allaboutiweb
    by allaboutiweb · December 2010
    I am attempting to build a top-down racing game for the iPad. In Fireworks I built a large image (2048x1536) and then split it into 4 equal blocks of 1024x768 and saved them all as PNGs. In Preview th
  12. "the app was not installed on the iphone because the entitlements are not valid"

    joshcal
    by joshcal · December 2010
    it opened itunes, it then began to sync, at the top it then showed the loading bar telling me it was installing my app, but then when the bar reached the end; this message was displayed : "
  13. *** Game Graphic Starter Pack - World War 2 - $30 ***

    debugdesign
    by debugdesign · December 2010
    Anyone fancy making a top down shooter this weekend...
  14. @Juzcook - Damn you! *fist shakes*

    peachpellen
    by peachpellen · December 2010
    You can still be proud of the fact you were the first to beat me :P I'm not at the top but still, I did test it for a long time :P
  15. iads features and URL link working for new pro?

    Chaser
    by Chaser · December 2010
    Ok Chaser I have a question. I dont think that you are going to ad iads in your paid games so it has to be in the free one, right. Any way, none of them has space for the iads. If it is on top it will
  16. iads features and URL link working for new pro?

    LordTarantor
    by LordTarantor · December 2010
    Ok Chaser I have a question. I dont think that you are going to ad iads in your paid games so it has to be in the free one, right. Any way, none of them has space for the iads. If it is on top it will
  17. Space Fortress - just released, free game!

    rickdal
    by rickdal · December 2010
    wanted the player ship to be able to wrap from top to bottom when it crosses the threshold where the buttons are located. The workaround itself involved having the whole game upside down, which is k
  18. Actor Troubles

    Ricky
    by Ricky · December 2010
    when it gets hit, try destroying said actor, and create one that does the falling animation in it's place.
  19. simple scrolling menu, not too hard to devise

    scitunes
    by scitunes · December 2010
    Then I lay out my buttons. I put a background on a non scrollable layer behind everything else. Then I create the buttons that switch the view witch I have to unlock so I can get to the camera attribu
  20. Rotation Demo Help (Expert help please!)

    GamersRejoice
    by GamersRejoice · December 2010
    a collision wall around it with a hole at the top so the collision wall rotates with the movement of the circle.
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