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Tilt to move
by GingerBGames ·How would I go about adding the ability of tilt to move in my game? I want to have an actor move left and right, and he do this when the iphone and ipad are tilted left or right. Can anyone help? -
BUG: Music Ending in Scene 1 stopping sounds in Scene 2
by JCFord ·No, not an import issue, as I set up the box basic test file above and it still is there. The music is a music file M4a using the Music Behaviour and the sound files are OGGs using the Sound Behaviour -
Pics from the Meet up on Saturday
by Vmlweb ·lol I'll try and come next time then, hopefully with an iPad too -
BUG: Music Ending in Scene 1 stopping sounds in Scene 2
by Chaser ·Never thought it would be different for ipad. I don't have an ipad yet. Have you tried just doing the first song as play sound instead and does it do the same thing? When you imported the song is it -
The Grid... a catch-22... too many rules or too many actors
by Photics ·I might make it an iPad only game. But while the processing power of the iPad is mighty, I don't know if it could handle the spawning of 70-140 "sensor" actors every second. -
Bluetooth or wifi features in Game Salad
by Gush ·Hi, want to make a game for ipad in game salad but the controls must be in several iphones. -
BUG: Music Ending in Scene 1 stopping sounds in Scene 2
by JCFord ·Just to add My ipad app got bounced because of this issue with the sounds stop working once the background music ends and although it works fine in the web preview I can replicate the bug by running i -
BUG: Music Ending in Scene 1 stopping sounds in Scene 2
by JCFord ·@ chaser yes I know it works okay on the web preview and on an iPhone but The bug show up on an ipad and in the ipad gs viwer when run through the Xcode simulator -
SDK OS 3.1??
by dmilinovichiii ·@firemaplegames: Yeah its 3.1.3, unfortunately the 3.2 SDK wont run on Leopard. If you want to use xcode for iPad development, you need to upgrade to Snow Leopard. If iphone/itouch is all you want, xc -
SDK OS 3.1??
by firemaplegames ·If you want to do iPad stuff, you still need the 3.2 SDK, which does require Snow Leopard. -
TheBody HD
by SethsApps ·Introducing the newest addition to the elite group of medical apps! TheBody HD takes a round up of the four major systems in your body and morphs it into one extreme app. This is great for anyone stud -
SDK OS 3.1??
by firemaplegames ·If you want to make stuff for the iPad or for the iPhone going forward, you should upgrade to Snow Leopard. -
BUG: Music Ending in Scene 1 stopping sounds in Scene 2
by JCFord ·I have a demo below that can be downloaded for you to try, but like I mentioned above this works okay in the web preview, but IF you run this on an iPAD or through the GS iPAD VIEWER the bug comes up -
Appstore publish settings: Iphone, Ipod and/or Ipad?
by firemaplegames ·iPad games and iPhone/Touch games are different. You don't have to edit the plist. The binaries are different. -
Apple employees can't make apps
by BeyondtheTech ·Yes, this is true. My friend is the manager at my local Apple store. He is prohibited from making apps, among many many other things, due to the obvious conflict of interest. It's funny, even as fr -
second scene sounds not working
by JCFord ·I have just had a game bounced because of this. Its odd because it works on the web preview fine, but not on the iPad. -
Appstore publish settings: Iphone, Ipod and/or Ipad?
by DaneC020 ·What if your game is for the iPad and can not be ran on the iPhone due to performance limitations? I could not restrict the other devices as well and would have liked to be sure when submitting... M -
Comprehensive List of GameSalad Games on the AppStore
by Chaser ·Tropical Totems for ipad -
How to know the size of my opponent?
by carlos.varela.com ·think in how to simulate a hole over a platform, but the hole does exist yet, my "principal actor player" run over different platforms, with different sizes, and when it, "t -
Doodle Tapper for the iPhone Out Now On The App Store (Promos)
by JamesZeppelin ·First you try to break out ipads now our iphones :P