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  1. Moving camera by touch only the size of the actor

    jamie_c
    by jamie_c · February 2016
    I did a similar thing in my file except I have an actor that only covers the live area of the scene and is on a non-scrolling layer. This actor has some rules that scroll the camera NOT the images.
  2. Endless screen

    KevinCross
    by KevinCross · February 2016
    The basics of it would be to spawn your actor at the top above the screen/scene, put a behavior on them to move down (there's a number of different type of move behaviors) and then have a rule on the
  3. Endless screen

    murat.sogukcesme
    by murat.sogukcesme · February 2016
    actors should thereafter have to move again from top to bottom. Background remains unchanged, only the spawned actors actually go from top to bottom and come back and do the same and again the same.
  4. Heads up for 1.25 release

    Icebox
    by Icebox · February 2016
    (Quote)
  5. Heads up for 1.25 release

    quattro
    by quattro · February 2016
    The stuttering fix should be top prio since most of our games are unplayable right now (Image)
  6. LinkMachine™

    PhilipCC
    by PhilipCC · February 2016
    @Socks I just found this thread because @smurfted 's post today bumped it to the top.
  7. Noob Question about banner ads

    KBE_alex
    by KBE_alex · February 2016
    (Quote)
  8. collided with teleport

    Gnarly
    by Gnarly · February 2016
    Destroy actor and spawn it somewhere else?
  9. Loading wheel on iOS viewer - position

    jamie_c
    by jamie_c · February 2016
    (Quote)
  10. Loading wheel on iOS viewer - position

    Sparkyidr
    by Sparkyidr · February 2016
    Currently using the latest version of the Mac creator (admittedly on my Dell laptop hackintosh)
  11. First Guru Live Broadcast this Sunday!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    This week I will talk about developing a creative philosophy. I'm going to talk about how I developed mine and my influences, Walt Disney, Pixar and Charlie Chaplin. I took a bit from each of this peo
  12. replicate an oscilloscope

    RedRobo
    by RedRobo · February 2016
    @Armelline This is working pretty well. I have an gradient actor over the top of my curve to replicate the fade off. I'm currently producing lot's of other amplitudes which I will swap out as and when
  13. Noob Question about banner ads

    Thunder_Child
    by Thunder_Child · February 2016
    Make an actor and place a timer that after .5 seconds show banner on top. Place this off scene in each scene. Also an add needs to be shown for 45 seconds for a full impression per Apple. After th
  14. Changing one actor to another

    Gnarly
    by Gnarly · February 2016
    (Quote)
  15. Noob Question about banner ads

    KBE_alex
    by KBE_alex · February 2016
    I have a game with multiple scenes (about 32) and I want a banner ad to be displayed on the top of each scene.
  16. Was the last game of the month in Nov 2015?

    Gnarly
    by Gnarly · February 2016
    There is a current Feb game of the month. Check top posts.
  17. Changing one actor to another

    raciukas22
    by raciukas22 · February 2016
    (Quote)
  18. Changing one actor to another

    tatiang
    by tatiang · February 2016
    If you destroy an actor, it is gone and must be spawned again. So don't destroy them. Just change their self.Color.Alpha to 0 and if necessary, disable any rules you don't want running while they ar
  19. Changing one actor to another

    raciukas22
    by raciukas22 · February 2016
    appearance. I know I can spawn actors but if I destroy the current actor and want it to be visible again after a button is clicked by user it does no appear again. Tried to change alpha but once I
  20. Changing one actor to another

    raciukas22
    by raciukas22 · February 2016
    Thanks a lot for your reply, but they s is not what I meant. I was having somethink like changing images. For instance changing colours of actors like water moving changes colour into different colou
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