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  1. Password checker glitched.

    tatiang
    by tatiang · October 2016
    I think what's probably happening is that you are checking the input strings against null strings ("") and the rules are triggering a match because they can't handle that. Try chang
  2. Password checker glitched.

    tatiang
    by tatiang · October 2016
    an actor unless you have a specific reason to do so, namely you need access to scene variables or you need that copy (instance) of the actor to have different rules than another copy of the actor or
  3. Rewarded Videos -Are they paying more for a view?

    freneticz
    by freneticz · October 2016
    I wonder this to, and then i wonder why should you get any installs at all from reward ads i you Watch a video for coins you want the coins not a new game. ???
  4. Everything that is required to build an asyncrous multiplayer game.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2016
    It will be extremely difficult but it could be done. You would need to build a lobby system, a user name system and login system et...
  5. How to adjust acceleration speed based on distance between touch and actor

    mcholman@yahoo.com
    by mcholman@yahoo.com · October 2016
    away to be greater the further away from it you touch. Any ideas?
  6. A Long Way Home RELEASED on Steam!!

    Japster
    by Japster · October 2016
    Well done on getting this Greenlit @jonmulcahy! ...and on a side-note... ...I tried that Web2Exe - it seems to work a treat, runs great, BUT, on the first scene change (pressing START on my title
  7. Enhancement to the letterbox function

    BBEnk
    by BBEnk · October 2016
    I have a video that might help you.
  8. Procedural Music Generator.

    RowdyPants
    by RowdyPants · October 2016
    Here are some maths for you @socks = rock(Image)
  9. Gamesalad network ads makes my app crash

    Japster
    by Japster · October 2016
    (Quote)
  10. Procedural Music Generator.

    Socks
    by Socks · October 2016
    Here's a quick example (attached) of a track you can reverse (click and hold on the actor), the maths is a little bit thrown together, but I'm sure it could be tidied it up.
  11. *FREE* 170 Full Games and Templates *FREE*

    gingagaming
    by gingagaming · October 2016
    Very generous download Darren. I wish you the best in moving forward. Stay in touch, you will be missed by the community and beyond.
  12. Procedural Music Generator.

    Socks
    by Socks · October 2016
    Cheers, here's another one (attached below), a different tune, with this one you can set the 'tape speed' (play around with some values, I quite like 80), there's just the one actor, it only reference
  13. How to keep background, not scrollable

    Weiyu
    by Weiyu · October 2016
    Thank you!!!!! You have been a lifesaver! (Image)
  14. How to keep background, not scrollable

    RossmanBrothersGames
    by RossmanBrothersGames · October 2016
    Non scrollable actors need to be place on the bottom left of your scene, that is where the non scrollable area is, it is also where the original camera placement is.
  15. Touch is pressed not working?

    SA_FNAFCoder
    by SA_FNAFCoder · October 2016
    (Quote)
  16. Android Game Crashes and frustrating 1 star ratings

    Japster
    by Japster · October 2016
    originally surfaced, also to no avail). Would you believe, my signed app builds have worked flawlessly on devices since, literally straight after I installed it and built the (exact same) snapshot a
  17. "Tetris"-like tiled puzzle help

    Wonder Maru
    by Wonder Maru · October 2016
    thank you!!! I'll check it out (Image)
  18. Touch is pressed not working?

    Socks
    by Socks · October 2016
    Worked fine for me ? Are you editing the actor in the scene or the actor in Actors panel ?
  19. Touch is pressed not working?

    SA_FNAFCoder
    by SA_FNAFCoder · October 2016
    This didn't do anything.
  20. Procedural Music Generator.

    Socks
    by Socks · October 2016
    than the actual music itself, but the effect is much the same, a piece of music that slowly evolves and changes over time, this is great for games where the background music can sometimes get a bit r
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