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Tropical Totems for ipad is live
by Chaser ·Tropical Totems for ipad is live in the app store. If interested in a code email me. Dementidapps at gmail.com -
Concept art, what do you think?
by zombieninjas ·Here is a test drawing i did today for the first level in my R-type style game. The ship design isn't final yet, but this is a good representation of how i want this game to look. It'll be for the iPa -
Mini Games Collection
by mrfunkleberry ·iPad + pro license for every accepted app. (Why not start big?) - Though you may not get it until the app has made enough money. -
English is Easy 1 - HD Apps out (iPad) please help and give nice reviews
by PuschelFriends ·Hi Gamesalad friends.. -
Comprehensive List of GameSalad Games on the AppStore
by Photics ·Photics: Toolbox (for iPad) -
Questing for (Joe) Fire Maple Games
by JamesZeppelin ·Funny this came up, i was looking through the app store on the ipad this morning to see if anyone got N&N -
what are the right settings for the iPad screen rotation?
by venon_it ·Now i want to create a first my game for iPad... what are the right settings for the screen -
Putting GS tester on iPad without Snow Leopard.
by Kamazar ·Ain't happening. The only version of the SDK that supports the iPad requires Snow Leopard. -
Putting GS tester on iPad without Snow Leopard.
by swiftskater1 ·I really need to test my app!! I don't have Snow Leopard yet. Please help (Image) -
Registering my iPad for testing
by TouchTiltGames ·My prob was I had not updated to the latest Xcode and SDK, which has the iPad xCode stuff...duh haha. -
Tightening collision detection
by zombieninjas ·Thanks! Yeah this is going to be for the iPad, it's got the best resolution for my visual style -
Registering my iPad for testing
by TouchTiltGames ·oh yeah and in the GameSalad Viewer I don't see iPad. -
Registering my iPad for testing
by TouchTiltGames ·The certificate now has iPad in the profile list on the site, I've redownloaded it but it only opened up keychain and didn't do anything, also didn't open up xcode. (Image) -
Tightening collision detection
by quantumsheep ·Of course, if your target device is an iPad, then go for it - I've heard it can handle pretty much anything! -
Registering my iPad for testing
by JamesZeppelin ·for example i used com.robotsvswizards.viewer on 2 iphones, 1 ipod, and 2 ipads -
Registering my iPad for testing
by Rob2 ·don't forget to get a new provisioning profile that includes your ipad -
Changing icon on app store
by JamesZeppelin ·3. in the store on your ipad -
Registering my iPad for testing
by CoIin ·But there is another way to work. Get GS Viewer onto your iPad, and then you can live test your games without having to make an app version. -
Registering my iPad for testing
by TouchTiltGames ·I want to use my iPad to preview my game builds but what step would I start at here in the GS wiki? http://gamesalad.com/wiki/developing_for_iphone:getting_started -
Hey there
by TouchTiltGames ·in my free time using Game Salad on the iPad because I'm certainly no Developer and found Unity not quite as user-friendly enough for non-programmers. So I like what I see so far!