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  1. First Guru Live Broadcast this Sunday!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    This week I will talk about developing a creative philosophy. I'm going to talk about how I developed mine and my influences, Walt Disney, Pixar and Charlie Chaplin. I took a bit from each of this peo
  2. replicate an oscilloscope

    RedRobo
    by RedRobo · February 2016
    @Armelline This is working pretty well. I have an gradient actor over the top of my curve to replicate the fade off. I'm currently producing lot's of other amplitudes which I will swap out as and when
  3. Noob Question about banner ads

    Thunder_Child
    by Thunder_Child · February 2016
    Make an actor and place a timer that after .5 seconds show banner on top. Place this off scene in each scene. Also an add needs to be shown for 45 seconds for a full impression per Apple. After th
  4. Changing one actor to another

    Gnarly
    by Gnarly · February 2016
    (Quote)
  5. Noob Question about banner ads

    KBE_alex
    by KBE_alex · February 2016
    I have a game with multiple scenes (about 32) and I want a banner ad to be displayed on the top of each scene.
  6. Was the last game of the month in Nov 2015?

    Gnarly
    by Gnarly · February 2016
    There is a current Feb game of the month. Check top posts.
  7. Changing one actor to another

    raciukas22
    by raciukas22 · February 2016
    (Quote)
  8. Changing one actor to another

    tatiang
    by tatiang · February 2016
    If you destroy an actor, it is gone and must be spawned again. So don't destroy them. Just change their self.Color.Alpha to 0 and if necessary, disable any rules you don't want running while they ar
  9. Changing one actor to another

    raciukas22
    by raciukas22 · February 2016
    appearance. I know I can spawn actors but if I destroy the current actor and want it to be visible again after a button is clicked by user it does no appear again. Tried to change alpha but once I
  10. Changing one actor to another

    raciukas22
    by raciukas22 · February 2016
    Thanks a lot for your reply, but they s is not what I meant. I was having somethink like changing images. For instance changing colours of actors like water moving changes colour into different colou
  11. Drag / drop - Replace table value when dropped.

    KIIVIIN
    by KIIVIIN · February 2016
    Do you know if its possible to make the actor that is pressed moved to the top layer of the scene? So when I move it to the other slot its above it? Because now some of the slots are under the scene l
  12. Best time to live stream game development round table.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    Had this in my brain for a year now and decided to finally pull the trigger. Just purchased Wirecast Studio so looking to make a top notch broadcast! Working on graphics and lower 3rds now. May do a t
  13. Feature requests

    MentalDonkeyGames
    by MentalDonkeyGames · February 2016
    Click "New" on the top of the page.
  14. Is it possible to interpolate self image to an other image?

    CaptFinn
    by CaptFinn · February 2016
    on contact.. change touched to touched+1. then if touched is greater than 3 change image to img2 greater than 5 ...change ore collected to collected+1 then destroy actor.
  15. Sound FX doesn't work on second scene

    dmaywood821
    by dmaywood821 · February 2016
    I moved the destroy to the end. It didn't seem to change anything about how it functions. The sounds FX still don't play on level two.
  16. Grid or other solution? Whats the best?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    Could be. You need to be sure you stack your logic in the proper order. Logic is a linear thing. Logic is fired in gamesalad in an actor top to bottom. Look at your logic and be sure it is in proper o
  17. Sound FX doesn't work on second scene

    owen_dennis
    by owen_dennis · February 2016
    I don't know about this sound thing, but your destroy function should be at the very end of everything you want to do. It should be after the reset scene function. Once the actor is destroyed, it can'
  18. Sound FX doesn't work on second scene

    dmaywood821
    by dmaywood821 · February 2016
    I have a rule set up for when the player collides with either one of two other actors. It says, if player collides with any of the designated actors, then play the sound, destroy player, change attrib
  19. Looking for a Composer?? Look No further! Cheap Rates!

    retired_3af741bc6c0b33ecf031beb9a676b8e2
    by retired_3af741bc6c0b33ecf031beb9a676b8e2 · February 2016
    (Quote)
  20. Looking for a Composer?? Look No further! Cheap Rates!

    pHghost
    by pHghost · February 2016
    Not only are you begging for free things -- which is explicitly forbidden by Forum rules, but on top of that you add insult to injury. Asking an artist (of any kind) to create something sub-par, &
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