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Noob Question about banner ads
by KBE_alex ·I have a game with multiple scenes (about 32) and I want a banner ad to be displayed on the top of each scene. -
Was the last game of the month in Nov 2015?
by Gnarly ·There is a current Feb game of the month. Check top posts. -
Changing one actor to another
by raciukas22 ·(Quote) -
Changing one actor to another
by tatiang ·If you destroy an actor, it is gone and must be spawned again. So don't destroy them. Just change their self.Color.Alpha to 0 and if necessary, disable any rules you don't want running while they ar -
Changing one actor to another
by raciukas22 ·appearance. I know I can spawn actors but if I destroy the current actor and want it to be visible again after a button is clicked by user it does no appear again. Tried to change alpha but once I -
Changing one actor to another
by raciukas22 ·Thanks a lot for your reply, but they s is not what I meant. I was having somethink like changing images. For instance changing colours of actors like water moving changes colour into different colou -
Drag / drop - Replace table value when dropped.
by KIIVIIN ·Do you know if its possible to make the actor that is pressed moved to the top layer of the scene? So when I move it to the other slot its above it? Because now some of the slots are under the scene l -
Best time to live stream game development round table.
by The_Gamesalad_Guru ·Had this in my brain for a year now and decided to finally pull the trigger. Just purchased Wirecast Studio so looking to make a top notch broadcast! Working on graphics and lower 3rds now. May do a t -
Feature requests
by MentalDonkeyGames ·Click "New" on the top of the page. -
Is it possible to interpolate self image to an other image?
by CaptFinn ·on contact.. change touched to touched+1. then if touched is greater than 3 change image to img2 greater than 5 ...change ore collected to collected+1 then destroy actor. -
Sound FX doesn't work on second scene
by dmaywood821 ·I moved the destroy to the end. It didn't seem to change anything about how it functions. The sounds FX still don't play on level two. -
Grid or other solution? Whats the best?
by The_Gamesalad_Guru ·Could be. You need to be sure you stack your logic in the proper order. Logic is a linear thing. Logic is fired in gamesalad in an actor top to bottom. Look at your logic and be sure it is in proper o -
Sound FX doesn't work on second scene
by owen_dennis ·I don't know about this sound thing, but your destroy function should be at the very end of everything you want to do. It should be after the reset scene function. Once the actor is destroyed, it can' -
Sound FX doesn't work on second scene
by dmaywood821 ·I have a rule set up for when the player collides with either one of two other actors. It says, if player collides with any of the designated actors, then play the sound, destroy player, change attrib -
Looking for a Composer?? Look No further! Cheap Rates!
by DillonV ·(Quote) -
Looking for a Composer?? Look No further! Cheap Rates!
by pHghost ·Not only are you begging for free things -- which is explicitly forbidden by Forum rules, but on top of that you add insult to injury. Asking an artist (of any kind) to create something sub-par, & -
Game of the Month: February Submissions Thread
by RedHand ·It's your choice on tapping strategy. We suggest a two finger tap but it will destroy your forearms. -
Grid or other solution? Whats the best?
by KIIVIIN ·On top of each square I got 30 actors (slots). -
Grid or other solution? Whats the best?
by KIIVIIN ·I want the slots to be on position of the inventory. Right now the picture show the inventory "out of the scene" on a non scrollable layer yes. -
Grid or other solution? Whats the best?
by owen_dennis ·What does "move to scene" mean? Like follow the camera? Can't you put your UI on a non scrollable layer?