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  1. creating a combo system (simple question)

    Socks
    by Socks · October 2016
    You've not said what the problem is, you've listed your rules and said 'now here's the problem' and 'i dont know how to fix it at all' . . . and so on . . . but you've not actually said what the probl
  2. creating a combo system (simple question)

    digitalzero
    by digitalzero · October 2016
    yeah thats exactly what i had set in my rules... but what im trying to do is that for each combo you have it resets that number back to one... lets say the combo is going from 8 till 9 and from 9 till
  3. creating a combo system (simple question)

    tatiang
    by tatiang · October 2016
    Those rules will make the actor visible and display the text for one second. If it's not working, there must be more to this than you provided (e.g. other attributes/rule conditions).
  4. Cowboy Duel

    RowdyPants
    by RowdyPants · October 2016
    @Bellow Dang no middle ground huh.. you either rock or suck (Image)
  5. RossmanBros Next Game - WIP - Get Me Outta Here

    RossmanBrothersGames
    by RossmanBrothersGames · October 2016
    Thanks! It has taken a while! And still plenty to do, but stuff is moving along, my brother just sent me this:
  6. My first game: "Haku Adventure" is live on playstore

    RedRobo
    by RedRobo · October 2016
    Was this made with GameSalad? If so how did you create your Quit game button?
  7. creating a combo system (simple question)

    digitalzero
    by digitalzero · October 2016
    everytime you hit an enemy the combo system goes up one and if it is equal or greater than 5 it becomes visible (because the actor is invisible just on the scene) then after that one second after ther
  8. Presenting Tuki: Quest Of The Mansa

    Aazousan
    by Aazousan · October 2016
    Thanks for all the comments!
  9. My first game: "Haku Adventure" is live on playstore

    Mayank Mittal
    by Mayank Mittal · October 2016
    "Haku Adventure" a game that will excite you to the level of thrill. A real test of your reflexes and hand eye co-ordination . "Haku" the young adventurous chameleo
  10. Presenting Tuki: Quest Of The Mansa

    UtopianGames
    by UtopianGames · October 2016
    (Quote)
  11. Post here if your starting out...

    RowdyPants
    by RowdyPants · October 2016
    @monsterhybrid I'm on year two with GameSalad but I'm always learning new things. I'm happy to learn along side you. The community of developers here is outstanding. You'll find polite and professi
  12. State of GameSalad on 10-4-2016

    Socks
    by Socks · October 2016
    (Quote)
  13. Inkscape , Pixel art & GameSalad (blurry)

    Socks
    by Socks · October 2016
    The resolution of your images has no effect beyond telling GameSalad what size your actor should be, a 256 x 256 pixel image at 800ppi is identical to a 256 x 256 pixel image at 72ppi (or 0.02ppi or 1
  14. State of GameSalad on 10-4-2016

    unbeatenpixel
    by unbeatenpixel · October 2016
    Glad you appreciate it! @ForumNinja
  15. Inkscape , Pixel art & GameSalad (blurry)

    tatiang
    by tatiang · October 2016
    Not sure if this is the issue but I believe you still need to import images at 72 dpi.
  16. RossmanBros Next Game - WIP - Get Me Outta Here

    clmh
    by clmh · October 2016
    Very impressive work, I can't imagine how much time it must take to make a game like that! Character design is really great, hats off to you guys!
  17. State of GameSalad on 10-4-2016

    ForumNinja
    by ForumNinja · October 2016
    Next Update (1.25.x): I still don’t have a precise date on this release, but I believe we’re on the last round of bug fixes. fingers crossed.
  18. My first game: MiloTheCat Surf Challenge

    clmh
    by clmh · October 2016
    @RowdyPants Thank you very much!
  19. Video Tutorial: Custom Collision Shapes using Physics Body Editor

    AlchimiaStudios
    by AlchimiaStudios · October 2016
    With a "," seperating each "polygon". This is not needed on the last poly coords declared in the list since it ends there. However Gamesalad will still accept it as
  20. State of GameSalad 8-25-2016

    UncloudedStudio
    by UncloudedStudio · October 2016
    @unbeatenpixel
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