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  1. spawn vs alpha and un-spawn

    2D-Sprite-Box
    by 2D-Sprite-Box · September 2010
    You can destroy the actor
  2. Gravity ... then make an actor non-moveable

    scitunes
    by scitunes · September 2010
    ----destroy
  3. Aetherium preview!

    MarkOnTheIron
    by MarkOnTheIron · September 2010
    No, it will be a top-down "tilt-to-live" inspired game with some really original twists. It will have a multiplayer option. And some minigames (one of them will be a shooter).
  4. Same game style as 'Knights Rush'?

    duckwit
    by duckwit · September 2010
    By the way is there anything like the order of sprites on a layer? Like when you right click in a scene and you can choose options such as 'Bring to Front', can you modify that to make it work?
  5. Same game style as 'Knights Rush'?

    scitunes
    by scitunes · September 2010
    I am working on a game that has a top down world in it and the main actor jumps. I just interpolate the height and width so it appears to get closer to you and then interpolate it back to its original
  6. Cake Bake released - 1 day game + sales data

    UtopianGames
    by UtopianGames · September 2010
    I'm wondering if it's possible to make a game in a day and hit the top 100 (Image)
  7. Same game style as 'Knights Rush'?

    duckwit
    by duckwit · September 2010
    I can see how that would be a problem.... so GS cannot switch an actors layer? That sound like a real bummer. But what if lets say, each rock, had a layer in front of actor that had a rock, and a ro
  8. Same game style as 'Knights Rush'?

    duckwit
    by duckwit · September 2010
    But Cave Adventure doesn't have jumping and that is my main concern.... not really sure how to do that with GS. Because you want the character to be able to move up and down a certain amount.... but y
  9. Same game style as 'Knights Rush'?

    UtopianGames
    by UtopianGames · September 2010
    The biggest problem you will have is layers in a 2.5D game...imagine you have a rock in the middle of the scene you will have to go behind and in front of it and im not sure gs has the ability to chan
  10. Need some help with spawning actors

    UtopianGames
    by UtopianGames · September 2010
    One way could be to make an actor and put it in the middle at the top of screen that spawns a random (-160,160) that will cover the 320 area.
  11. Cake Bake released - 1 day game + sales data

    duckwit
    by duckwit · September 2010
    If someone made a platformer with pretty much the same game logic as the classic Mario side-scrollers it would be great! Have any of you seen the game Pizza Boy? Its climbing up the top 200 - 100 le
  12. How to create a drawing system?

    StusApps
    by StusApps · September 2010
    I take back what I said at the top.
  13. Really need help.

    skippy
    by skippy · September 2010
    The inner square is your camera which you can adjust the size by clicking the little camera icon at the top, you have to fill the whole black square which is the iPhone/iPod touch screen size.
  14. GameCentre puts flight control at #3

    AfterBurnett
    by AfterBurnett · September 2010
    Does anyone else suck as much as I do at this game? 28 planes landed... the top scorer is in the twenty-thousands!!!!!!!! HOW?!?!?! That would take days!!!!!
  15. How to decrease memory usage (100MB)

    keekee312
    by keekee312 · September 2010
    Yes but when an egg is touched, this actor is destroyed and when you touch the power to activate it, the image is destroyed too.
  16. GameCentre puts flight control at #3

    reddotinc
    by reddotinc · September 2010
    While it won't turn every game into a top 100 smash hit, I hope it helps alot (Image)
  17. E.W.O. - S.W.A.T. /// A 1st person shooter - coming soon from GSalad (hopefully)

    skippy
    by skippy · September 2010
    Wow those images look fantastic Synth, if gameplay, controls etc are as good as those pics I think you will be the biggest GS earner ever, sorry I'm just excited for ya, that's top notch (Image)
  18. Possible To Set Attribute of a Newly Spawned Actor?

    VoidedSky
    by VoidedSky · September 2010
    Yes, in the actor have a Change Attribute behavior at the top of all of the other behaviors, and it will automatically change that attribute when the actor is spawned.
  19. The curse of the phantom touch...

    gazjm
    by gazjm · September 2010
    It was at the start of the project when I changed it so can't quite remember off the top of my head. But I think I may have rewrote the rules for how the actor you controlling responds and when it res
  20. Bouncing doesn't work correctly...

    riseagainst378
    by riseagainst378 · September 2010
    at the moment, i'm making a simple top-down game where different orbs will bounce off solid, rectangular walls indefinitely. however, if the ball impacts the wall at a low enough angle, "boun
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