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Same game style as 'Knights Rush'?
by duckwit ·By the way is there anything like the order of sprites on a layer? Like when you right click in a scene and you can choose options such as 'Bring to Front', can you modify that to make it work? -
Same game style as 'Knights Rush'?
by scitunes ·I am working on a game that has a top down world in it and the main actor jumps. I just interpolate the height and width so it appears to get closer to you and then interpolate it back to its original -
Cake Bake released - 1 day game + sales data
by UtopianGames ·I'm wondering if it's possible to make a game in a day and hit the top 100 (Image) -
Same game style as 'Knights Rush'?
by duckwit ·I can see how that would be a problem.... so GS cannot switch an actors layer? That sound like a real bummer. But what if lets say, each rock, had a layer in front of actor that had a rock, and a ro -
Same game style as 'Knights Rush'?
by duckwit ·But Cave Adventure doesn't have jumping and that is my main concern.... not really sure how to do that with GS. Because you want the character to be able to move up and down a certain amount.... but y -
Same game style as 'Knights Rush'?
by UtopianGames ·The biggest problem you will have is layers in a 2.5D game...imagine you have a rock in the middle of the scene you will have to go behind and in front of it and im not sure gs has the ability to chan -
Need some help with spawning actors
by UtopianGames ·One way could be to make an actor and put it in the middle at the top of screen that spawns a random (-160,160) that will cover the 320 area. -
Cake Bake released - 1 day game + sales data
by duckwit ·If someone made a platformer with pretty much the same game logic as the classic Mario side-scrollers it would be great! Have any of you seen the game Pizza Boy? Its climbing up the top 200 - 100 le -
How to create a drawing system?
by StusApps ·I take back what I said at the top. -
Really need help.
by skippy ·The inner square is your camera which you can adjust the size by clicking the little camera icon at the top, you have to fill the whole black square which is the iPhone/iPod touch screen size. -
GameCentre puts flight control at #3
by AfterBurnett ·Does anyone else suck as much as I do at this game? 28 planes landed... the top scorer is in the twenty-thousands!!!!!!!! HOW?!?!?! That would take days!!!!! -
How to decrease memory usage (100MB)
by keekee312 ·Yes but when an egg is touched, this actor is destroyed and when you touch the power to activate it, the image is destroyed too. -
GameCentre puts flight control at #3
by reddotinc ·While it won't turn every game into a top 100 smash hit, I hope it helps alot (Image) -
E.W.O. - S.W.A.T. /// A 1st person shooter - coming soon from GSalad (hopefully)
by skippy ·Wow those images look fantastic Synth, if gameplay, controls etc are as good as those pics I think you will be the biggest GS earner ever, sorry I'm just excited for ya, that's top notch (Image) -
Possible To Set Attribute of a Newly Spawned Actor?
by VoidedSky ·Yes, in the actor have a Change Attribute behavior at the top of all of the other behaviors, and it will automatically change that attribute when the actor is spawned. -
The curse of the phantom touch...
by gazjm ·It was at the start of the project when I changed it so can't quite remember off the top of my head. But I think I may have rewrote the rules for how the actor you controlling responds and when it res -
Bouncing doesn't work correctly...
by riseagainst378 ·at the moment, i'm making a simple top-down game where different orbs will bounce off solid, rectangular walls indefinitely. however, if the ball impacts the wall at a low enough angle, "boun -
Fade to invisible
by design219 ·And if you don't plan to fade it back up, it's a good idea to put a timer set for just a smidge longer than the fade out with a "destroy this actor" behavior. -
New App from BarkBarkCo!
by BarkBarkCo ·I'm hovering around #106 in US Entertainment. I need that final push in to the top 100! Thank all! -
The Big Picture - August 2010 - Wait for it... Wait for it...
by Dhondon ·top sticky...someone else has noticed...