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App Binary RC 1.25.20200706 - iOS Update
by DigiChain ·Ironsource has verified the Chartboost IPA in the game and Chartboost has detected the SDK - yet no Chartboost ads are delivered in the live game or when running it in test mode. -
Kaapelipeli: The Cable Game - Free Steam Gamekey Competition (Through Steam community page )
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Kaapelipeli: The Cable Game planned STEAM release date July 10th
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App Binary RC 1.25.20200706 - iOS Update
by unbeatenpixel ·Sure. I sent it. I hope both problems are easy to solve. Scaling for iPad was always a problem but with the last change it got worse. The aspect ratio of all iPads is very close to each other. I do no -
App Binary RC 1.25.20200706 - iOS Update
by unbeatenpixel ·In portrait mode, there is no problem for iPhone portrait loading image. However, iPad portrait loading image is worse than old RC. It shows a smaller area than before. (iPad 10.5) -
SHOW ME WHAT YOU GOT - July 2020 - Culture Games
by Glass Frog ·Here is an app I made a while ago, its a few mini games based around Guy Fawkes night (Bonfire night), which is held in the UK every year on the 5th of November. -
New Apple controller support
by BlackCloak ·Tried on an iPad 6th Generation running iOS 13.5.1 -
App Binary RC 1.25.20200611 - Android Update
by unbeatenpixel ·If we build with RC; iPad Loading ❌ iPhone Loading ✅ -
Yet Another Resolution Thread
by Keith Syska ·https://forums.gamesalad.com/discussion/comment/614317#Comment_614317 -
Yet Another Resolution Thread
by Armelline ·You probably want to use 720p landscape rather than iPad if you were originally working on iPhone 5. -
Yet Another Resolution Thread
by Keith Syska ·I'm looking at the universal build threads now (holy cow!). So I'm thinking about switching to iPad project properties, but this makes the GameSalad application window much more difficult to navigate -
GameSalad Creator 1.25.98 for macOS Release
by Armelline ·https://forums.gamesalad.com/discussion/comment/614276#Comment_614276 -
GameSalad Creator 1.25.98 for macOS Release
by unbeatenpixel ·2- iPhone 6 and iPad Mini 2 doesn't support iOS 13 (latest 12.4.7) and they are fine devices for playing casual games as we developed. Also, I have these 2 devices. From a developer perspective, I wou -
Universalising Game with GameSalad (adapt for any device!)
by Armelline ·going to be minor. If you start with iPhone or iPad should really depend on what your primarily targetted device will be. If it's iPad, start with iPad. If it's pretty much anything else, you probabl -
Universalising Game with GameSalad (adapt for any device!)
by UltraLionBlu ·I understand, I'm still undecided whether to start from ipad or ipone using stretch. I wish the game can be used on both formats. -
Universalising Game with GameSalad (adapt for any device!)
by Armelline ·@UltraLionBlu The iPad starting project with overscan being used actually does things the other templates don't, so I'll update this post with a video when I can get it recorded. The overview video e -
Universalising Game with GameSalad (adapt for any device!)
by UltraLionBlu ·"I'll eventually get around to doing videos for the iPad, particularly the crop " -
Universalising Game with GameSalad (adapt for any device!)
by Armelline ·Starting with an iPad aspect ratio -
Universalising Game with GameSalad (adapt for any device!)
by Armelline ·Starting with an iPad aspect ratio -
Android APK Rejections / Upload Errors with Google Play & Amazon App Store.
by NKBDL ·zipalign -v -p 4 140d3.apk 140d3_zaligned.apk