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  1. Can't sign my app, zipalign issue

    RedRobo
    by RedRobo · August 2020
    My zipalign tool was showing as 0kb so I downloaded it again from Android studio. I downloaded the latest build tools, 30.0.1. Don't do this as it will throw an error. So I re-downloaded build tools f
  2. Can't sign my app, zipalign issue

    RedRobo
    by RedRobo · August 2020
    I updated my Android build tools to 30.0.1. Now I can zipalign with no problem but when I try and sign the .
  3. Can't sign my app, zipalign issue

    RedRobo
    by RedRobo · August 2020
    Ha anyone ever had this; since yesterday when I try to zipalign my app using CMD I an 'access is denied' error along with a window saying 'this app can't run on your PC'
  4. Big problem with text input...

    gingagaming
    by gingagaming · August 2020
    If you want to simply use this older project (designed for an iPad or tablet in portrait mode) then your free to use this one and modify it to your needs.
  5. App Binary RC 1.25.20200706 - iOS Update

    DigiChain
    by DigiChain · July 2020
    Ironsource has verified the Chartboost IPA in the game and Chartboost has detected the SDK - yet no Chartboost ads are delivered in the live game or when running it in test mode.
  6. Kaapelipeli: The Cable Game - Free Steam Gamekey Competition (Through Steam community page )

    Ei kait siinä studios
    by Ei kait siinä studios · July 2020
    Please visit our Steam community page and take part to a Free Gamekey Competition! Only couple days left to participate!
  7. Kaapelipeli: The Cable Game planned STEAM release date July 10th

    Ei kait siinä studios
    by Ei kait siinä studios · July 2020
    Visit our Steam community page and take part to a Free Gamekey Competition! Only couple days left to participate!
  8. App Binary RC 1.25.20200706 - iOS Update

    unbeatenpixel
    by unbeatenpixel · July 2020
    Sure. I sent it. I hope both problems are easy to solve. Scaling for iPad was always a problem but with the last change it got worse. The aspect ratio of all iPads is very close to each other. I do no
  9. App Binary RC 1.25.20200706 - iOS Update

    unbeatenpixel
    by unbeatenpixel · July 2020
    In portrait mode, there is no problem for iPhone portrait loading image. However, iPad portrait loading image is worse than old RC. It shows a smaller area than before. (iPad 10.5)
  10. SHOW ME WHAT YOU GOT - July 2020 - Culture Games

    Glass Frog
    by Glass Frog · July 2020
    Here is an app I made a while ago, its a few mini games based around Guy Fawkes night (Bonfire night), which is held in the UK every year on the 5th of November.
  11. New Apple controller support

    BlackCloak
    by BlackCloak · June 2020
    Tried on an iPad 6th Generation running iOS 13.5.1
  12. App Binary RC 1.25.20200611 - Android Update

    unbeatenpixel
    by unbeatenpixel · June 2020
    If we build with RC; iPad Loading ❌ iPhone Loading ✅
  13. Yet Another Resolution Thread

    Keith Syska
    by Keith Syska · June 2020
    https://forums.gamesalad.com/discussion/comment/614317#Comment_614317
  14. Yet Another Resolution Thread

    Armelline
    by Armelline · June 2020
    You probably want to use 720p landscape rather than iPad if you were originally working on iPhone 5.
  15. Yet Another Resolution Thread

    Keith Syska
    by Keith Syska · June 2020
    I'm looking at the universal build threads now (holy cow!). So I'm thinking about switching to iPad project properties, but this makes the GameSalad application window much more difficult to navigate
  16. GameSalad Creator 1.25.98 for macOS Release

    Armelline
    by Armelline · June 2020
    https://forums.gamesalad.com/discussion/comment/614276#Comment_614276
  17. GameSalad Creator 1.25.98 for macOS Release

    unbeatenpixel
    by unbeatenpixel · June 2020
    2- iPhone 6 and iPad Mini 2 doesn't support iOS 13 (latest 12.4.7) and they are fine devices for playing casual games as we developed. Also, I have these 2 devices. From a developer perspective, I wou
  18. Universalising Game with GameSalad (adapt for any device!)

    Armelline
    by Armelline · June 2020
    going to be minor. If you start with iPhone or iPad should really depend on what your primarily targetted device will be. If it's iPad, start with iPad. If it's pretty much anything else, you probabl
  19. Universalising Game with GameSalad (adapt for any device!)

    UltraLionBlu
    by UltraLionBlu · June 2020
    I understand, I'm still undecided whether to start from ipad or ipone using stretch. I wish the game can be used on both formats.
  20. Universalising Game with GameSalad (adapt for any device!)

    Armelline
    by Armelline · June 2020
    @UltraLionBlu The iPad starting project with overscan being used actually does things the other templates don't, so I'll update this post with a video when I can get it recorded. The overview video e
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