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  1. actor position resets to original when changing scenes

    JB makin' a game
    by JB makin' a game · March 2019
    Now about getting the towers in your scene that the user previously spawned (by buying or building them or whatever your game does). To be honest, eventhough I haven't tried it, it seems doubtful to m
  2. Plunder Kings - The first bullet hell game with gambling

    Goodnight Games
    by Goodnight Games · March 2019
    The rogue-like shoot'em up you were looking for! Play as one of three different space pirates with unique ships and abilities. Pair them with special drones for completely unique battle combinations.
  3. Upgrading An Actor From another Actor/Button

    Nspeel
    by Nspeel · February 2019
    When Actor A if < touch is pressed > do < Spawn Actor "Upgrade Button" >
  4. actor position resets to original when changing scenes

    Nspeel
    by Nspeel · February 2019
    tried everything you thought me about tables, spawning invisable actors, and yet I couldn't wrap my head around getting my "towers" to stay put between scene changes..
  5. Having an actor attack outside of its collision zone

    Nspeel
    by Nspeel · February 2019
    Spawn invisible zone actor from position X (TableCellValue(your table, row 1, column 1) & Position Y (TableCellValue(your table, row 1, column 2)
  6. Making an actor follow another actor / move to position of another actor

    Nspeel
    by Nspeel · February 2019
    Spawn actor from position X (TableCellValue(your table, row 1, column 1) & Position Y (TableCellValue(your table, row 1, column 2)
  7. Killing actors with buttons/pickups/actors

    Nspeel
    by Nspeel · February 2019
    -When touch is released it also spawns an invisible actor directly behind it to act as the attack radius of the tower.
  8. Making an actor follow another actor / move to position of another actor

    Nspeel
    by Nspeel · February 2019
    In my game you buy "towers (A-D)". If the player choose to theg could buy 10 "Tower-A" and 10 "Tower-D". These towers spawn into the game via attr
  9. Spawning actor from table store

    Nspeel
    by Nspeel · February 2019
    around and moved constantly is there a way to spawn this invisible actor "towers invisable range" onto of the actor "tower" everytime its dragged around.. or inste
  10. Spawning actor from table store

    tatiang
    by tatiang · February 2019
    an actor that detects if it equals 1 and then spawn whatever you need to spawn, etc. and then change the value back to 0 from that actor so that it resets it.
  11. Spawning actor from table store

    Nspeel
    by Nspeel · February 2019
    Then I'm going to have another actor (game scene) look for change in value (if value changed spawn actor)
  12. Spawning actor from table store

    Nspeel
    by Nspeel · February 2019
    Is this why in my store scene when u hit my buy button (unpause game, spawn actor) it will not spawn my actor in the "game scene". It doesnt appear to even spawn an actor anywhere as
  13. Spawning actor from table store

    tatiang
    by tatiang · February 2019
    To communicate between actors on different scenes, have one actor change the value of a global attribute (e.g. game.SpawnTower) and have the other actor check for a change in value.
  14. Spawning actor from table store

    Nspeel
    by Nspeel · February 2019
    So I have a store in my app and what I'm trying to do is when I hit "Buy" I want to spawn a tower on the scene... that part is easy.. my issue is I want to make it so when the actor
  15. Is GS worth it?

    RedRobo
    by RedRobo · February 2019
    GameSalad is incredibly easy to learn and you can make apps very, very quickly. It is possible to earn your money back if you steer clear of what everyone else is doing and make something truly unique
  16. Draggable Objects going through walls

    Two.E
    by Two.E · February 2019
    don't move. That means you would need to either spawn / destroy actors when needed.
  17. Changes have broken my game?

    Armelline
    by Armelline · February 2019
    is supported by it, and it has a few bugs unique to it. If you're finding things aren't working right on the desktop Creator, then you'll need to be more specific as very little has changed there, an
  18. Random Dungeon Generation

    SecretlyAnAlien
    by SecretlyAnAlien · February 2019
    doors are open near it. Then have each actor spawn a random actor that doesn't cut off any doors. Make sure to have each actor at the ends of the grid only spawn rooms that don't have doors leading t
  19. Random Dungeon Generation

    SecretlyAnAlien
    by SecretlyAnAlien · February 2019
    I'm making a random dungeon generator for a game I'm working on. So far I've tried having one actor that spawns a room, moves, and use RNG with a table to change a game attribute to a random number wi
  20. Change attribute position X

    csmyersa
    by csmyersa · February 2019
    I also tried with spawn behavior but it doesnt work either (see second image)
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