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App Binary RC 1.25.20200706 - iOS Update
by DigiChain ·@adent42 - I have already placed Chartboost at the top of the 'waterfall' so it should be receiving the first call, but still no ads are delivered. I'll give up on Chartboost for now... unless you fin -
Kaapelipeli: The Cable Game - Free Steam Gamekey Competition (Through Steam community page )
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Universalising Game with GameSalad (adapt for any device!)
by nir3112 ·https://forums.gamesalad.com/discussion/comment/614486#Comment_614486 -
Universalising Game with GameSalad (adapt for any device!)
by Armelline ·The Universal actor needs to be at the BOTTOM of the layer list. GameSalad checks actors starting with the bottom of the layer list and working its way up, so the universal actor needs to be the first -
Universalising Game with GameSalad (adapt for any device!)
by nir3112 ·this is the project (the code is just inside the top two on the screen.. there something I'm missing here? -
Casino template?
by Smormad ·were other problems, such as his lifting to the top, etc. Until the end, this project of mine was not profitable, but the idea was still good. I chose poker because I like crazy. I've been playing fo -
Will collision ever be a built in feature?
by bob loblaw ·if you look at the attached .png file (arrow image), it can be broken up into four triangles (top, both 'legs' and centre). when you create a .json file for the polygons, you basically note the coordi -
New Game Center with iOS 14
by unbeatenpixel ·7- Multiplayer -
Click actor to destroy another actor!
by jamie_c ·Use a Game Level Boolean Attribute that starts a False. When the Real floor is pressed change that Attribute too True. Have the invisible floor watch that attribute and when it becomes True, destroy i -
Click actor to destroy another actor!
by 4eventonly ·Hi I have 2 floors one lower then where it should be due to the character sprite having space under its feet (can't remove due to animation), How would I set this up. If REAL floor pressed destroy inv -
Mysterious camera jump (immobile) after change scene
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3D Visualisation
by smartviewmediaco ·At Smartview Media, we make precise, top-notch 3D Visualisation Melbourne of building plans. We offer a scope of services to support Architects, Developers, Council and imminent buyers envision a comp -
Loading Spinner bottom right - absolute no-go
by bora ·I really enjoy paying my membership fee every year. But put the loading spinner at the top of your to-do list. The loading spinner must be in the middle and must be larger. -
Yet Another Resolution Thread
by Keith Syska ·If I use overscan, how much of the top and bottom could potentially get cut off? What's a safe margin to leave empty? -
Android 64bit issue.
by adent42 ·In the top left you can see an envelop icon where you can send personal / direct messages to me. -
Tutorials and Free Stuff from Jamie_C
by pinkio75 ·Yes probably but i've a dub about layer priority because to avoid this we need to duplicate the characters etc... etc... so i never realized that kind of games... -
Adaptive icons
by NKBDL ·Our current icon upload method (on the web portfolio page top left corner) seems limited, on some of our test devices it shows a white border. -
taller aspect ratio?
by 3absh ·http://forums.gamesalad.com/discussion/comment/614210#Comment_614210 -
taller aspect ratio?
by bob loblaw ·have an actor that you place first on the lowest layer. unlock it. and you can change the camera size from there using change attribute. -
Destroying Two Matching Actors Randomly Spawned from Two Different Tables
by SuperDanniStone ·But I ultimately just want the matches to be destroyed once they collide, reset the scene so everything randomly spawns again and keep it doing that. I feel that will get me the minimum viable produ