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i hate ios publishing
by RocketBrain ·android is so much easier. why does apple have to make things so damn complicated? -
RPG Connecting Rooms
by AlchimiaStudios ·Exact same way as the row. make a Game.col and a Self.col and set the value based on where the change scene trigger is going to. -
RPG Connecting Rooms
by tuftyfella ·so how does one define a column value in an attribute? presumably in the exit trigger actors i create a new integer 'column' just like row and i change the 3, 7, 11, to self.column? -
RPG Connecting Rooms
by AlchimiaStudios ·the row/index is defined correctly. It just doesn't understand what column to use because it has 3 possible columns available, and it looks like they all can trigger unrestricted. -
RPG Connecting Rooms
by tuftyfella ·done the display text showing the game.row value and thats correct. -
RPG Connecting Rooms
by AlchimiaStudios ·Oh, and if you have 3 change attribute groups for x/y with no rules defining when to trigger, they would all trigger on a scene change. So depending on what's last to trigger, that would be where it e -
RPG Connecting Rooms
by AlchimiaStudios ·Is self.row being defined by a rule, single change attribute, or a value preset on the actor? Have you tried using display text on an actor that's on every scene to show the value of game.row after ch -
Math Setup
by tatiang ·You might start with this and see where it takes you: http://forums.gamesalad.com/discussion/30842/free-calculator-template. -
Free Music Resource
by Eric Matyas ·New free tracks are waiting for you: -
Free Music Resource
by Eric Matyas ·You're very welcome! (Image) -
Lyfesaver is on the App Store!
by zweg25 ·I just want to thank everyone who has joined the Lyfesaver community! We are slowly getting more questions every day. That being said, I would love to have more users be apart of the community to try -
Concept Artist/Illustrator available for freelance work
by gloominati ·I am currently available for freelance work. If you have a project you would like me to work on with you, please feel free to to contact me at cgrobelski@gmail.com -
What is the maximum time you can set the timer for and have it work properly?
by Lokitoes ·But yes the app will not be closed - it will be in an art gallery and there will only be limited keyboard access in case a member of the public wants to be dodgy. So the idea is that it will stay open -
Developer For Hire!
by gingagaming ·* Starter Templates (for you to build on) -
Math Setup
by monsterhybrid ·First I need a text box that I click on that will alow me to input decimal numbers. Second I will need to make it either add or subtract the values of another text box that I will need to do the same. -
New Riffel's Pinball Game - With new GameSalad features
by Hopscotch ·@Riffel good job, you did an excellent job on capturing the feel of it. I especially like the very realistic weightiness and dynamics of the ball! -
Device Orientation Problem
by allc1865 ·@NNterprises , thank you I'll try that -
orbiting around player megaman style
by Socks ·I sort of do, I think ? But I'm not sure what the issue is ? Is the question 'how do you get two actors to exchange information' (if I understand the question correctly ?) -
orbiting around player megaman style
by digitalzero ·oh snaps @Socks i noticed that you edited the code in the actual prototype and not the actor... but for this it would need to be spawned so i would need it to be in the actual prototype... you know wh -
i hate ios publishing
by YeezyHypeBeast ·you learn to love it