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orbiting around player megaman style
by digitalzero ·OMG @Socks you're the best! -
WIP: Experimenting with Aiming tracks
by Hopscotch ·Thank you @Socks, @RThurman ! -
how to designe my own actors
by PhilipCC ·On Mac, Affinity Designer is great for creating vector graphics and/or bitmap graphics, ArtText 2 makes designing buttons, text graphics and logos quite easy (Art Text 2 Lite is free but will give you -
Character all of a sudden won't move?? Very confused.
by jdriebman ·Okay so I was searching through all of my rules and realized my MOVE behavior was under ELSE for some reason! So every time I tried to move, I had a force stopping my character 24/7. I must have moved -
i hate ios publishing
by jamie_c ·Sometimes you just have to vent! (Image) -
Gamesalad veiwer and ios10
by ForumNinja ·@allc1865 I didn't run into any crashes with my test projects here. Can you click the help button in the bottom right and upload a copy of your project so I can run some tests? -
One Year!
by quinn221 ·Wow I can't believe I have been working in Gamesalad and on this game for a year now! I am still far from being done, it it has been a great advanture. I and to thank @jamie_c @RThurman @Icebox @Armel -
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by Socks ·I feel honoured, I'd like to thank everyone involved, my parents for believing in me, my manager for sticking with me, even during that 'incident' back in 2014, my PR people, my spell checker, and of -
Nicholas Cato - 2D Game artist available for work
by nicholascato ·Hello I'm Nicholas Cato Concept Artist / Illustrator and I've been working professionally as an artist for over 4 years. I'm currently looking for paid work I'm not interested in rev share projects or -
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by Hopscotch ·2048 copied/stole/was inspired by the mechanics of Threes. But 2048 did make it more accessible as you say, and did a better marketing job. Threes clearly was constructed with more love and attention -
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by Armelline ·Threes vs 2048 isn't as good a comparison as people make out. They're similar games, but 2048 is massively more accessible than Threes, and also free. 2048 was always going to win that battle. -
how to designe my own actors
by jamie_c ·Edit: If you're looking for art related tutorials this site is great. http://www.2dgameartguru.com/ -
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by The_Gamesalad_Guru ·Ideas are a dime a dozen. It's the execution of the idea that matters. If the idea is any good, once released, it will be copied ad nausea until people are sick of it in a matter of days. I'd be more -
RossmanBros Next Game - WIP - Get Me Outta Here
by RossmanBrothersGames ·Haha. I'll get on it. Wouldn't want you to look bad for your family. -
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by Hopscotch ·You need to get the project done and marketed, if the idea is good it will attract copy-cats. In the end the better product and/or marketing wins. See Threes vs 2048. -
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by Socks ·Write the idea down on a piece of A4 paper, cut the paper into small pieces (around 1 inch x 1 inch) taking care not to lose any, and then quickly eat all of these pieces of paper making sure no one c -
Character all of a sudden won't move?? Very confused.
by Socks ·Like @MentalDonkeyGames say, these rules look fine, but are there are other actors and other rules and attributes involved in the movement of the actor that you are not showing us ? For example perhap -
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by Toque ·That's really all you can do but app ideas in my opinion have no value anyways. -
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by MentalDonkeyGames ·Don't share the idea with anyone untill you've done it. -
how to designe my own actors
by Toque ·You can buy images or use images you search with Google for free. You can pay someone to make images for you. Please don't publish a game with images that you don't have a right to use. But y