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Drop Theory for iOS and Android (available September 22, 2016)
by iamcartez ·Thank you very much! (Image) -
Make actor rotate opposite of side of the mouse
by SEMA ·Thank you @Armelline I can't believe it was that simple. -
Make actor rotate opposite of side of the mouse
by SEMA ·I want to make a actor rotate the opposite of side of the mouse. Let's say if the mouse is in the left the actor should be facing the right. -
State of GameSalad 8-25-2016
by Armelline ·If you're on Mac, right click on the project file and choose "Show package contents". Go into the actors folder and there's a bunch of XML files. They're not named very helpfully, bu -
State of GameSalad 8-25-2016
by Wonder Maru ·sorry, I don't get this and I also need to have fonts bigger than 100. Are you talking about html5 games? What's an actor's XML file? -
Final Detonation - Anyone good at puzzle games??
by chaosmasterro ·So this is my first game, it's a 3-match puzzle game. It is a free game on the store and it has a similar concept to a Tetris Attack (Puzzle League) and Collapse. Let me know what you think and what I -
State of GameSalad 8-25-2016
by Socks ·I'm sure you both know this already, but for those who don't, you can very easily display fonts sizes bigger than 100 by simply changing the font size value in the actor's XML file. -
General question about game design .. adjusting level difficulties
by AlchimiaStudios ·(Quote) -
Device Screen size attribute
by Toque ·Oh I see it. You have to SCROLL to the bottom of Devices......my bad. -
Device Screen size attribute
by MentalDonkeyGames ·Ofcourse you can. With Apple it´s pretty easy to adjust stuff with screen size, because there is so few devices to work with. Even easier is to use the platform attributes to determine witch device is -
Device Screen size attribute
by Toque ·I want to make an iOS game a universal build. I realize there are different ways to do this. -
Any idea on how to create something like a calculator persay
by Armelline ·The easiest way to handle the typing in of big numbers, e.g. 453, is to use a text attribute to hold the number. Then you can just append each new number to the last, rather than doing maths to keep t -
State of GameSalad 8-25-2016
by Armelline ·@ForumNinja - Don't know if this got mentioned in the "quick things" you asked for, but font sizes greater than 100 would be awesome! -
BUG: Music stops playing after Opening URL
by BigDave ·the music has to handled as such in my case as I switch volume seperate from sound based on ingame situations pretty often. Sounds like a neat work around you have there but I rather prefer they fix t -
Any idea on how to create something like a calculator persay
by tatiang ·A calculator is a great GameSalad project because there is so much math built into the tool. I'm not sure where you're getting stuck. Do you have a specific question? -
State of GameSalad 8-25-2016
by ForumNinja ·@DigiChain We're looking into updating the Chartboost SDK for you guys currently. -
Quantum Sheep presents 'Air Supply SOS (Save Our Sheep)' :)
by quantumsheep ·Thanks everyone for the congrats and encouragement - this is still the friendliest forum out there! (Image) -
General question about game design .. adjusting level difficulties
by monsterhybrid ·I sent you a message let me know if it helped. -
Idea
by Toque ·Nothing stopping you. Just dive in and go. -
orbiting around player megaman style
by Socks ·What would you like the angle to be ? People usually want the angle to be a value that is always rising (so the orbiting actor's angle constantly increases - and therefore constantly orbits the player