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  1. How do you get android package name?

    tintran
    by tintran · July 2015
    make one up that's unique to you for example com.cowuniverse.myfreegame
  2. Sway - A Unique Gaming Experience

    http_gamesalad
    by http_gamesalad · July 2015
    https://play.google.com/store/apps/details?id=com.tincomeapps.swayandroid
  3. Random non-repeating spawn points?

    Hopscotch
    by Hopscotch · July 2015
    then, where you change game.coin spawn do this
  4. Random non-repeating spawn points?

    Cowuniverse
    by Cowuniverse · July 2015
    (Quote)
  5. Random non-repeating spawn points?

    Hopscotch
    by Hopscotch · July 2015
    Please show me the expressions in the "Spawn Actor" behavior.
  6. Random non-repeating spawn points?

    Cowuniverse
    by Cowuniverse · July 2015
    That is the table and the other screenshot is in the behaviors in the coin. I'm trying to make the coin not spawn at the same point twice, but at one of the other 4 points it isn't already on.
  7. Random non-repeating spawn points?

    Hopscotch
    by Hopscotch · July 2015
    You say you looked up and use tables for the random spawn points. Then you should be good.
  8. Random non-repeating spawn points?

    Cowuniverse
    by Cowuniverse · July 2015
    I looked up how to make random, specified spawn points and got that down with tables, but I have a coin that spawns twice in the same location and I don't want that to happen. Instead I want it to alw
  9. GSHelper, now the official marketplace for GameSalad!

    pHghost
    by pHghost · July 2015
    I'm sure people would be interested in something like this. Most of the templates I've seen focus on much simpler concepts and game styles. A full-bodied RPG template would stand out as unique.
  10. Stuck on this....collision and spawning

    tintran
    by tintran · July 2015
    spawn first, destroy last. so that your actor has a chance to finish his job before he gets destroyed.
  11. Is there a way to use the mic for our games now?

    Dell7730
    by Dell7730 · July 2015
    Can you imagine the things we can make with this? Would really like to have this followed by being able to import pictures from the camera roll, these two feature will spawn new ideas.
  12. [Solved] Spawn timing

    Bob132546
    by Bob132546 · July 2015
    @Armelline Oh yeah i forgot to include another set of objects spawn in between the shapes shown. These objects that spawn in between are the ones that spawn randomly
  13. [Solved] Spawn timing

    Bob132546
    by Bob132546 · July 2015
    so i have objects spawning in every 1 second at Y720 and it comes down on the X axis at a speed of 150.
  14. How do I fix lag from custom font score?

    Triangularity Games
    by Triangularity Games · July 2015
    I did everything the video did except i dont have a RNG for the score. Mine is just +1. The logic for the score is i have a spawner and if an attribute (gamestart) is true then every 5 seconds spawn a
  15. Bar breaking into halves, then quarters ...

    KevinCross
    by KevinCross · July 2015
    (Quote)
  16. Bar breaking into halves, then quarters ...

    tintran
    by tintran · July 2015
    Like if i want half the size? how do i know where to get this information from. Because when you spawn an actor there's no way to tell it to make half the size of the actor that you're about destroy w
  17. Bar breaking into halves, then quarters ...

    KevinCross
    by KevinCross · July 2015
    When actor collides with floor, spawn two of the same actor (half the original size), destroy the original, and shoot the two up at a random direction with a reduced force (maybe based on the size of
  18. Mathematic formula needed for timer.

    RabidParrot
    by RabidParrot · July 2015
    Just made this up, I used timestamp to spawn an actor when the spawn time is greater than .02 seconds. After that it will spawn every .2 seconds.
  19. Issue with "real" attribute

    Socks
    by Socks · July 2015
    Change game.SpawnTimer to new value (based on your particular rules)
  20. Issue with "real" attribute

    JSproject
    by JSproject · July 2015
    We have a global value that changes how often enemies spawn within a certain score range
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