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  1. The GameSalad App Awards

    pHghost
    by pHghost · September 2016
    Hello everyone, hope you are all busy at work on some new games! Why? Cause we love to play them -- and so do you, we are sure!
  2. "Roll Turtle" won two awards at Taiwan!!!!!!

    clmh
    by clmh · September 2016
    Well deserved after all the hard work you put into that game!
  3. "Roll Turtle" won two awards at Taiwan!!!!!!

    kirafu
    by kirafu · September 2016
    I can't wait to share with you this good news, I received a notice yesterday, "Roll Turtle" won two awards at Taiwan.
  4. Retro Snippets Challenge! - Free retrogaming puzzle / trivia game with a difference... :D

    Japster
    by Japster · September 2016
    Sorry! - depends on how old an era you're from @Toque ! - I'm a dinosaur from the UK, so lots of quirky UK 8-Bit and 16-Bit computer games tucked away in there!
  5. How do I distinguish Interstitial ads from reward video ads?

    Hopscotch
    by Hopscotch · September 2016
    @MentalDonkeyGames thanks, I missed that in 1.25 RevMob Rewarded video was added!
  6. Running and jumping at the same time difficulties...

    MentalDonkeyGames
    by MentalDonkeyGames · September 2016
    Some screenshots of your rules would help a lot!
  7. How do I distinguish Interstitial ads from reward video ads?

    MentalDonkeyGames
    by MentalDonkeyGames · September 2016
    (Quote)
  8. Enemy Chase

    quinn221
    by quinn221 · September 2016
    @jamie_c Hey Jamie, wondering if you can revisit something on this post. Here is a link for the dropbox file
  9. How do I distinguish Interstitial ads from reward video ads?

    Hopscotch
    by Hopscotch · September 2016
    It is Chartboost only if you want Rewarded video for now.
  10. How do I distinguish Interstitial ads from reward video ads?

    hamzawesome
    by hamzawesome · September 2016
    Thanks. Do you think I can do the same thing with AdMob? I noticed that they also offer "Reward Interstitial" video ads, but those are separate ads with their own App ID and signatur
  11. Do we have to update our apps?

    jamie_c
    by jamie_c · September 2016
    I have to do it. If I do that, I'll let you know how it goes.
  12. Do we have to update our apps?

    mhedges
    by mhedges · September 2016
    @jamie_c , did you actually rebuild and resubmit? A friend of mine said he would just resubmit an app and write "bug fixes and improvements".
  13. Test Chamber Challenge - New Game Release

    Japster
    by Japster · September 2016
    @DigiChain @jamie_c ....Maybe you could have the check run 2-3 times, and increment? - ie. if he's definitely standing on something solid, I doubt a 3 frame count (10th/20th of a second) of being on a
  14. Test Chamber Challenge - New Game Release

    DigiChain
    by DigiChain · September 2016
    @Japster @jamie_c - yeah it sounds like a result of removing the Y check, resulting in you being able to jump again as soon as he touches the edge of a platform (rather than only when he has landed on
  15. Retro Snippets Challenge! - Free retrogaming puzzle / trivia game with a difference... :D

    Japster
    by Japster · September 2016
    I take it you found that the 'tap to cycle' (No time penalty for this, and it's needed! - ie. it's not cheating, or getting unfair help... (Image)
  16. Test Chamber Challenge - New Game Release

    jamie_c
    by jamie_c · September 2016
    Update: @DigiChain, I've tested the new version on my iPhone 6 and what I think is happening is that I can get a double height jump by touching the edge of a platform and pressing jump again quick. I'
  17. No Scores in GC?

    Games4life
    by Games4life · September 2016
    (Quote)
  18. Test Chamber Challenge - New Game Release

    Japster
    by Japster · September 2016
    the fans in the background, but seems to be random, and of course, the fans on "Don't Touch Anything" don't seem to make him go higher, so wondering if it's a bug mate? - Seems to h
  19. Test Chamber Challenge - New Game Release

    Two.E
    by Two.E · September 2016
    Was there something wrong with the games logic or did you just do a workaround for a particular issues?
  20. "Simon Says" Style game programming problems

    tatiang
    by tatiang · September 2016
    Any time @Socks uses the word "vastly" you know you're being rickrolled. Still, I must admit I loved it.
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