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  1. RPG Connecting Rooms

    jamie_c
    by jamie_c · September 2016
    No worries, no time wasted. I'm glad its working for you now! Enjoy the challenge and keep us posted on your progress.
  2. How do I get my Android game to run fullscreen (hide onscreen Home and Back buttons)?

    jamie_c
    by jamie_c · September 2016
    Yeah, like @MentalDonkeyGames says, I don't think you can remove them at the moment.
  3. RPG Connecting Rooms

    jamie_c
    by jamie_c · September 2016
    Hi @tuftyfella, it's been awhile since I posted that tutorial. I had to check it out to familiarize myself with it again, lol. Is there a reason why you are adding a second table? You can use the curr
  4. Test Chamber Challenge - New Game Release

    DigiChain
    by DigiChain · September 2016
    @jamie_c - ok, thanks. I'll rework the jump code and perhaps ask if you wouldn't mind trying it on your device when approved?
  5. Keyboard Input behavior on Android?

    freneticz
    by freneticz · September 2016
    Can you prevent the use of space and enter when using keyboard input?
  6. Test Chamber Challenge - New Game Release

    BigDave
    by BigDave · September 2016
    do you have screensize based repositioning of actors such as the jump trigger actor?
  7. How do I get my Android game to run fullscreen (hide onscreen Home and Back buttons)?

    MentalDonkeyGames
    by MentalDonkeyGames · September 2016
    I don´t think you can do that in Gamesalad. It´s been asked a few times before already, and i think there´s a feature request for it on the bug database.
  8. Test Chamber Challenge - New Game Release

    DigiChain
    by DigiChain · September 2016
    Quick question - are you able to jump once and then not a 2nd time, or does jump not work at all right from the start?
  9. Making More Than One Animation

    Icebox
    by Icebox · September 2016
    you just need to add logical conditions
  10. Making More Than One Animation

    zackbaldwin148
    by zackbaldwin148 · September 2016
    idle animation to work with the animate behavior however I don't know how to add the others in. Of course These would only be activated when the game has begun (walking animation) or when the player
  11. Test Chamber Challenge - New Game Release

    PhilipCC
    by PhilipCC · September 2016
    @DigiChain You put a lot of work into this. You "used your forward thinking, backward thinking and sideways thinking" to come up with this. (Image)
  12. Test Chamber Challenge - New Game Release

    YeezyHypeBeast
    by YeezyHypeBeast · September 2016
    Can I ask how you did your character design? The main character design is just like how I want the character for my game. Thanks
  13. Any tips on making a clicker/tapper smoother?

    zweg25
    by zweg25 · September 2016
    The problem that I forsee is that touch is pressed and touch is inside is only called when you completely release the actor and then retouch it. When you are tapping really fast your fingers are touch
  14. Any tips on making a clicker/tapper smoother?

    Stobe
    by Stobe · September 2016
    Everything works fine when you tap slow. But when you get tappin fast, it doesn't register all of the taps.
  15. Any tips on making a clicker/tapper smoother?

    zweg25
    by zweg25 · September 2016
    I don't know how you have it set up, but I am guessing you are using when touch is pressed. If you need it to register better you need to account for touch count
  16. Any tips on making a clicker/tapper smoother?

    Stobe
    by Stobe · September 2016
    The only thing I've done is create a tap area and a progress bar. When you tap, the progress bar goes up, but it seems like its missing taps or something. Just doesn't feel smooth so far.
  17. Test Chamber Challenge - New Game Release

    DigiChain
    by DigiChain · September 2016
    That is weird... looking into it. No one else has reported this yet so not sure what to think. Which iPhone or iPad are you actually running it on?
  18. Test Chamber Challenge - New Game Release

    DigiChain
    by DigiChain · September 2016
    @YeezyHypeBeast - Ok. Yeah there's never been an issue with the jump button in testing. Are you on android or iOS?
  19. Test Chamber Challenge - New Game Release

    DigiChain
    by DigiChain · September 2016
    @YeezyHypeBeast - Oh no, can you let me know what device it's crashing on please? There's certainly nothing too taxing going on (especially on the first few scenes) so seems odd that it would be crash
  20. Hop Dood Hop is available to download!! check it out

    furuncukokan@gmail.com
    by furuncukokan@gmail.com · September 2016
    Hop Dood Hop is available on Google Play.
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