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Touch controls with angles
by grahameckersley ·So i set it up just the way you did in the demo but its not working, the only difference i can see is you explained to use attribute c to record the angle but there's nothing like that in the code on -
Touch controls with angles
by grahameckersley ·Ok cool man thank you -
making particles start from the outside and go inside
by digitalzero ·make any sense... didn't think so lol... basically what I'm trying to do is make the particles start from the outside to go into the center... -
Touch controls with angles
by Socks ·Only if you wanted a Landscape game, obviously if your game is Potrait it would be a bad starting point . . also you don't have to have started with an iPad project, this is just a recommendation, th -
Touch controls with angles
by grahameckersley ·Oh mate that's perfect! thankyou so much! -
Drag up and down to move up and down
by saad1993 ·(Quote) -
Drag up and down to move up and down
by saad1993 ·I do. -
GameSalad Game Accessibility
by jamie_c ·It's a Custom Attribute I added myself. You can add your own Game or Actor Level Attributes as needed using the Plus (+) button at the bottom of the Attributes window. It sounds like you're pretty new -
What is the maximum time you can set the timer for and have it work properly?
by supafly129 ·That rule is only useless if you're impatient (Image) -
GameSalad Game Accessibility
by greg.gay ·That's what I'm looking for, I think. Where is the game.activeButton attribute coming from? I'm not seeing it in my Attribute Browser, though I do see it in the demo you provided. thx -
Drag up and down to move up and down
by Socks ·It sounds like you have 'mouse X' set in the X position of the Move To behaviour ? -
What is the maximum time you can set the timer for and have it work properly?
by tatiang ·The best answer is probably just to try it. I suspect it will work fine IF the app is not closed at all and the device doesn't go to sleep. You might be better off with using the device time and che -
What is the maximum time you can set the timer for and have it work properly?
by Socks ·You can actually type inf into the timer value (GS will replace it with a '∞' symbol) . . . and the timer will then take (literally) forever to complete . . . . which is completely useless . . . (Ima -
GameSalad Game Accessibility
by jamie_c ·I haven't messed with the Airship Defender game so I'm not certain how that works exactly. But you should be able to pretty easily add a keyboard equivalent to any button on screen and/or set up a sys -
What is the maximum time you can set the timer for and have it work properly?
by Lokitoes ·If I set a timer to say: 'after one hour, do this' will it actually work, or is that a bit too much for the timer to handle? (I thought I'd ask before taking the length of time it takes to test it!). -
Game of the Month: September Submissions Thread
by KevinCross ·You're missing the link: https://itunes.apple.com/us/app/color-ball-fall-challenge/id1148766116?mt=8 -
GameSalad Game Accessibility
by greg.gay ·I'm quite familiar with the challenges of making games accessible to everyone, so I get that whatever system we choose it's unlikely we'll be able to create games that are "fully" ac -
Safe to import PurchaseTable csv?
by Armelline ·No, if you're only filling column 1 you should have no problems. Remember you also need to keep column 2 booleans, though. I'd recommend exporting the table, copying the data from your spread sheet's -
Drag up and down to move up and down
by jamie_c ·Hi, I've attached a demo. I'm not sure it's exactly what you want but it might help. You can touch and drag anywhere on the screen and the actor stays locked at its X location but follows the touch on -
Game of the Month: September Submissions Thread
by InceptionDeveloper ·Shoot If You Can!