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  1. Thanks Gamesalad!

    butterbean
    by butterbean · March 2010
    Really, kudos to you for working so hard when we found out last minute that Apple would possibly feature iPad apps if submitted by tomorrow!
  2. GameSalad 0.84 NICE VERSION !! Very Stabble

    beatrage
    by beatrage · March 2010
    Thanks to the GS team ! And I'll wait until Apple launches it's SDK 3.2 official ( not the beta ) to test the Ipad emulator!
  3. Gamesalad ipad preview game screen not right size

    CodeMonkey
    by CodeMonkey · March 2010
    Also on the iPad simulator you can set it to 50% view area. And yes the iPad simulator is slow.
  4. Gamesalad ipad preview game screen not right size

    swiftskater1
    by swiftskater1 · March 2010
    Did not help. How are we supposed to test the apps? we dont have ipads lol.
  5. Gamesalad ipad preview game screen not right size

    swiftskater1
    by swiftskater1 · March 2010
    When i try pre viewing a game the screen size is like half. it cuts it off.
  6. iPad Game Naming ?

    bladeolson
    by bladeolson · March 2010
    If you have an app you are going to make an iPad version of , should the name be different?
  7. iPad Application Approval

    iPhoneDevForMe
    by iPhoneDevForMe · March 2010
    The email Apple sent me approving my regular Xcode application said that they cannot add Beta app builds to the store and they would contact me when the GM is ready. Here is the email:
  8. How to view GS iPad build in iPhone Simulator in SDK 3.2 beta 5?

    ktfright
    by ktfright · March 2010
    Idk if this is related to the subject, but if I download the iPhone SDK 3.2 beta 5, can I submit iphone apps with it, or just iPad ones? I'm still on 3.1.3.
  9. Help With Viewer?

    jweaver911
    by jweaver911 · March 2010
    And I simply used my new app id bundle id which had nothing to do with "viewer" so I didn't anticipate you creating an APP ID bundle ID specifically for the viewer, which is rather u
  10. GS Ipad Viewer Issues and share your FPS?

    JamesZeppelin
    by JamesZeppelin · March 2010
    i would think that ipad could handle that... and i know gs can
  11. GS Ipad Viewer Issues and share your FPS?

    JamesZeppelin
    by JamesZeppelin · March 2010
    The little category under "other" is about 80 MB and my FPS is onlly like 18
  12. How to view GS iPad build in iPhone Simulator in SDK 3.2 beta 5?

    guru-at-zidware
    by guru-at-zidware · March 2010
    hi..any ideas....?
  13. 0.8.4 Update Information

    NexusGameStudio
    by NexusGameStudio · March 2010
    Glad to see the iPad support out the door finally, a nifty new update. As others have stated, would love to see a sooner than later update on other requested "features" such as perfo
  14. 0.8.4 Update Information

    Photics
    by Photics · March 2010
    I think that was a good decision. I noticed that performance didn't seem to be a priority with this update. That's cool. This whole iPad thing is enough to keep me busy right now.
  15. 0.8.4 Update Information

    a.grajirena
    by a.grajirena · March 2010
    thanks! i pieced that together already and am very excited. i was trying to explain to hunnenkoenig why i personally was so concerned with the ipad.
  16. 0.8.4 Update Information

    Cobra
    by Cobra · March 2010
    Performance improvements are very much on our radar, but for this update we chose to focus on iPad functionality. Despite your personal feelings about the iPad, I think most of our users are thrilled
  17. 0.8.4 Update Information

    a.grajirena
    by a.grajirena · March 2010
    my initial concern with the ipad dealt with the fact that at $2000 i would not be able to maintain hope for my projects that involve the ipad. it's just simply out of reach. i can and will maintain
  18. 0.8.4 Update Information

    MarkOnTheIron
    by MarkOnTheIron · March 2010
    Is it possible to do games for both the iPad and iPhone that at the start check which device are you using and go to the corresponding sized scene?
  19. 0.8.4 Update Information

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    I don't need shitty ipad screen and fricken auto rotation. I need a game, which will be not deleted before the first start due to loading times.
  20. Parallax Effect / Layered Backgrounds

    Photics
    by Photics · March 2010
    Again... I haven't tried that yet either. I'm supposed to be making my first iPad app right now.
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