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  1. iPad Development, able to submit to itunes!

    butterbean
    by butterbean · March 2010
    so I went into itunes connect and can't find anything that distinguishes was your uploading, iphone versus an ipad game except for the screenshots area
  2. iPad Development, able to submit to itunes!

    Koda89
    by Koda89 · March 2010
    Yeah. In fact you should be able to add iPad screenshots to the apps/games you already have for the iPhone. Just go to the Edit Information and go under the Upload tab, you'll see that they've changed
  3. iPad Development, able to submit to itunes!

    butterbean
    by butterbean · March 2010
    koda: Do you go into the same section that you upload iphone games that you would for ipad apps?
  4. iPad Development, able to submit to itunes!

    Koda89
    by Koda89 · March 2010
    Well I did submit some iPad screens for the iPhone game I submitted, but all I did was alter the size of the screens, so they kinda suck. Still good, just some slight pixelization around the edges of
  5. iPad Development, able to submit to itunes!

    butterbean
    by butterbean · March 2010
    If you've had a game already for the iphone, can you upload those same screenshots for the iPad version?
  6. could not test 1024X768 on iphone?

    Koda89
    by Koda89 · March 2010
    Yep, but on the flip side, iPhone games can work on the iPad(just horribly upscaled to the much larger resolution).
  7. iPad Development, able to submit to itunes!

    Koda89
    by Koda89 · March 2010
    Well as for screenshots, we can upload screenshots for iPad games right now. I found this out when submitting a recent game. It gave me the option to upload iPad screenshots as well as the normal iPho
  8. iPad Development, able to submit to itunes!

    butterbean
    by butterbean · March 2010
    What are people planning on doing for screenshots if they're using a laptop? Just curious because the resolution for iPad games is much bigger
  9. iPad Development, able to submit to itunes!

    guru-at-zidware
    by guru-at-zidware · March 2010
    on our own ) because of SDK 3.2 tweaks for iPad compiling?
  10. iPad Development, able to submit to itunes!

    butterbean
    by butterbean · March 2010
    Can anyone post a link of the latest version of xcode please? We need that if we are to publish iPad apps right?
  11. iPad Development, able to submit to itunes!

    StormyStudio
    by StormyStudio · March 2010
    I now feel like I should be sitting up all night converting my current game. Be great to do an iphone and ipad launch all at the same time....with a free iphone version with an advert for the ipad ver
  12. iPad Development, able to submit to itunes!

    Gamexcb
    by Gamexcb · March 2010
    How do you submit an iPad app?!?!
  13. could not test 1024X768 on iphone?

    jonmulcahy
    by jonmulcahy · March 2010
    iPhone s 320x480 or 480x320 only. Once the updated gs app with an ipad viewer you could install it in the viewer.
  14. could not test 1024X768 on iphone?

    StormyStudio
    by StormyStudio · March 2010
    did'nt realise you could test it on the iphone, thought the project canvas size would be too big??? (I'm not yet making an ipad version, as it will mean I need to buy an ipad to test it, and I'm not s
  15. could not test 1024X768 on iphone?

    ragg
    by ragg · March 2010
    i guess everyone is preparing for ipad proj now...i test mine on iphone with the gs viewer but its not working well..means for now we only can test it on gs preview ,right?
  16. A tip to help with optimisation.

    synthesis
    by synthesis · March 2010
    "although not required ipad even goes as far as to say try to avoid branding splash screens so that the app feels like part of the ui"
  17. Saving a Screen Shot

    Gamexcb
    by Gamexcb · March 2010
    I am making an app that requires the function to save the screen as an image to the iPads/iPhones photo library. Currently I am telling the user to press the home and hold button simultaneously, but t
  18. A tip to help with optimisation.

    JamesZeppelin
    by JamesZeppelin · March 2010
    although not required ipad even goes as far as to say try to avoid branding splash screens so that the app feels like part of the ui
  19. selling games for the Web and desktop...

    synthesis
    by synthesis · March 2010
    My bad...I guess I didn't look it the web or desktop publishing that close. My response...what's the point...the $$$ is in publishing to the iphone/ipad...not desktop or web.
  20. Thinking of getting ipad ready! Know the facts

    gregr209
    by gregr209 · March 2010
    I thought I read that the dpi for the ipad was 91dpi and not 72dpi. I wonder if it really matters?
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