-
iADS - For the Rest Of Us...with no sales T_T
by firemaplegames ·The iAds can be either 320x50 for portrait or 480x32 for landscape. The ads can be placed at the top, bottom, left or right - and will be on for the ENTIRE time. -
Updating Attributes
by firemaplegames ·Put a Change Attribute loose at the top of the behaviors for the bullet, like this: -
iADS - For the Rest Of Us...with no sales T_T
by beatrage ·I think ads appears only at the beginning of the game like the first scenes and them you go into your game and that´s all! you don´t need to put an ads banner on the top of your game all the time...th -
iADS - For the Rest Of Us...with no sales T_T
by IntelligentDesigner ·@scitunes - I think the iAds will appear at the top of our apps; 480 x 32 in landscape and 320 x 50 in portrait. I would not worry about them obscuring the middle of the app, but you 'd need to take -
Updating Attributes
by firemaplegames ·----------Destroy -
Platformer Question?
by lowski ·See http://gamesalad.com/forums/topic.php?id=7796 -
How to "When colliding" + Emitter Offset
by gyroscope ·Hi, I've a virtual joystick control (courtesy of Tshirtbooth) moving my player around, + revolving it based on the position of the joystick in a circle; it's a top down game. -
Patrolling actor gets all wonky
by lowski ·Ha! I figured it out. My patrolling actor was in my non-scrollable layer..... -
Platformer Question?
by laxking97 ·How could I make a Goomba type thing with GameSalad. Like if I touch the top it dies, if I touch the side I die -
Show Level
by Ruslan21 ·Timer after 2 or whatever seconds destroy this actor -
Parallax scrolling - anyone had luck with it?
by Rob2 ·I'm not trying to be clever again Poly (sounds so sweet) but that link I posted at the top of the thread is the best example I've seen, you don't get the vertical flickers on a device that appear in s -
Optimizing game performance
by firemaplegames ·Self.time? I didn't know about that one. So if you want something to live for 2 seconds you can do something like... if self.time = 2, destroy actor? -
Problems installing
by CodeMonkey ·Processor type? (Click on the Apple at the top left and select "About this Mac". -
Optimizing game performance
by design219 ·Self.time? I didn't know about that one. So if you want something to live for 2 seconds you can do something like... if self.time = 2, destroy actor? -
Optimizing game performance
by ORBZ ·Minimize rules per actor, destroy actors that are no longer needed. -
DANGEROUS DAVE IS ON THE APP STORE
by Marc_n_Soph ·Dave is Sophs dad, the people on the bench are my mum and dad, and the guy in the bin (yeah, in the bin, you'll find him) is me mate simon. Just filmed him bustin some moves for our next game. & -
Need Help with Reviews for "Cake and Ice Cream", Promos, Swap Reviews!
by butterbean ·Some apps fall out of the top 100 then come back in for whatever reason... -
iAds
by Rob2 ·with a $1million plus cost they are going to be top quality targeted campaigns and with Apple deciding which apps get served I doubt they will be turning up on every app that is iAd enabled. -
iAds
by butterbean ·Yeah, it's not a whole lot, but it is a little extra income on top of what you wouldn't have as QS said. -
iAds
by BarkBarkCo ·If 1/500 (I read somewhere that this is the average for ad click-through) of the 300,000 clicked on the ad, thats only another $720 on top of the $1,800.